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21. This game is going to tank. - in General Discussions [original thread]
TiMeSpLiT--TeR wrote: Lusneic wrote: The only way to solve this It to have spawn points on each side of the map like they do in mag The only way I can think of that is It worked in MAG because there's no aerial vehicles. Red lining is ma...
- by SYST3M 0V3RL0AD - at 2012.10.10 17:50:00
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22. [BUGS] Stuck between building and hill and inertia dampener activation - in Technical Support/Bugs [original thread]
Nulldust wrote: [list=1] Stuck between building and hill 100 or 200 meters left of Objective A on the map with 5 objectives. Objective A on the map is at the top.
I have been meaning to post this bug but never remember to note the name o...
- by SYST3M 0V3RL0AD - at 2012.10.10 17:36:00
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23. Map Creates huge Lage issues - in Technical Support/Bugs [original thread]
I agree. I had to back out of a corp battle due to the unplayable lag. Fortunately i was able to quickly get to corp chat and send in a replacement. Last night i lagged every single time in the map. I backed out everytime. I decided to just do a...
- by SYST3M 0V3RL0AD - at 2012.10.10 17:28:00
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24. By accident I walked in the structure(Anty-MCC missile launcher) - in Technical Support/Bugs [original thread]
Sylwester Dziewiecki wrote: Somehow me and guy from opposing team manage to walked in to one of the Anty-MCC missile launcher structure in the heat of battle. I managed to kill him when he came out of it, from the edge of structure - I'm not su...
- by SYST3M 0V3RL0AD - at 2012.10.10 17:04:00
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25. Squad leaders that are leaders - in General Discussions [original thread]
Always willing to lead a squad as properly and productively as possible. Also willing to teach those not yet comfortable with leadership. No shame in asking for help. You can find me in channel: PXRXO
- by SYST3M 0V3RL0AD - at 2012.10.10 16:48:00
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26. Wonky server numbers?? fake or true?? - in General Discussions [original thread]
Odiain Suliis wrote: They both track the same thing, but propably something in background code got changed in Codex update and the first link provider hasn't updated his function that draws the numbers from CCPs DB Yep, i think this is th...
- by SYST3M 0V3RL0AD - at 2012.10.09 19:17:00
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27. Wonky server numbers?? fake or true?? - in General Discussions [original thread]
Tech Ohm Eaven wrote: SYST3M 0V3RL0AD wrote: Tech Ohm Eaven wrote: For example one link says 27 players and another says 390 players. http://www.eve-offline.net/?server=singularity http://games.chruker.dk/eve_online/server_status.ph...
- by SYST3M 0V3RL0AD - at 2012.10.09 19:13:00
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28. Wonky server numbers?? fake or true?? - in General Discussions [original thread]
Tech Ohm Eaven wrote: For example one link says 27 players and another says 390 players. http://www.eve-offline.net/?server=singularity http://games.chruker.dk/eve_online/server_status.php I've noticed this also. The first link used t...
- by SYST3M 0V3RL0AD - at 2012.10.09 17:56:00
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29. BATTLE STB, 1 000 000 ISK start 0432 GMT - in General Discussions [original thread]
Icedslayer wrote: BATTLE STB, 1 000 000 ISK start 0432 GMT * Thank you Planetary Response Organiation for accepting If only the servers didn't go down immediately after we accepted the contract.... We had a full team standing by and trying...
- by SYST3M 0V3RL0AD - at 2012.10.09 17:54:00
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30. server disco and mics not working - in Technical Support/Bugs [original thread]
Ima Leet wrote: around 04:40GMT there was a lot of people who were kicked out of battles. even people not within my squad. it sent us to the very beginning of dust loading. once we got back in, many people were having problems with their mics....
- by SYST3M 0V3RL0AD - at 2012.10.09 05:04:00
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31. [BUG] Corp battle deploying with squad: permanent "Cancelling Deployment" - in Technical Support/Bugs [original thread]
CCP Nullarbor wrote: Thanks for the report, we will take a look. You're quite welcome and thanks for the prompt feedback.
- by SYST3M 0V3RL0AD - at 2012.10.08 22:34:00
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32. Queuing as group of squad needs a fix - in Technical Support/Bugs [original thread]
TiMeSpLiT--TeR wrote: This should be implemented so it doesn't mess up the queuing in Corp battles. There was 8 of our guys in two teams queuing for 16 player battle, they end up having 5 or less in battle because there was some random guys i...
- by SYST3M 0V3RL0AD - at 2012.10.08 20:37:00
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33. [BUG] Corp battle deploying with squad: permanent "Cancelling Deployment" - in Technical Support/Bugs [original thread]
So far both corp battles i tried to join as a squad leader I've received a server full message and when trying to deploy again i've gotten stuck with a flashing "Cancelling Deployment" message in the top right hand corner of the screen. It this st...
- by SYST3M 0V3RL0AD - at 2012.10.08 19:14:00
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34. [BUG] Mercenary Contract at 17:30GMT - in Technical Support/Bugs [original thread]
5 point map. Contract named, i believe, "Battle for Eres VII" at roughly 17:30 GMT. Started the battle and immediately drove LAV toward Objective C from the western entrance. When transitioning from dirt to pavement i drove right through the pavem...
- by SYST3M 0V3RL0AD - at 2012.10.08 18:50:00
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35. The key to Ambush. - in General Discussions [original thread]
S Park Finner wrote: A little off topic but... I don't play ambush much but I didn't think any ambush maps had CRUs. I thought most had one or two resupply points that you could capture. AmIWrong? :) some of the new ambush maps do have CRUs...
- by SYST3M 0V3RL0AD - at 2012.10.08 13:16:00
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36. PXRXO - Planetary Response Organisation - PUBLIC RECRUITMENT THREAD - in General Discussions [original thread]
Mobius Kaethis wrote: Are you kidding. I'm making cookies right now. I have to get my peanut butter and bacon cookie recipe ready for my favorite annual holiday, Bacon Day. I hear there will be a big pile of these in the PXRXO Warbarge this ...
- by SYST3M 0V3RL0AD - at 2012.10.08 13:15:00
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37. The key to Ambush. - in General Discussions [original thread]
Tyrius Madison wrote: xprotoman23 wrote: drop uplinks can be easily camped depends on where it is placed, and how many of them are on the field. imo, having a well-placed Uplink is much, much better than using the Default Spawn and spaw...
- by SYST3M 0V3RL0AD - at 2012.10.08 13:06:00
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38. Sp3cial Assault T3am ( recrutiment ) - in General Discussions [original thread]
Good luck to you guys!
- by SYST3M 0V3RL0AD - at 2012.10.08 13:01:00
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39. Getting into battles is OP - in General Discussions [original thread]
Ieukoplast wrote: Longshot Ravenwood wrote: Ieukoplast wrote: Fadle MerDain wrote: [invalid label:/DUST/UI/BattleFinder/QuickmatchTimeout] OP please nerf. This ^ I pretty much get it every time I try to join a match, most of the t...
- by SYST3M 0V3RL0AD - at 2012.10.08 04:11:00
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40. orbital bombardments not coming - in Technical Support/Bugs [original thread]
yep, happens to me all of the time. It seems totally random whether it comes in or not. Maybe i'll try to pay more attention to it and see if there is a trend or bugged locations like a previous poster mentioned.
- by SYST3M 0V3RL0AD - at 2012.10.07 23:41:00
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