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101. Confirmed Boosters - in General Discussions [original thread]
Illuminaughty-696 wrote: While I'm all for pointing out the worst offenders (those who do it exclusively to the detriment of their team mates) this shouldn't be a witch hunt where anyone and everyone who so muchs as dings their own LAV gets lab...
- by SYST3M 0V3RL0AD - at 2012.10.04 21:52:00
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102. Confirmed Boosters - in General Discussions [original thread]
Baracka Flocka Flame wrote: Could add System Overload to the list too. lol. Sure,add me to this list. I don't mind the notoriety! It's amusing to me that yesterday was the first time i spent any considerable amount of time on this and yet...
- by SYST3M 0V3RL0AD - at 2012.10.04 21:28:00
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103. Farming Fix - Best for Players or CCP? - in General Discussions [original thread]
In my opinion, it's only logical everyone is using their AUR right now. We just reset and everyone is back to nothing. AUR items allow you to have better gear without having the level of skills to use that tier. SP also takes longer to acquire now...
- by SYST3M 0V3RL0AD - at 2012.10.04 20:48:00
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104. is a complete game possible tonight? - in General Discussions [original thread]
had many incomplete games tonight. Had a fella in squad that said he did indeed receive SP afterward but no ISK. I don't keep track of my SP so couldn't confirm first hand if i received any SP myself
- by SYST3M 0V3RL0AD - at 2012.10.04 00:44:00
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105. Looking for people to play with - in General Discussions [original thread]
I'll be jumping on shortly. I'll shoot you a game mail
- by SYST3M 0V3RL0AD - at 2012.10.03 19:23:00
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106. [invalid label: /DUST/UI/QuickmatchTimeout] - in Technical Support/Bugs [original thread]
been getting this error continuously the past 30 minutes.
- by SYST3M 0V3RL0AD - at 2012.10.03 02:29:00
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107. Is it me?... - in General Discussions [original thread]
CacheMonet wrote: Or just about every time you're having a very good game, killing everything in sight.. raping and plundering... the game kicks you out to your quarters and you lose everything?... Definitely. It feels like it's only during...
- by SYST3M 0V3RL0AD - at 2012.10.02 23:49:00
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108. Corp MGNT @ lvl 5 but Mem cap @ 11 and FW battles no go - in Technical Support/Bugs [original thread]
a dirty Shisno wrote: ................... We chose a level goal and he attained and increased the skills all at once to get there before knowing about the glitch. Hence, the current situation. Additionally, switching CEO is not an option for...
- by SYST3M 0V3RL0AD - at 2012.10.02 23:11:00
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109. Precision Strike: No Points for kills - in General Discussions [original thread]
Eh, I'm not sure i agree on this. I do agree the Orbitals are too easy to attain. The WP cost of them should be higher. I also think the damage radius should be decreased slightly or the warning area at least increased to match the damage area. Cu...
- by SYST3M 0V3RL0AD - at 2012.10.02 22:27:00
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110. Corp MGNT @ lvl 5 but Mem cap @ 11 and FW battles no go - in Technical Support/Bugs [original thread]
a dirty Shisno wrote: SYST3M 0V3RL0AD wrote: CCP Cognac wrote: Laurent Cazaderon wrote: Cognac, when do you plan on fixing the corporation member limit ? The fix has already been submitted but i don-Št know when it will actually go...
- by SYST3M 0V3RL0AD - at 2012.10.02 19:29:00
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111. [invalid label: /DUST/UI/QuickmatchTimeout] - in Technical Support/Bugs [original thread]
Just had the issue at 19:22 GMT at East Coast of USA
- by SYST3M 0V3RL0AD - at 2012.10.02 19:22:00
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112. [BUG] Rally point location is inaccurate - in Technical Support/Bugs [original thread]
When setting a rally order , the order will often be placed under the map and roughly 100m away from the intended target. This has happened most often when placing a rally point on a building or structure.
- by SYST3M 0V3RL0AD - at 2012.10.02 19:17:00
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113. Corp MGNT @ lvl 5 but Mem cap @ 11 and FW battles no go - in Technical Support/Bugs [original thread]
CCP Cognac wrote: Laurent Cazaderon wrote: Cognac, when do you plan on fixing the corporation member limit ? The fix has already been submitted but i don-Št know when it will actually go live. I will let you know as soon as i know myself...
- by SYST3M 0V3RL0AD - at 2012.10.02 18:35:00
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114. [invalid label: /DUST/UI/QuickmatchTimeout] - in Technical Support/Bugs [original thread]
CCP Nullarbor wrote: Has anyone noticed this error since DT today? not yet but i guarantee it'll happen tonight EDT. These problems always happen later in the day when the servers spontaneously combust for some unknown reason. I'll post back...
- by SYST3M 0V3RL0AD - at 2012.10.02 18:29:00
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115. is anybody else hitting invisible walls everywhere? - in General Discussions [original thread]
There is definitely a legitimate bug here. I've experienced it a few times. Actually, once on the flat roof of a building i noticed my guy sort of jittered and was pushed aside kind of. Would happen all around the open the area, not near a wall or...
- by SYST3M 0V3RL0AD - at 2012.10.02 06:03:00
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116. [BUG] 1v1 - in Technical Support/Bugs [original thread]
Jexct Doc wrote: So I just had a 1v1 skirmish match. Got destroyed, but yea, it was weird. LOL was that against me? I got 0 SP and 0 ISK for that. I was so pissed i wasted that much time for nothing. It was very strange. I couldn't believe n...
- by SYST3M 0V3RL0AD - at 2012.10.02 05:41:00
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117. Nanohive not deploying - in Technical Support/Bugs [original thread]
select it from weapon wheel.Hold R2. A quick tap of R2 doesn't change to equipment anymore, only weapons
- by SYST3M 0V3RL0AD - at 2012.10.02 01:50:00
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118. [invalid label: /DUST/UI/QuickmatchTimeout] - in Technical Support/Bugs [original thread]
same here. Gotten it at least 6 times in a row.
- by SYST3M 0V3RL0AD - at 2012.10.02 00:54:00
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119. Codex Hacklab - Chat channel for early adopters and BETA testers - in General Discussions [original thread]
Channel has been created. See first post.
- by SYST3M 0V3RL0AD - at 2012.10.01 19:21:00
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120. Abbreviations - in General Discussions [original thread]
I'm bored so here's a few more you may or may not be familiar with: DS = Dropship OP = Over powered Nerf = Decrease of the attributes of something Buff = Increase of the attributes of something OHK = One Hit Kill DC'd = Disconnected SWM4BB...
- by SYST3M 0V3RL0AD - at 2012.10.01 18:52:00
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