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141. forge guns 2 hit gunnlogis WTF? - in Feedback/Requests [original thread]
Average Joe81 wrote: Shijima Kuraimaru wrote: Conraire wrote: [quote=STB Vermaak Doe]Sp > isk or do stealth bombers not kill battlecruisers and battleships in EVE? Heavy forge gunners are vulnerable to everything. BUULLLL **** U...
- by STB Vermaak Doe - at 2012.10.20 05:06:00
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142. forge guns 2 hit gunnlogis WTF? - in Feedback/Requests [original thread]
Sp > isk or do stealth bombers not kill battlecruisers and battleships in EVE?
- by STB Vermaak Doe - at 2012.10.20 04:22:00
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143. Real quick question: Installing DUST - in General Discussions [original thread]
ReGnUM ZionSLAYER DEI wrote: DUST Fiend wrote: So I'm considering picking up the new slim PS3 with the DUST stuff, and I just want to make sure that I'll be able to install and play DUST on the new system, since that's the main thing I'll be...
- by STB Vermaak Doe - at 2012.10.19 19:36:00
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144. Dropships Pilots need to deploy Random Blue Dots - in Feedback/Requests [original thread]
Bad idea is bad
- by STB Vermaak Doe - at 2012.10.19 03:12:00
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145. Scouts suck. - in General Discussions [original thread]
It needs a CPU boost!
- by STB Vermaak Doe - at 2012.10.19 00:45:00
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146. [Request] - Riddiculous MTAC Controls - in Feedback/Requests [original thread]
Add front mission evolved to the mech list
- by STB Vermaak Doe - at 2012.10.18 20:49:00
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147. How often do you use Starter / Militia fits? - in General Discussions [original thread]
I'm bad at managing isk yet my mom is an accountant ( facepalm) so i only use them after 4-7 deaths
- by STB Vermaak Doe - at 2012.10.18 20:37:00
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148. Amarr Light Av Weapon - in General Discussions [original thread]
Bump
- by STB Vermaak Doe - at 2012.10.18 20:26:00
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149. [Request] - Riddiculous MTAC Controls - in Feedback/Requests [original thread]
It would be inefficient and unnecessary to make it walk using both analog sticks, having to stop to aim is ridiculous considering some tanks can fire while moving Ps a better nech example may be found in lost planet 2
- by STB Vermaak Doe - at 2012.10.18 04:34:00
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150. Thoughts on Strafing. - in General Discussions [original thread]
How long will it be down?
- by STB Vermaak Doe - at 2012.10.15 19:45:00
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151. Thoughts on Strafing. - in General Discussions [original thread]
Get on dust asap, i have about a 2 hour definite window of playing from now til then Ps if i wanted strafe nerfed, I'd have a thread about it, and this lowered strafe has (.I think?) Decreased my kd and.warpoint intake
- by STB Vermaak Doe - at 2012.10.15 19:36:00
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152. Thoughts on Strafing. - in General Discussions [original thread]
Tony Calif wrote: Enemy got the drop on you -Enemy aim > you reaction Enemy outraged you -Enemy aim > your positioning Better accuracy - this would be aiming... Better weapon range -enemy aimed at you, you stood there and died. Don't tel...
- by STB Vermaak Doe - at 2012.10.15 19:34:00
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153. Thoughts on Strafing. - in General Discussions [original thread]
Kengfa Akcay wrote: STB Vermaak Doe wrote: Tony Calif wrote: So Vermak what skill is more important than moving our of cover and shooting face in an FPS? Sorry you think aiming is easy. Why do you ever die? It's so easy why don't you aim ...
- by STB Vermaak Doe - at 2012.10.15 16:29:00
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154. Thoughts on Strafing. - in General Discussions [original thread]
Tony Calif wrote: So Vermak what skill is more important than moving our of cover and shooting face in an FPS? Sorry you think aiming is easy. Why do you ever die? It's so easy why don't you aim at the person and kill them? Because you are talk...
- by STB Vermaak Doe - at 2012.10.15 14:49:00
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155. Will there be more Sidearm types? (aka I hate SMGs) - in General Discussions [original thread]
If you play it smart and use the nova knife as a stealth sidearm, it can be invaluable as long as you keep a more conventional weapon drawn when not at close range
- by STB Vermaak Doe - at 2012.10.15 11:52:00
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156. Thoughts on Strafing. - in General Discussions [original thread]
Tony Calif wrote: Anyone noticed the complete bullshit Vermak is posting. If aiming and movement aren't skill, go play unreal or CS. And don't move or aim. Tell you what, don't bother. Because we all know what happens if you can't aim or you mo...
- by STB Vermaak Doe - at 2012.10.15 11:41:00
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157. Thoughts on Strafing. - in General Discussions [original thread]
Crimson MoonV wrote: DUST Fiend wrote: Crimson MoonV wrote: What are you trying to say? That this game should more about vehicles and not about competitive run and gun gameplay? Literally all I was saying is that THIS is what CCP origi...
- by STB Vermaak Doe - at 2012.10.15 06:20:00
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158. {feedback} Assalt rifles are op - in Feedback/Requests [original thread]
Crimson MoonV wrote: Sinboto Simmons wrote: Crimson MoonV wrote: Sinboto Simmons wrote: Crimson MoonV wrote: The AR isn't OP. Anyone who has played in a prototype only match know that the prototype HMG and SMG are just as good as th...
- by STB Vermaak Doe - at 2012.10.15 06:15:00
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159. Thoughts on Strafing. - in General Discussions [original thread]
So apparently hitting a fast moving target is hard? Lol I personally find that hard to believe as tracking dropships with EMPLACED turrets is childs play to me, and quite a lot of people in different corps http://m.youtube.com/watch?feature=rela...
- by STB Vermaak Doe - at 2012.10.15 06:12:00
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160. Thoughts on Strafing. - in General Discussions [original thread]
Sleepy Zan wrote: Crimson MoonV wrote: Vermaak Doe wrote: Once again the ret*rded f*cking QQing b*tch can't prove how increasing the strafe speed will make the game take skill. I am not even going to begin to try and explain that to you...
- by STB Vermaak Doe - at 2012.10.15 05:52:00
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