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61. Feedback: Remote control Drones - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: Yeah, I saw that, I just could have written more clearly. As I said above, I'm against the idea of drones being things that simply replace other players in terms of functionality. Drones to revive people or drones to s...
- by STB Vermaak Doe - at 2012.10.22 11:54:00
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62. Tebow's back up comm channel (+BETA TESTING INFO) - in General Discussions [original thread]
I don't know, I'm though he still played but I just wanted him to join STB again
- by STB Vermaak Doe - at 2012.10.22 11:44:00
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63. [Request] Mechanized Infantry Suits - in Feedback/Requests [original thread]
You mean the MTACs that are already being planned?
- by STB Vermaak Doe - at 2012.10.22 05:31:00
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64. Tebow's back up comm channel (+BETA TESTING INFO) - in General Discussions [original thread]
Bumping in hopes my old friend will consider rejoining.
- by STB Vermaak Doe - at 2012.10.22 05:20:00
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65. A needed explantion of an unimportant issue - in General Discussions [original thread]
This would make a good message to send to all STB recruits as it's very inspiring and STB TIL THE END!
- by STB Vermaak Doe - at 2012.10.22 05:04:00
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66. Forge Gun Accuracy - in Feedback/Requests [original thread]
immortal ironhide wrote: STB Vermaak Doe wrote: I'd perfer a shake reducing skill over a damage increasing one but I can't remember the operation and proficiency passive skills, could someone please remind me? operation gives a 5% charge...
- by STB Vermaak Doe - at 2012.10.22 04:45:00
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67. Forge Gun Accuracy - in Feedback/Requests [original thread]
I'd perfer a shake reducing skill over a damage increasing one but I can't remember the operation and proficiency passive skills, could someone please remind me?
- by STB Vermaak Doe - at 2012.10.22 04:40:00
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68. forge guns 2 hit gunnlogis WTF? - in Feedback/Requests [original thread]
LD Desire wrote: Joe you should tottaly play eve, your attitude is perfect for that enviroment Along with this get into battleships asap, perferably amare as my Nemesis needs target practice
- by STB Vermaak Doe - at 2012.10.22 04:37:00
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69. Amarr Light Av Weapon - in General Discussions [original thread]
Aighun wrote: Sounds interesting. Submit to Wolfman. I don't play EVE but I get that Amarr can have missiles too. Scrambler pistols fire missiles. They are Amarr weapons. Seems like only in my hands they do . If you don't minf, could you qu...
- by STB Vermaak Doe - at 2012.10.22 04:30:00
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70. Amarr Light Av Weapon - in General Discussions [original thread]
Shijima Kuraimaru wrote: STB Vermaak Doe wrote: I think keeping the laser on should only enhance tracking as the missile would track using? the knowledge passed to it from the initial laser painting and the laser should do just a light amoun...
- by STB Vermaak Doe - at 2012.10.22 04:25:00
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71. the only thing worth buying with AURUM are the boosters. - in General Discussions [original thread]
I'm actually ok with that despite having about a third of my aurum left
- by STB Vermaak Doe - at 2012.10.22 04:13:00
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72. Life, this game doesn't have it - in General Discussions [original thread]
**** it, you got me good and if you look closely you can see litter surrounding dumpsters. You let capsulers interact with planets and that is what happens
- by STB Vermaak Doe - at 2012.10.22 04:12:00
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73. Amarr Light Av Weapon - in General Discussions [original thread]
Shijima Kuraimaru wrote: STB Vermaak Doe wrote: Shijima Kuraimaru wrote: Many Khanid ships are built to be missile boats. And as far as missile load out, make it ammunition selectable (EM/Therm/Expl/Kin), but only one ammo type carry-able...
- by STB Vermaak Doe - at 2012.10.22 04:06:00
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74. Quick Question - in General Discussions [original thread]
I hope for a direct damage buff since they're supposedly to fight installations
- by STB Vermaak Doe - at 2012.10.22 03:31:00
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75. Amarr Light Av Weapon - in General Discussions [original thread]
Shijima Kuraimaru wrote: Many Khanid ships are built to be missile boats. And as far as missile load out, make it ammunition selectable (EM/Therm/Expl/Kin), but only one ammo type carry-able at a time. And amarr khanid ships get get a bonus ...
- by STB Vermaak Doe - at 2012.10.22 03:16:00
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76. Uplink Camping - in Feedback/Requests [original thread]
Ops Fox wrote: STB Vermaak Doe wrote: So by your logic whenever you make a mistake, the game should be changed to where it can't happen again? And by that same logic, whenever you get sniped while running through an open field you think snip...
- by STB Vermaak Doe - at 2012.10.22 03:12:00
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77. Amarr Light Av Weapon - in General Discussions [original thread]
Lead Squall wrote: actually, this sounds closer to missle + target painter. Target painters are minmatar. So other than changing the race, I think it's a pretty decent idea. But with minmatar, you lose anti shield missiles and that is the en...
- by STB Vermaak Doe - at 2012.10.22 03:01:00
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78. Uplink Camping - in Feedback/Requests [original thread]
So by your logic whenever you make a mistake, the game should be changed to where it can't happen again? And by that same logic, whenever you get sniped while running through an open field you think sniper rifles should get nerfed. HTFU
- by STB Vermaak Doe - at 2012.10.22 02:47:00
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79. Nanotech Grenade - in Feedback/Requests [original thread]
Zat Earthshatter wrote: The idea is to behave the same way as the flux - killing one health bar leaving others intact - differing simply by what HP bar you are disrupting. I gave a Focus Belt-style effect to keep it from killing vehicles, sinc...
- by STB Vermaak Doe - at 2012.10.22 02:41:00
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80. Uplink Camping - in Feedback/Requests [original thread]
Ops Fox wrote: STB Vermaak Doe wrote: So take away one of my slots because you can't make good decisions when choosing a spawn, genius! (SARCASM LEVEL OVER REGNUM) Not taking away your slots its voluntary Why should I have to pay more i...
- by STB Vermaak Doe - at 2012.10.22 02:38:00
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