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1581. The Recruiting Channel (NOW OPEN 10/9) - in General Discussions [original thread]
Sake Monster wrote: STB Vermaak Doe wrote: Ethan Asher wrote: Thanks for the heads up. I'll take a look. I'd recommend tritan industry thanks for the recommendation Vermaak, it is appreciated Advertisement doesn't come free. Y...
- by STB Vermaak Doe - at 2012.08.25 04:04:00
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1582. Rail Gun Installations - in General Discussions [original thread]
RolyatDerTeufel wrote: Rail Guns as super ACROSS the map snipers is horrible. like "DA FLIPIDY-DO-DA where was that from?" then you realize, ohh railgun... the forge guns are alright imo. swarms hitting the ground i don't have a problem wi...
- by STB Vermaak Doe - at 2012.08.25 04:01:00
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1583. The sniper debate, from the perspective of a sniper. - in Feedback/Requests [original thread]
Lower the damage to around 70, triple the capacity. Nuff SaidGäó
- by STB Vermaak Doe - at 2012.08.25 03:45:00
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1584. why would they let heavies have assault rifles - in General Discussions [original thread]
Taliel Demon wrote: Sure they are tougher, but an assault suit with AR can still go toe to toe and win. Just need to make the most of the speed advantage. Good luck trying to outrun a grenade in a heavy suit. We don't need to out run them a...
- by STB Vermaak Doe - at 2012.08.25 03:34:00
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1585. why would they let heavies have assault rifles - in General Discussions [original thread]
Average Joe81 wrote: if you put an ar on heavy it becomes invincible because normally you take them out at a distance but when they have equal damage and 10x health you will never win (this is rewording the 1st post) Lol this guy! Ccp has a...
- by STB Vermaak Doe - at 2012.08.25 03:30:00
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1586. why would they let heavies have assault rifles - in General Discussions [original thread]
Re word your post. I'm not sure what you're saying.
- by STB Vermaak Doe - at 2012.08.25 03:23:00
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1587. GOONSWARM IS HERE - in Technical Support/Bugs [original thread]
Iron Wolf Saber wrote: Goonswarm? usually bad news, prepare for trolling. GOONSWARM IS HERE! OH NO WHAT ARE WE GONNA DO? (Runs around like scout on *******) WE'RE DOOMED? WHAT DO WE DI? WHAT DO WE DO??? oh yeah thats right keep shooting duh
- by STB Vermaak Doe - at 2012.08.25 03:21:00
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1588. How Boarding could Theoretically Work - in Feedback/Requests [original thread]
Goric Rumis wrote: Yeah, I just don't think ship boarding is the way to go. What do you do with it once you've flipped it? It just sits there in space? I like the idea of boarding and flipping stations, and personally I think it will happen at...
- by STB Vermaak Doe - at 2012.08.25 02:51:00
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1589. How Boarding could Theoretically Work - in Feedback/Requests [original thread]
Jarre Jardox wrote: STB Vermaak Doe wrote: Jarre Jardox wrote: I can see so many things wrong with option 2. First is all the whining from a massive amount of eve players. Second is the massive amount of trolling tht smart eve players wil...
- by STB Vermaak Doe - at 2012.08.25 02:49:00
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1590. How Boarding could Theoretically Work - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: STB Vermaak Doe wrote: Iron Wolf Saber wrote: Stations and Outposts would be a better option for space to space combat. That seems a bit like your personal opinion as to me fighting aboard a ship seems a bit more...
- by STB Vermaak Doe - at 2012.08.25 02:43:00
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1591. How Boarding could Theoretically Work - in Feedback/Requests [original thread]
Maken Tosch wrote: I would go with the first option. It seems feasible and it won't cause too much complication with the Eve code. Now, let's assume that second option is elected, a very important question comes up. Who will control the ship on...
- by STB Vermaak Doe - at 2012.08.25 02:25:00
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1592. Tebow's back up comm channel (+BETA TESTING INFO) - in General Discussions [original thread]
Sorry but for right now, I'm gonna take the time to calm down right now, i don't wanna worry about insulting anyone i like to play with
- by STB Vermaak Doe - at 2012.08.25 02:02:00
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1593. How Boarding could Theoretically Work - in Feedback/Requests [original thread]
Jarre Jardox wrote: I can see so many things wrong with option 2. First is all the whining from a massive amount of eve players. Second is the massive amount of trolling tht smart eve players will do on dust mercs. Consider this ur war barge is...
- by STB Vermaak Doe - at 2012.08.25 01:49:00
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1594. infantry heavy armour/shield repair modules - in General Discussions [original thread]
Icy Tiger wrote: Why? Just curious, as to their exact purpose. They could just be variants, but wouldn't they just be the same thing? Like the standard and heavy vehicle armour/shield repair but on infantry
- by STB Vermaak Doe - at 2012.08.25 01:33:00
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1595. to who ever designed the hmg... - in General Discussions [original thread]
Abron Garr wrote: Arnold didn't even need a heavy suit. Neither did Jesse Ventura Cause they had the actually range and stopping power
- by STB Vermaak Doe - at 2012.08.25 01:00:00
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1596. Battle Modes: add your suggestions here - in General Discussions [original thread]
Ima Leet wrote: you should post this here, https://forums.dust514.com/default.aspx?g=posts&t=18750&find=unread We're just discussing how it could work
- by STB Vermaak Doe - at 2012.08.25 00:35:00
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1597. infantry heavy armour/shield repair modules - in General Discussions [original thread]
Bump
- by STB Vermaak Doe - at 2012.08.25 00:28:00
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1598. Battle Modes: add your suggestions here - in General Discussions [original thread]
Sardonk Eternia wrote: STB Vermaak Doe wrote: You know what happens at major sporting events in a war economy? Terrorist attacks by mercs highered to do so And so begins the intrigue of the EVE universe! Lets say if someone buys tick...
- by STB Vermaak Doe - at 2012.08.25 00:06:00
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1599. Burn damage is just OP - in General Discussions [original thread]
Tony Calif wrote: Nope, because bullets to sweet fa to vehicles since this build. Try jumping on a Tank and firing 200 rounds into it. Hardly a scratch. Simple fact. Burn damage makes armour Op in comparison to shields currently. Armour is ...
- by STB Vermaak Doe - at 2012.08.24 23:57:00
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1600. Battle Modes: add your suggestions here - in General Discussions [original thread]
Sardonk Eternia wrote: The Polish Hammer wrote: Sardonk Eternia wrote: Actually it's been stated that High Sec will be about matchmaking and more traditional gameplay, Low will have the factional warfare etc, and Null will be where dust...
- by STB Vermaak Doe - at 2012.08.24 23:55:00
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