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21. should amarr scout have two equipment slots? - in General Discussions [original thread]
Thanks for the responses! I agree, all of the scouts could use an extra equip slot (esp. when covops comes along). If they don't do that, the extra equip slot for amarr might be a crossover similar to the sidearm for the logi
- by SOMBRA del MUERTE - at 2013.12.28 16:47:00
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22. should amarr scout have two equipment slots? - in General Discussions [original thread]
Maybe deuces all around at proto. 2 highs 2 lows 2 weapons L, S 2 equip Fewest slots, slowest speed. Most hp/cpu/pg in class It would make a great rival to the enemy minmatar logi
- by SOMBRA del MUERTE - at 2013.12.28 05:18:00
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23. [Request] Stop spamming threads about spamming - in Feedback/Requests [original thread]
Realized I should have put this in general discussion..
- by SOMBRA del MUERTE - at 2013.10.22 17:42:00
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24. [Request] Stop spamming threads about spamming - in Feedback/Requests [original thread]
Does anyone else find it ironic that all these noobcicles keep spamming QQ kitten tear threads about DU spamming. If they were playing Dust instead of complaining, they could have skilled into flux grenades by now The more equipment in one spot,...
- by SOMBRA del MUERTE - at 2013.10.22 16:57:00
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25. [Request] Recall myself... - in Feedback/Requests [original thread]
you can swap your fit at a friendly supply depot. a clone recall option would be too easy to abuse when you get behind lines
- by SOMBRA del MUERTE - at 2013.10.14 22:09:00
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26. *REQUEST "Security Contracts" - in Feedback/Requests [original thread]
Would love some feedback on this or another option to "fix" pubstomping
- by SOMBRA del MUERTE - at 2013.10.06 16:16:00
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27. A Bit Concerned... - in Feedback/Requests [original thread]
this ^ 1.4 had some launch bugs, but is now the best build yet! keep up the good work CCP
- by SOMBRA del MUERTE - at 2013.10.06 15:57:00
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28. *REQUEST "Security Contracts" - in Feedback/Requests [original thread]
This could be a real solution to pubstomping complaints while bridging the new player experience from academy to taking on vets and would not overly divide lobbies ( like dividing into each tech level would ).
- by SOMBRA del MUERTE - at 2013.10.05 16:14:00
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29. (Suggestion) Openword FPS - in Feedback/Requests [original thread]
For continuity and quick fun, this game will always need the lobby battle map loading. But how we get to those lobbies could be more contextualized. Soraya's right, it's too big for total open world, but Godin has a good suggestion for an environm...
- by SOMBRA del MUERTE - at 2013.10.05 16:08:00
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30. [Request] Make Security Status Relevent to Dust Bunnies - in Feedback/Requests [original thread]
This thread points to one of my favorite things about EvE and one of the least innovative things about Dust 514 at the same time... THE FEAR. If you've ever played EvE, you've experienced the sudden rise in heart rate when falling out of warp to ...
- by SOMBRA del MUERTE - at 2013.10.05 03:05:00
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31. *REQUEST "Security Contracts" - in Feedback/Requests [original thread]
This could also be applied to Faction Warfare (or coop PvE missions ) in a similar way to the ship size restrictions for gates in EvE
- by SOMBRA del MUERTE - at 2013.10.05 02:54:00
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32. [Request] Install a bounty hunting system like EVE - in Feedback/Requests [original thread]
This thread points to one of my favorite things about EvE and one of the least innovative things about Dust 514 at the same time... THE FEAR. If you've ever played EvE, you've experienced the sudden rise in heart rate when falling out of warp to ...
- by SOMBRA del MUERTE - at 2013.10.05 02:50:00
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33. *REQUEST "Security Contracts" - in Feedback/Requests [original thread]
BATTLE FINDER: Security Contracts- Due to budgetary limitations of more remote clients or the proximity to sensitive materials of very high security clients, some contractors will not authorize the use of Advanced or Prototype technology. ONLY ...
- by SOMBRA del MUERTE - at 2013.10.04 22:34:00
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34. Announcement:Event: Experience Uprising 1.4 with the Caldari Bootcamp - in Announcement and Events [original thread]
CCP- Thanks for continuing to try fun events more often than any other game I've played and for tying it in to the EvE universe. Keep going with this line of thinking and incorporate the feedback as you have been. The more you can tie it to the lo...
- by SOMBRA del MUERTE - at 2013.08.31 04:25:00
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35. Announcement:Double Skill Point Event for August! - in Announcement and Events [original thread]
Ok, so I missed the terminology because folks were saying passive sp. What's not being doubled is sp from the passive wp gain in battle, as opposed to from kills/hacks/logi?
- by SOMBRA del MUERTE - at 2013.08.06 21:25:00
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36. Announcement:Double Skill Point Event for August! - in Announcement and Events [original thread]
I still don't see how this event worries people about afk, since it only affects active sp. That was my point. Maybe folks will get a little more than the usual afk for wp time in battle, but that's not gonna compare to the benefits of active play...
- by SOMBRA del MUERTE - at 2013.08.06 17:50:00
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37. Announcement:Double Skill Point Event for August! - in Announcement and Events [original thread]
This event ONLY increases ACTIVE sp. You can't cap afking as the sp won't hit it, whether the cap is doubled or quadrupled.
- by SOMBRA del MUERTE - at 2013.08.06 16:55:00
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38. [Bug/Item Stats] Grenade throw range - in Technical Support/Bugs [original thread]
It's because, disregarding air resistance, the only thing terminating the flight is the vertical acceleration towards the ground. At 45 degrees, only half the difference in initial velocity is affected by the vertical component, hence the 40% incr...
- by SOMBRA del MUERTE - at 2013.08.06 16:34:00
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39. Announcement:Dev Blog: Cleaning up the Static: Performance Improvements in Uprising 1.3 - in Announcement and Events [original thread]
Yep, that's the one ^
- by SOMBRA del MUERTE - at 2013.08.05 02:33:00
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40. Announcement:Dev Blog: Cleaning up the Static: Performance Improvements in Uprising 1.3 - in Announcement and Events [original thread]
Since implementation of this, I keep getting a notification that my voice comms AREN'T working. Glad that improvements are being made to PC, yet it seems I'm locked out of all voice chat now. Thoughts?
- by SOMBRA del MUERTE - at 2013.08.04 04:32:00
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