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41. [Feedback] Tactical Assault Rifle - in Feedback/Requests [original thread]
Isn't it bad if the Tac users are happy? I mean if every tac user is happy then that means every tac user still uses tac. Granted there are players out there who would be murdertastic with or without an "OP" weapon but if it is OP then shouldn'...
- by Rynx Sinfar - at 2013.06.05 20:15:00
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42. CPM Topic: How would you design New Player Experience? - in Feedback/Requests [original thread]
Not getting heavily involved here but I will say the difference between sticking to a game and just "testing waters" whether it is an mmo or anything, is community and friends. I've made friends in games that made me play them long past when I wou...
- by Rynx Sinfar - at 2013.06.05 20:12:00
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43. [Request] Change Dren Pistol/Swarm Launcher to tier 1 CPU/PG fitting cost - in Feedback/Requests [original thread]
well it could be included in whichever one comes next, I'm not talking a stop the presses thing here
- by Rynx Sinfar - at 2013.06.05 17:00:00
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44. Laser rifle - A constructive discussion - in Feedback/Requests [original thread]
Vile Heathen wrote: It also looks ridiculous when the laser sudden drops off a meter from your face. Don't have experience to comment on the laser's new design but in Chromosome I always laughed when people would fire at me, the laser wo...
- by Rynx Sinfar - at 2013.06.05 13:53:00
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45. [Request] Change Dren Pistol/Swarm Launcher to tier 1 CPU/PG fitting cost - in Feedback/Requests [original thread]
There is always the next number. My current goal will to spell out 8008. Because I'm that mature. Anyway bumping with the fact that this has to be one of the easier requests to fulfill. Compared to requests for rebalancing, respecing, new suits, ...
- by Rynx Sinfar - at 2013.06.05 12:56:00
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46. [Request] Change Dren Pistol/Swarm Launcher to tier 1 CPU/PG fitting cost - in Feedback/Requests [original thread]
they said the same thing like 3 weeks ago when I was at 666. Take that moonracer(?)!
- by Rynx Sinfar - at 2013.06.04 20:01:00
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47. [Request] Change Dren Pistol/Swarm Launcher to tier 1 CPU/PG fitting cost - in Feedback/Requests [original thread]
I am intentionally leaving that out as in the support mail I received I had mentioned the Templar Pistol and they said they could not comment as the item was not actually released yet. But yes I agree and hope it will be that way.
- by Rynx Sinfar - at 2013.06.04 18:37:00
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48. [Request] Change Dren Pistol/Swarm Launcher to tier 1 CPU/PG fitting cost - in Feedback/Requests [original thread]
I purchased the Elite pack when it first released. Since then I have used the Dren Logistic suit, Sentinel, Assault Rifle, Scout, Shotgun, and lunch box (some previously mentioned facts may be incorrect). I actually was really looking forward to ...
- by Rynx Sinfar - at 2013.06.04 17:26:00
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49. [Request] Change Dren Pistol/Swarm Launcher to tier 1 CPU/PG fitting cost - in Feedback/Requests [original thread]
Old thread here https://forums.dust514.com/default.aspx?g=posts&t=77725&find=unread
- by Rynx Sinfar - at 2013.06.04 17:26:00
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50. [Feedback] Proximity mines are underpowered - especially compared to AV grenades. - in Feedback/Requests [original thread]
We had a logi LAV terrorizing a team a couple weeks ago. A player threw down a line of 4-5 proxy mines in hopes of a lucky kill. I opted to play bait and sit on them for the LAV to get suckered in. He took the bait, hitting every proxy mine, and...
- by Rynx Sinfar - at 2013.06.04 13:11:00
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51. [Request] For non-existant Crest API, Queued live changes from API - in Feedback/Requests [original thread]
I know the CREST API currently isn't out yet but we all know this is something desired and this concept dances along the edge of feasible I hope. Essentially this, SP allocation, ISK Purchases (probably non-aurum), in-game messages, Fitting Respe...
- by Rynx Sinfar - at 2013.05.28 16:54:00
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52. HEAVIES AND HMGs NEED BUFF IN RANGE AND SHIELD/ARMOR - in Feedback/Requests [original thread]
Additional comment for Laurent above. Agreed for bonus, but I currently have been switching to a basic SR in redline Domination situations where my HMG is outranged, and it is fantastic for keeping enemies at bay by removing shields (no body is ...
- by Rynx Sinfar - at 2013.05.23 13:13:00
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53. HEAVIES AND HMGs NEED BUFF IN RANGE AND SHIELD/ARMOR - in Feedback/Requests [original thread]
Did I happen to play with you this weekend? I encountered a squad of OAB with a squad of 5 in an ambush game on Sunday. From my perspective since Sunday I have had perhaps 1 game where I didn't have a 2.0 k/d, often times my deaths are because I ...
- by Rynx Sinfar - at 2013.05.23 13:07:00
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54. [REQUEST] CCP - Please confirm the TYPES of weapons - in Feedback/Requests [original thread]
CCP Remnant wrote: We're still missing two heavy weapon variants (gallente and amarr). As to what they'll do... speculate away Is the HMG and Forge gun being lumped in together? I mean the AR and SR are lumped together and it looks like ...
- by Rynx Sinfar - at 2013.05.16 14:39:00
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55. [Suggestion] Simplify new item integration with No-Skill limited BPCs on new ite... - in Feedback/Requests [original thread]
I spent some SP to test out the Scrambler Rifle knowing I will be doing a respec. We all know new items are on the way even after this. Suits, weapon types, modules (I'm sure). I hope to god we don't see constant respecs. As other's have said y...
- by Rynx Sinfar - at 2013.05.15 17:32:00
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56. [Feedback] My perceptions of fun and how elements of the game impact it - in Feedback/Requests [original thread]
Doshneil Antaro wrote: Good read, but no specific issue was really mentioned. I do miss sitting behund a hill repping my heavy as my scout shotgun flanked the enemy my fatty was suppressing. That tactic doesnt seem as viable against tac ars, or...
- by Rynx Sinfar - at 2013.05.13 18:01:00
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57. [Feedback] My perceptions of fun and how elements of the game impact it - in Feedback/Requests [original thread]
This has no opinion, this isn't a complaint, nor is it a request for change. In the end, while more common demands/requests are being discussed resulting in balancing these items are often very much compounding on me causing my playstyle to reel...
- by Rynx Sinfar - at 2013.05.13 17:36:00
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58. [Feedback] My perceptions of fun and how elements of the game impact it - in Feedback/Requests [original thread]
That moment when you properly see how much you typed and think "yeah no one will read that"
- by Rynx Sinfar - at 2013.05.13 16:43:00
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59. [Feedback] My perceptions of fun and how elements of the game impact it - in Feedback/Requests [original thread]
Quote: 5. Mitigating Circumstances I'll skip the personal blah blah. And for those who forget this is an FPS, so regardless of anything else if you're not the best you lose. Whatever the highest potential damage of a gun is, a better player is...
- by Rynx Sinfar - at 2013.05.13 16:41:00
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60. [Feedback] My perceptions of fun and how elements of the game impact it - in Feedback/Requests [original thread]
Quote: 5.2 Unknown content we know will exist We know there is a lot still missing that we know will be added. I actually made a list in our corp forums. It was large. In fact during the Reddit IAMA (odd that a Subdredditor was reading it eh?)...
- by Rynx Sinfar - at 2013.05.13 16:41:00
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