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281. Ideal Engagement Times - in General Discussions [original thread]
Cyrius Li-Moody wrote: remove that invisible complex damage mod every weapon got at the beginning of uprising and that'll be a great start. I think the damage output of most weapons is pretty decent. However, I am starting to lean toward a 5...
- by RydogV - at 2013.09.12 20:48:00
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282. Debunking the 'Assault Logi' Myth - in General Discussions [original thread]
dustwaffle wrote: Rusty Shallows wrote: In all fairness the loudest complaints were when the Caldari Logi had the two percent buff skill and extra CPU. Wait, what? Gallente Minmatar and Amarr logi have the SAME CPU, caldari has less. He...
- by RydogV - at 2013.09.12 07:05:00
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283. Debunking the 'Assault Logi' Myth - in General Discussions [original thread]
Django Quik wrote: You're still talking about proper logis. If you're running the types of logis being discussed, you're not repping anyone. I don't know why you're getting so up in arms over this - you don't even sound like you play assault l...
- by RydogV - at 2013.09.12 06:58:00
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284. Debunking the 'Assault Logi' Myth - in General Discussions [original thread]
Django Quik wrote: RydogV wrote: Rogatien Merc wrote: complete lack of armor reps is not 'durability' bro. Again you talking about an extended exchange. Armor repair takes a pretty long time and is useless unless you are in cover. Ea...
- by RydogV - at 2013.09.12 06:46:00
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285. Debunking the 'Assault Logi' Myth - in General Discussions [original thread]
Rogatien Merc wrote: complete lack of armor reps is not 'durability' bro. Again you talking about an extended exchange. Armor repair takes a pretty long time and is useless unless you are in cover. Each side can list off all kinds of excep...
- by RydogV - at 2013.09.12 06:30:00
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286. Debunking the 'Assault Logi' Myth - in General Discussions [original thread]
Rogatien Merc wrote: And I disagree with the contention that all "logis are OP" arguments are based on EHP disparities. They are based on the perception that logis win 1v1s against assaults. This involves several factors including not only EHP ...
- by RydogV - at 2013.09.12 06:21:00
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287. Debunking the 'Assault Logi' Myth - in General Discussions [original thread]
Chances Ghost wrote: Rogatien Merc wrote: lol you are correct. I'm not refuting the numbers that he ran; but I am saying they are meaningless. "TL;DR - The claim of 'Assault Logi' being OP is a load of crap." <---- was the point of his p...
- by RydogV - at 2013.09.12 06:13:00
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288. Debunking the 'Assault Logi' Myth - in General Discussions [original thread]
semperfi1999 wrote: Chances Ghost wrote: excelently written Only the data is false. There s no way th assault suits have room for weapons/ nades after that kind of fitting. I went back and checked the numbers...and you were correct...t...
- by RydogV - at 2013.09.12 05:48:00
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289. Debunking the 'Assault Logi' Myth - in General Discussions [original thread]
semperfi1999 wrote: Chances Ghost wrote: excelently written Only the data is false. There s no way th assault suits have room for weapons/ nades after that kind of fitting. Then the fitting tool is broken. Keep in mind that every skill...
- by RydogV - at 2013.09.12 05:16:00
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290. Debunking the 'Assault Logi' Myth - in General Discussions [original thread]
Findings - The most durable suits in each class are the Caldari Logistics (1221) and the Gallente Assault (1151). With a difference of 70 HP. - The least durable are the Amarr Logistics (1093) and the Minmater Assault (980). With a difference ...
- by RydogV - at 2013.09.12 04:59:00
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291. Debunking the 'Assault Logi' Myth - in General Discussions [original thread]
TL;DR - The claim of 'Assault Logi' being OP is a load of crap. Every so often, when there is less and less to complain about in the threads, I start to see "Nerf the Logi" posts. The reason for such outcry is generaly centered around the belief ...
- by RydogV - at 2013.09.12 04:58:00
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292. Return the Logistics ck.0 CPU 390 - in General Discussions [original thread]
low genius wrote: jesus, my heavy doesn't even get 390. Your Heavy doesn't carry Equipment either.
- by RydogV - at 2013.09.11 23:56:00
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293. Dust 514 on the PS3 is Finished. Forget About It. All Focus Should be in PS4 Dev... - in General Discussions [original thread]
There is little doubt that the game has a chance to come into its own on the new console for various reasons. But you don't have to just pack it in until that time comes. Like if you just shout 'DO OVER' it is going to bring back all the Imperfe.....
- by RydogV - at 2013.09.11 23:51:00
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294. Will logistics be real logistics? - in General Discussions [original thread]
Zero Notion wrote: Suits are meant to be guidelines, not set in stone. If a heavy decided to use profile dampening and kinetics instead of armor, would you complain about the heavy not being a heavy? What do you want from a Logi? Heals? Nani...
- by RydogV - at 2013.09.10 17:15:00
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295. Petition: To bring back health bars when using reppers - in General Discussions [original thread]
Chris F2112 wrote: Just make it so any player with the repair tool out can see friendly player health out to about 30m. This is a half-measure. I only bring out the repair tool when I have to, otherwise I have weapon (or other equipment) in ...
- by RydogV - at 2013.09.10 16:49:00
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296. Will logistics be real logistics? - in General Discussions [original thread]
Here we go again. Mandatory equipment use for valid suits for the win . Continues to be best possible solution to end the Logi QQ and initiate the so called 'Assault Logi' extinction. Logi suit has two Equipment Slots, you have to fill at l...
- by RydogV - at 2013.09.10 16:40:00
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297. Petition: To bring back health bars when using reppers - in General Discussions [original thread]
Triage has taken a hit numerous times in the game to date. First with zero war points to installation/vehicle repair, ineffective injectors, poor deployment of injectors and now will the inability to efficiently evaluate repair triage priority. ...
- by RydogV - at 2013.09.10 16:26:00
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298. Aim assist without a massive HP buff = Death & Poverty 514. - in General Discussions [original thread]
SirManBoy wrote: Unless this aim assist is removed or everyone's HP receives some kind of crazy triple buff, the Dust 514 experience and economy is in serious jeopardy. There is no justification for the speed in which players die now and the re...
- by RydogV - at 2013.09.08 23:27:00
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299. BPO is now king - in General Discussions [original thread]
Taeryn Frost wrote: Provolonee wrote: So what your saying is, Ccp just added back in hundreds of new items that are viable? It's not just proto vs proto now. What's the point if having mlt, and std gear if it is not supposed to kill you. I...
- by RydogV - at 2013.09.08 23:07:00
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300. Does anyone care anymore? - in General Discussions [original thread]
Thor Odinson42 wrote: It all comes down to the expense of PC. There is no way to train for it without team deploy. FW needs to be team deploy only and it needs to offer similar payouts as PC to the winner along with pub match payouts to the l...
- by RydogV - at 2013.09.08 22:55:00
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