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61. Infantry again and again wanted CCP to fix vehicles - in General Discussions [original thread]
Borne Velvalor wrote: RydogV wrote: I don't know what folks are complaining about with tanks. Other than the redonkulous speed, they are totally kill-able. I have killed more tanks in the past few days than I had in the past few months. And ...
- by RydogV - at 2013.12.16 05:16:00
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62. Infantry again and again wanted CCP to fix vehicles - in General Discussions [original thread]
Vitharr Foebane wrote: RydogV wrote: Vitharr Foebane wrote: RydogV wrote: I don't know what folks are complaining about with tanks. Other than the redonkulous speed, they are totally kill-able. I have killed more tanks in the past few ...
- by RydogV - at 2013.12.16 05:13:00
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63. Infantry again and again wanted CCP to fix vehicles - in General Discussions [original thread]
Atiim wrote: RydogV wrote: What do you get? You get the win. A win pays out more than a loss, every time. There is profit in a win. Not when your base payment is less than 1/8 of your suit cost. And with that logic, people should keep us...
- by RydogV - at 2013.12.16 05:09:00
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64. Infantry again and again wanted CCP to fix vehicles - in General Discussions [original thread]
KING CHECKMATE wrote: RydogV wrote: I don't know what folks are complaining about with tanks. Other than the redonkulous speed, they are totally kill-able. I have killed more tanks in the past few days than I had in the past few months. And ...
- by RydogV - at 2013.12.16 05:07:00
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65. Infantry again and again wanted CCP to fix vehicles - in General Discussions [original thread]
Vitharr Foebane wrote: Spkr4theDead wrote: RydogV wrote: I don't know what folks are complaining about with tanks. Other than the redonkulous speed, they are totally kill-able. I have killed more tanks in the past few days than I had in t...
- by RydogV - at 2013.12.16 05:00:00
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66. Infantry again and again wanted CCP to fix vehicles - in General Discussions [original thread]
Vitharr Foebane wrote: RydogV wrote: I don't know what folks are complaining about with tanks. Other than the redonkulous speed, they are totally kill-able. I have killed more tanks in the past few days than I had in the past few months. And...
- by RydogV - at 2013.12.16 04:58:00
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67. Infantry again and again wanted CCP to fix vehicles - in General Discussions [original thread]
I don't know what folks are complaining about with tanks. Other than the redonkulous speed, they are totally kill-able. I have killed more tanks in the past few days than I had in the past few months. And I am only running Advanced Swarms with zer...
- by RydogV - at 2013.12.16 04:48:00
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68. Done with FW - in General Discussions [original thread]
Nothing in the game should dole out more damage than a player has HP left in their suit. If you crush a dude with a vehicle it should not do 5000+ damage if the player only has 600 HP on their dropsuit. Da Math is Broke
- by RydogV - at 2013.12.12 00:33:00
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69. As a new player, this game is brutally unwelcoming. I also think it lacks soul. - in General Discussions [original thread]
I hope all new players read this. This is how you bi*ch. Constructive criticism can create change. You have voices...use them. But do it in a way that gives the developer concise feedback and isn't just a bunch of whining and threats to leave and ...
- by RydogV - at 2013.12.05 16:58:00
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70. Announcement:Statement on BPO Removal - in General Discussions [original thread]
ADAM-OF-EVE wrote: this statement didn't last long did it. already gone back on your words In all fairness, it stands to reason that if a module is being removed from the game and no player will have access to it, if you have a Militia BPO o...
- by RydogV - at 2013.11.21 13:25:00
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71. Dust 514 on the PS3 is Finished. Forget About It. All Focus Should be in PS4 Dev... - in General Discussions [original thread]
Your Absolut End wrote: actually in my opinion you are right. at least somewhat right OP. ps4 and games like cod ghosts and bf4 will move players away from dust. but dust was never meant to stay in direct competition with games like those. for...
- by RydogV - at 2013.11.19 14:24:00
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72. Write George Lukas a letter an borrow the ADAT WALKER! - in General Discussions [original thread]
TEBOW BAGGINS wrote: did you seriously spell ATAT wrong? Yeah and George Lucas too. Had to chuckle.
- by RydogV - at 2013.11.18 04:55:00
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73. [Discussion] The sidearm-only logi argument. - in General Discussions [original thread]
XxGhazbaranxX wrote: Why don't I need a light weapon? This is simple. My work is to keep my teammate alive. If I cannot do this then I am no logi. Every engagement, every battle comes down to communication and having a partner with which you ca...
- by RydogV - at 2013.11.18 04:51:00
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74. [Discussion] The sidearm-only logi argument. - in General Discussions [original thread]
Kasira Vorrikesh wrote: RydogV wrote: Weak Logi does not equal balance or even strong Assault. It just equals weak support for all classes. And every team is only as strong as the weakest link. #ThinkAboutIt I fail to see how allowin...
- by RydogV - at 2013.11.18 02:48:00
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75. Take A Look At This Video.... - in General Discussions [original thread]
That was probably the worst map to use in Tournament play. At least for a Donination match. That particular point has become the subject of incessant explosives spamming no matter what game mode you are playing. Siege warfare at its finest with th...
- by RydogV - at 2013.11.18 02:40:00
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76. [Discussion] The sidearm-only logi argument. - in General Discussions [original thread]
ACE OF JOKERS wrote: Cosgar wrote: There's no facts, just a bunch of people sitting back and playing armchair developer, looking at spread sheets and pretending they know everything. With your proposed changes, nobody would play logistics, ...
- by RydogV - at 2013.11.18 02:04:00
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77. [Discussion] The sidearm-only logi argument. - in General Discussions [original thread]
Hi my name is RydogV and I am a "True Logi' through and through. I have played Logistics (primarily triage-based) since Closed Beta. I can count the number of times I entered the Burnzone without all my equipment slots filled on one hand. A 'side...
- by RydogV - at 2013.11.17 22:46:00
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78. Should we have a Basic lobby? - in General Discussions [original thread]
Poonmunch wrote: Why not have a lobby that doesn't allow pre-made squads to jump in? It would stop team stomping. I like the idea of restricting meta level for equipment. I don't think it should be restricted by how many SP you have. My 0.02...
- by RydogV - at 2013.11.17 15:05:00
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79. Dust 514 and the DualShock 4 - in General Discussions [original thread]
Arkena Wyrnspire wrote: Interesting. Are the sticks really that much better? In my opinion they are. Honestly, I thought all the hype over DS4 was just that....hype. The kind of filler used to get people excited and talking about next-gen. ...
- by RydogV - at 2013.11.17 14:47:00
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80. Dust 514 and the DualShock 4 - in General Discussions [original thread]
For those of you lucky enough to have gotten a PS4 already and are sensible enough to realize, just because you hold the power of 'next-gen' in the palm of your hands, it does not mean that you have to stop playing Dust 514, there is a way to br...
- by RydogV - at 2013.11.17 14:34:00
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