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201. How cloaking will work (post by CCP) - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Reav Hannari wrote: I'm not sure why a sniper would prefer a cloak to carrying other equipment. If they are using a logistics suit then they'll have the room but will end up spending too much time fiddling with the t...
- by Ryder Azorria - at 2014.01.09 16:29:00
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202. Equipment Spam Lag Fixed - in General Discussions [original thread]
SirManBoy wrote: CCP Saberwing wrote: Yes! This fix should improve performance. I don't want to promise that the frame rate drop is completely gone, so if you still have issues then please please post in the appropriate forum. Keeping spa...
- by Ryder Azorria - at 2014.01.09 13:13:00
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203. guys enough with cloaked scouts. - in General Discussions [original thread]
Broonfondle Majikthies wrote: My prediction is that it will be seriously detrimental to equip more than the basic cloak to anything less than a proto suit (I imagine the more advanced ones to have more capacity and/or shorter recharge) I also ...
- by Ryder Azorria - at 2014.01.09 08:21:00
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204. Rate of Fire on a Laser Rifle - Hidden Laser Rifle buff? - in General Discussions [original thread]
How'd you come to the conclusion that overheat is based on time? Seems silly to use a different mechanic than every other gun that has it. Hmmm... If each unit of charge does count as a single shot in the eyes of the system then the LR will proba...
- by Ryder Azorria - at 2014.01.09 08:14:00
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205. Races and technological affinities - in General Discussions [original thread]
Lore wise, not a clue - but for the sake of gameplay no one race has any unique bonuses to cloaking
- by Ryder Azorria - at 2014.01.09 07:45:00
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206. guys enough with cloaked scouts. - in General Discussions [original thread]
You act like actions such as firing and scanning won't have serious effects on the stability of the cloak. You also act like it will be easy to jam on to a non bonused suit.
- by Ryder Azorria - at 2014.01.09 07:09:00
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207. Mass Driver Needs to Get with the Times - in General Discussions [original thread]
Seeth Mensch wrote: I used to love my MD. But yesterday, I walked up to some guy hacking the turret and needed 3 shots to take him down. Three. two direct hits, and then he ran around and flailed a bit, so the last managed to catch him, barely....
- by Ryder Azorria - at 2014.01.09 06:47:00
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208. CA Scout + Thale + Cloak + Redline - in General Discussions [original thread]
Sounds kinda like the Halo active camouflage system - you can fire while cloaked, but it disrupts the cloak and you become visible to both eyes and scanners, sounds like the Caldari scout just slightly reduces this effect. It is also worth noting...
- by Ryder Azorria - at 2014.01.09 06:25:00
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209. you guys - in General Discussions [original thread]
Aero Yassavi wrote: The concerns that the assault bonus would not reallly effect weapons like the Scrambler Rifle, Tactical Assault Rifle, and Laser Rifle seem like fair concerns to me. That would be a good example of a 'tweak', but the idea...
- by Ryder Azorria - at 2014.01.08 18:31:00
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210. [Theory crafting] Gallente tech (new suit bonuses means new fittings) - in General Discussions [original thread]
It's also very likely that equipment fitting costs will be increasing as well, to coincide with the Logi bonus change - Source (Q8, about equipment spam)
- by Ryder Azorria - at 2014.01.08 18:25:00
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211. Common Sense: Make the Assault class mirror the Logistics class - in General Discussions [original thread]
Cat Merc wrote: Why are we limited to two skills per suit for fucks sake? Pretty much all of the ships in EVE have multiple skills, and they're BIG one's, like 100% damage increase on blasters. Nope, EVE ships have only have (or in the case ...
- by Ryder Azorria - at 2014.01.08 18:10:00
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212. I'm so........used to this. - in General Discussions [original thread]
In case you missed it - these were also found on SiSi. jackbubu wrote: just gonna leave this here Quote: Scout Suit Bonus: +10% bonus to PG/CPU cost of cloak field per level. Amarr Scout Bonus: 5% reduction to cloak field cooldown per le...
- by Ryder Azorria - at 2014.01.08 16:34:00
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213. Hello CCP Devs! Would like confirmation on Playstation NOW. - in General Discussions [original thread]
Severance Pay wrote: Soraya Xel wrote: Severance, the servers hosting PSNow games can exceed the hardware limitations of a PS3. Yes, it could most certainly play better on PSNow than the PS3. There are also software limitations. For exampl...
- by Ryder Azorria - at 2014.01.08 16:25:00
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214. What if some of the old bonuses for dropsuit skills were turned into dropsuit pr... - in General Discussions [original thread]
calisk galern wrote: i don't believe they can do this due to their tagging system. i remember similar suggestions awhile back being shot down because of a garbage tag system that was never explained. The existence of equipment specific bonus...
- by Ryder Azorria - at 2014.01.08 15:48:00
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215. My Turn to Pass Judgement on the Singularity Leak - in General Discussions [original thread]
Fox Gaden wrote: Monkey MAC wrote: Now I think the suit bonus here is perfect, it allows the commando to be best in class without overpowering it. However at this point in time I am still skeptical about the race bonuses, while they do ind...
- by Ryder Azorria - at 2014.01.08 15:37:00
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216. The way the community is handling 1.8 info... - in General Discussions [original thread]
Magnus Amadeuss wrote: Ryder Azorria wrote: Magnus Amadeuss wrote: No this is great. 1) people will be done freaking out way before they actually announce anything. 2) This gives ample time for needed feedback. If anything the moment t...
- by Ryder Azorria - at 2014.01.08 05:05:00
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217. All the haters, ALL the QQ'ers - in General Discussions [original thread]
Came expecting this . Left bitterly disappointed.
- by Ryder Azorria - at 2014.01.08 04:32:00
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218. CCP laser-focused on killing Dust - in General Discussions [original thread]
Quote: 5x damage mods Stopped reading there...
- by Ryder Azorria - at 2014.01.08 04:29:00
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219. The way the community is handling 1.8 info... - in General Discussions [original thread]
Magnus Amadeuss wrote: No this is great. 1) people will be done freaking out way before they actually announce anything. 2) This gives ample time for needed feedback. If anything the moment they decide that this is what direction they are go...
- by Ryder Azorria - at 2014.01.08 04:13:00
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220. Lets look at the bright sides... - in General Discussions [original thread]
Fizzer94 wrote: Yeah. Now we'll be UP by a wide margin, and Assaults will be OP. Balanced. No, now you'll have to do your frickin job - bo bloody ho.
- by Ryder Azorria - at 2014.01.08 01:55:00
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