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2741. IGN Review just got posted - in General Discussions [original thread]
Cosgar wrote: Has anyone else noticed several posts being deleted from this thread? Hmmmm During the great HMG nerf a certain funny satirical post disappeared pretty fast.
- by Rusty Shallows - at 2013.06.10 08:52:00
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2742. So, about that compensation CCP promised... - in General Discussions [original thread]
Eve has training ques that were messed up. Dust just has a pool of SP we spend out of. We get our SP during downtime, I've been taking some time and skill point total measurements off my omega booster that show a constant passive rate. Did we ac...
- by Rusty Shallows - at 2013.06.10 08:00:00
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2743. To my fellow heavies - in General Discussions [original thread]
Lance 2ballzStrong wrote: There are different types of heavies out there, and you need to find your playing style. This! Never a greater truism in the Eve Online universe. Many thanks to you Rawdon for starting the post. There's a little nug...
- by Rusty Shallows - at 2013.06.10 07:51:00
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2744. Why can heavies jump? - in General Discussions [original thread]
NovaSpree wrote: I've been playing this game for a month now and for the life of me can't find anything a heavy can jump over. Anything higher than a 4 in high ledge is Everest. There are some climbable rocky terrains where you make a series ...
- by Rusty Shallows - at 2013.06.09 10:31:00
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2745. Ambush is a joke - in General Discussions [original thread]
Especially when the other side is constantly overrunning positions because it has become a pub-stomp. It's been a tricky problem for CCP.
- by Rusty Shallows - at 2013.06.09 10:15:00
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2746. tanks and AV will never be balanced - in General Discussions [original thread]
Exmaple Core wrote: Rusty Shallows wrote: I cannot beleive you are forcing me to defend IWS. The comment is being taken out of context. He was posting a hypothetical option, loosely stated at that. If the CPM had an official or grouped posi...
- by Rusty Shallows - at 2013.06.09 09:55:00
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2747. tanks and AV will never be balanced - in General Discussions [original thread]
ladwar wrote: Rusty Shallows wrote: I cannot beleive you are forcing me to defend IWS. The comment is being taken out of context. He was posting a hypothetical option, loosely stated at that. If the CPM had an official or grouped position o...
- by Rusty Shallows - at 2013.06.09 09:31:00
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2748. tanks and AV will never be balanced - in General Discussions [original thread]
I cannot beleive you are forcing me to defend IWS. The comment is being taken out of context. He was posting a hypothetical option, loosely stated at that. If the CPM had an official or grouped position on AV/Vehicle balancing I'd like to hear it...
- by Rusty Shallows - at 2013.06.09 08:46:00
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2749. 50/50 - in General Discussions [original thread]
Skyhound Solbrave wrote: Who has ever claimed this game was pure skill? Of course It's 50/50 Whenever someone has a complaint about an SP-gap or Proto-gear one of the standard replies is Skill'z and tactics wins over all. No one has publishe...
- by Rusty Shallows - at 2013.06.09 07:37:00
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2750. Income source for tankers? - in General Discussions [original thread]
ladwar wrote: Rusty Shallows wrote: The charge-to-fire-time on my Assault Forge is over nine times longer than a large rail cannon. It has a range limit, sixteen shots (make 'em count), weapon shake, no zoom (much less an aiming mode), and b...
- by Rusty Shallows - at 2013.06.09 07:15:00
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2751. New skill! - in General Discussions [original thread]
TheAmazing FlyingPig wrote: LAV Proficiency +7.5% bumper width per level. KILL HIM BEFORE HE CAN BREED!
- by Rusty Shallows - at 2013.06.09 06:20:00
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2752. Stop forming 1-2 person squads you idiots. - in General Discussions [original thread]
Mike Poole wrote: Why the hell do people enter a game and seeing numerous squads already formed with empty spots available decide "well hell I'll form another one!" It's more a buddy thing. People who already know each other already hook up a...
- by Rusty Shallows - at 2013.06.09 06:00:00
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2753. heavys driving lav's - in General Discussions [original thread]
ADAM-OF-EVE wrote: heavys are meant to be slow heavy damage and lav's are meant to be fast with bad damage. combine the 2 and these things are damd near indestructable. i have dodged lav's many times only for a heavy to jump out and mow me down...
- by Rusty Shallows - at 2013.06.09 05:47:00
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2754. Every match... - in General Discussions [original thread]
DJINN Marauder wrote: Yes I'm QQing And to think they're only 15 Aur. Weren't they like 20 Aur last week? Apparently human tears are an affordable 0.75 cents.
- by Rusty Shallows - at 2013.06.09 05:25:00
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2755. Income source for tankers? - in General Discussions [original thread]
undeadsoldier90 wrote: Iron Wolf Saber wrote: If had to balance it would buff AV grenade damage much more, but limit them to one throw and buff the other AV options to compensate and make them all very slow to restock from any source. Incr...
- by Rusty Shallows - at 2013.06.09 04:51:00
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2756. Good news everyone! No RDVs hit my drop-ships today! - in General Discussions [original thread]
Nguruthos IV wrote: Because I haven't been playing. Gee thanks Nguru. You so frustrated those drunken hicks one had to settle for ramming me dead while jumping from the MCC.
- by Rusty Shallows - at 2013.06.08 08:34:00
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2757. Pick Your Side. (sandbox threatened to become US only) - in General Discussions [original thread]
danny12343331 wrote: Iskandar Zul Karnain wrote: All your districts are belong to US. ....and Canada. ....and Mexico. So we're really not going to include Central or South America in our timezones? Sorry guys we'll take your coffee...
- by Rusty Shallows - at 2013.06.08 08:29:00
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2758. Flying along and another RDV appears full speed into my drop-ship - in General Discussions [original thread]
They're just jealous you can put weapons on your birds.
- by Rusty Shallows - at 2013.06.07 07:27:00
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2759. Once upon a time, - in General Discussions [original thread]
Nelo Angel0 wrote: Rusty Shallows wrote: Game play is just off right now. As things are fixed we'll eventually see "nerf HMG" threads again. Have faith. This game goes through cycles where things are fixed only to get broken soon as new cont...
- by Rusty Shallows - at 2013.06.07 06:49:00
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2760. [REQUEST] Heavy Infantry Mobility - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: Bottom line, yes it would usefull. But the "coding time required\priority" ratio isnt that interesting at the moment. Yeah this , unfortunately. CCP will eventually get around to it. It however might be like the moo-...
- by Rusty Shallows - at 2013.06.07 06:39:00
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