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161. Smaller persistant groups - in Feedback/Requests [original thread]
Things are fine as is. Four person persistent teams allows for close buddies/allies to hang out. With (semi) randomized their is no need to allow some to game the system. Dev's have more serious stuff on their plates. When the time of player corp...
- by Rusty Shallows - at 2012.09.05 22:22:00
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162. [Suggestion] Dropships Controls Overhaul - in Feedback/Requests [original thread]
Shiro Mokuzan wrote: No. The dropships are very realistic. They are not, however, fixed-wing aircraft, but vectored thrust aircraft. They're fine the way they are, and what you propose would make them less realistic and less maneuverable. ...
- by Rusty Shallows - at 2012.09.05 21:34:00
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163. [Suggestion] Dropships Controls Overhaul - in Feedback/Requests [original thread]
Patches The Hyena wrote: To OP I suggest in the friendliest manner possible you learn to fly instead of expecting then changed to cater to you. My suggestions are set to bring them inline with actual flight controls. The current are somewhat...
- by Rusty Shallows - at 2012.09.05 21:01:00
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164. AUR to ISK - in Feedback/Requests [original thread]
It's going to be a sad day when people are forced to pay cash for space gold just to trade it for virtual isk in order to afford their shiny tanks and dropships because of costs. Not saying it will happen but if it does..... I'll bust my gut laug...
- by Rusty Shallows - at 2012.09.05 03:07:00
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165. [Suggestion] Dropships Controls Overhaul - in Feedback/Requests [original thread]
...or Make-My-Futuristic-Aircraft-More-Realistic Aline the Dropships more with aviation mechanics. The following doesnGÇÖt have to be a forced change on all players but should at least be considered as an optional control set-up. Right now the l...
- by Rusty Shallows - at 2012.09.05 02:53:00
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166. Make Your Voice Heard: Let CCP Know that the AV Nerf is BAD - in Feedback/Requests [original thread]
Leither Yiltron wrote: Today's nerf to the Swarm Launcher's lock on range was completely unnecessary. 400M is a reduction? To be honest I thought it was an increase to combat Dropships.
- by Rusty Shallows - at 2012.09.01 18:42:00
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167. Tank Spam the way forword apprently - in Feedback/Requests [original thread]
STB-TedNugent EV wrote: STB-LURCHASAURUS EV wrote: if a dropship took out tanks, they were probably not fitted or were being messed up by an av squad. dropships arent meant for blowing **** up, thats what fighters will be for I laugh at ...
- by Rusty Shallows - at 2012.09.01 18:32:00
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168. Tanks have made the game... just not fun - in Feedback/Requests [original thread]
I agree with everything else said except this. Baal Roo wrote: If they don't realize that by now , yet another rant from Dust User 42517 isn't going to persuade them. The squeaky well get's the oil. Besides if they do indeed ignore an issu...
- by Rusty Shallows - at 2012.09.01 18:15:00
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169. CCP wants to make militia modules BPCs - in Feedback/Requests [original thread]
Vehicles in general shouldn't be BPO anyways. The free militia DS was getting all kinds of abuse in the earlier Aug build. The only thing that stings right now is having to buy something for the turrets on top of the 220k isk... you know because e...
- by Rusty Shallows - at 2012.09.01 18:03:00
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170. Objectives should not be spawn points - in Feedback/Requests [original thread]
It's rather annoying to be shot in the back buy someone who just spawned after you already clear an area. They could disallow any spawning soon as any hacking has been started or remains partially in place. Not feeling really strongly one way or ...
- by Rusty Shallows - at 2012.09.01 17:43:00
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171. Tanks vs. AV - in Feedback/Requests [original thread]
In the last build I would tank hunt using a Dropship with near impunity. There was only one time where the fit seemed to have anti air. The smart ones went under the buildings so they may have not been objective guarding anymore at least they woul...
- by Rusty Shallows - at 2012.09.01 16:47:00
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