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61. By the current logic that whiners are using - in General Discussions [original thread]
Phoenix Archer 128 wrote: Vellcano wrote: Hey Phoenix, Maybe, just maybe, you could listen to what people are saying, understand that Heavy is supposed to have insanely high damage, get over it, start being good, and then we wouldn't consis...
- by Rugman91 - at 2013.01.27 18:35:00
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62. By the current logic that whiners are using - in General Discussions [original thread]
Buzzwords wrote: the bottom line is you're making your assumption based on equivalent hitrates, which is just not sound reasoning due to the nature of the gun. we could argue over how big a difference this accuracy makes, but there's no number...
- by Rugman91 - at 2013.01.27 18:27:00
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63. By the current logic that whiners are using - in General Discussions [original thread]
Everything in op is correct. I do however feel they need a adjustment in acurracy at range and/or damage at range
- by Rugman91 - at 2013.01.27 18:06:00
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64. My goal as a merc on dust - in General Discussions [original thread]
An interesting notion. Will have to test this for myself
- by Rugman91 - at 2013.01.25 22:53:00
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65. What would we call kill stealing? - in General Discussions [original thread]
No such thing as kill stealing. I've killed people and been afraid I was stealing my squadmates kill only to find I actually saved them. If you find yourself consistanly getting your kills stolen you probably just suck.
- by Rugman91 - at 2013.01.25 00:59:00
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66. My view on corps. - in General Discussions [original thread]
I've played with you ravens. Your pretty good. Deep Space Republic is small but very active. Anyone actually familiar with us?
- by Rugman91 - at 2013.01.23 23:52:00
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67. Ultimate SP Cap Fix - in General Discussions [original thread]
Please stop making these threads. The sp system will be fixed on the official release. Be patient
- by Rugman91 - at 2013.01.23 02:15:00
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68. [VOTE IN PROGRESS] To cap or not to cap. That is the question. - in General Discussions [original thread]
The cap is necessary untill the game is officially released. Im so sick of these threads.
- by Rugman91 - at 2013.01.23 02:08:00
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69. When beta ends do we keep our skill points and get refunded our aurum? - in General Discussions [original thread]
Yea man I feel you on the whole principle thing, but how much money could you guys have really lost? Anyways I think whoever suggested we may still get a refund may be correct.
- by Rugman91 - at 2013.01.22 01:50:00
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70. When beta ends do we keep our skill points and get refunded our aurum? - in General Discussions [original thread]
What whiners some of you are. I would give you people all of my aur, if I had enough to go around, just to shut you babies up
- by Rugman91 - at 2013.01.22 01:23:00
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71. Charge Sniper Rifles? - in General Discussions [original thread]
Right you are sir. In my opinion they should be removed from the game
- by Rugman91 - at 2013.01.17 02:25:00
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72. Important Plead! Help DUST succeed this upcoming OPEN BETA EVENT! CCP we need yo... - in General Discussions [original thread]
I cant even begin to understand the decision to make grenades the way they are now. They were working quite well last build. It's like remote explosives all over again
- by Rugman91 - at 2013.01.16 02:53:00
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73. Turret Skill Application - in General Discussions [original thread]
Would love to hear an answer on this
- by Rugman91 - at 2013.01.12 23:13:00
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74. URGENCY! This game lacks URGENCY! - in General Discussions [original thread]
Your gonna have to elaborate on what you mean by lack of urgency. You want like action music or somthing? I have a blast playing this game
- by Rugman91 - at 2013.01.05 01:44:00
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75. Next up on the hot plate: GERNADAS - in General Discussions [original thread]
Yea i don't understand why they changed it. I thought grenades were working fine. Everything they changed about them is for the worse
- by Rugman91 - at 2012.12.28 06:03:00
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76. I dont feel challenged with this game at all - in General Discussions [original thread]
Plz don't feed the troll
- by Rugman91 - at 2012.12.28 05:59:00
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77. Heavies are still down right Over Powered. - in General Discussions [original thread]
I'd have to disagree. I feel that the balance of the suits is coming together very nicely. This game is different from most shooters in that your tactics must drastically change based on suit. I am a scout player myself and I do not feel they are ...
- by Rugman91 - at 2012.12.27 23:46:00
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78. Assault fittings - in General Discussions [original thread]
My favored assault type 2 fit is two shield extenders(complex or advanced only), a shield regulator, passive armor rep and nanite injector. You may need to use a cpu upgrade depending on your investment in the circuitry skill. This is a very beast...
- by Rugman91 - at 2012.12.27 05:54:00
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79. Assault fittings - in General Discussions [original thread]
Type 2 scout- you get two equipment slots. You can use a nanite injector and repair tool plus the extra speed makes the perfect medic in my opinon Edit- or did you mean new assault fits?
- by Rugman91 - at 2012.12.27 04:38:00
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80. Medkits, and how they should work.... - in General Discussions [original thread]
I like the current system. It puts more emphasis on teamwork
- by Rugman91 - at 2012.12.26 05:51:00
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