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41. shooting corpses that havn't respawned yet - in General Discussions [original thread]
Chibi Andy wrote: so who here has done it? i for one have done it many times to proto players that i managed to kill and their body is still lying on the ground waiting for a logi bro to come revive them so that they can save their suits. what ...
- by Rugman91 - at 2013.04.02 08:56:00
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42. why - in General Discussions [original thread]
Now we are starting to agree. Your right the stat is worthless. My point is not that its an improvment of the stat but that it is simply a matter of player preference whether "downs" are counted as deaths or not. I feel that most players prefer th...
- by Rugman91 - at 2013.04.02 08:48:00
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43. why - in General Discussions [original thread]
Right dust is different. But as i said before your taking the stat too seriously. A heavy or a sniper is always going to have a much better ratio than a cqc scout. Doesnt mean hes less effective. The only way to really know if someones good is pla...
- by Rugman91 - at 2013.04.02 07:54:00
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44. why - in General Discussions [original thread]
Sloth9230 wrote: Rugman91 wrote: Sloth9230 wrote: Rugman91 wrote: How could this be used to cheat stats? All it would do is give everyone a slightly better k/d. Works fine for the battlefield series Because you, not neccessarily yo...
- by Rugman91 - at 2013.04.02 07:35:00
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45. internal error disbanned - in General Discussions [original thread]
The Beatles disbanded as well i've heard. Damn lennon and his LSD asian lovin ass
- by Rugman91 - at 2013.04.02 07:22:00
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46. why - in General Discussions [original thread]
Sloth9230 wrote: Rugman91 wrote: How could this be used to cheat stats? All it would do is give everyone a slightly better k/d. Works fine for the battlefield series Because you, not neccessarily you , we're unable to keep yourself alive...
- by Rugman91 - at 2013.04.02 07:16:00
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47. why - in General Discussions [original thread]
Garrett Blacknova wrote: It's death in the sense that your clone body is no longer able to hold its own weight up. The only things you can do are possible to trigger through use of the brain only. You're not bleeding out, you're physically dea...
- by Rugman91 - at 2013.04.02 07:12:00
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48. why - in General Discussions [original thread]
Breakin Stuff wrote: It counts as a.death so people can't pad stats.and.there. is an accurate measurement of how often you get your ass handed to you. I think it should not be changed and your kdr should reflect it because people are under the...
- by Rugman91 - at 2013.04.02 07:05:00
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49. why - in General Discussions [original thread]
Garrett Blacknova wrote: Being revived doesn't count as a death. Getting killed counts as a death. Getting revived doesn't count as an un-death because you still died. But its not a death. Your bleeding out. Your still conscious and can even ...
- by Rugman91 - at 2013.04.02 07:02:00
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50. For April 1st an Imperfect Dust PSA - in General Discussions [original thread]
Nice
- by Rugman91 - at 2013.04.01 05:19:00
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51. PC Reinforcement Increments Question - in General Discussions [original thread]
5Y5T3M 3RR0R wrote: Oh ****.... If you expand this model what will quickly happen is the largest corps will quickly expand until they bump up against another large corp and then change direction to consume other small corps through sheer weigh...
- by Rugman91 - at 2013.04.01 01:40:00
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52. Shield Extenders + Drawback - in General Discussions [original thread]
There is indeed an unbalance. My idea would be to lower the recarge rate of shields(will also promote use of shield rechargers which are underused) and the lower hp of upper level shield extenders. Also making armor repair percentage based could b...
- by Rugman91 - at 2013.03.04 02:56:00
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53. Your feelings on OHK's? - in General Discussions [original thread]
A brave man you are for bringing up this discussion. I personaly think that the ability to one hit kill is essential to keeping this game primarily an action game over a mmorpg(not that i don't want it to be that was well). I feel there needs to b...
- by Rugman91 - at 2013.02.23 21:47:00
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54. Fall damage is OP - in General Discussions [original thread]
What i would like to see instead is the ability to activate your inertia dampener from any height. Just because every other game has consequences for fallings doesnt mean this game has to. I believe the gameplay would be more fun without it.
- by Rugman91 - at 2013.02.16 08:47:00
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55. Everything a Scout suit can do..... - in General Discussions [original thread]
iceyburnz wrote: There is something else you are missing. It's a secret only us scout suits know. I don't want to say because there is an obvious counter. I'm a scout. For the love of god someone plz tell me this secret. Send me a message ...
- by Rugman91 - at 2013.02.15 11:25:00
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56. Serious imbalance with ISK and OBs - in General Discussions [original thread]
Basically you want there to be nothing that can stop you except another tank of equal might. Not interested
- by Rugman91 - at 2013.02.13 22:51:00
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57. Why does revive still count as death? - in General Discussions [original thread]
I would very much like to see it changed so that it does not harm your ratio. I think it would help stop people from bleeding out instantly. Would also love to know from a dev whether it is a flaw or a design choice
- by Rugman91 - at 2013.02.08 22:01:00
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58. New Eden Artwork of her locations, people, and conflicts on the ground, Enjoy - in General Discussions [original thread]
Thx for the pics iron wolf. You are one of the better posters on these forums
- by Rugman91 - at 2013.01.30 05:42:00
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59. FRAUDALENT SALE OF BOOTERS AND SP CAP - in General Discussions [original thread]
Dude i think your caps lock key is broken
- by Rugman91 - at 2013.01.27 20:28:00
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60. By the current logic that whiners are using - in General Discussions [original thread]
James-5955 wrote: I find it funny that people aren't even open to the idea of shortening HMGs range and making it more devastating at short range. I play heavy on my secondary guy and always use the HMG, if you don't fix the range I don't care....
- by Rugman91 - at 2013.01.27 20:14:00
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