Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
841. Complaining about heavies? - in General Discussions [original thread]
Cat Merc wrote: The heavy is MASSIVELY effective suit with zero skill requirement. Those heavies that were macerating my assault suit? I switched to a heavy and took them down 2v1. Heck took them down with a rep tool behind them. Once I get ...
- by Roy Ventus - at 2014.03.01 14:02:00
|
842. CCP, this is NOT gold - in General Discussions [original thread]
Lol dat red tho And they need to change the name so we aren't confused about what is what, because I know I am. Maybe Factional Elite suits or something...
- by Roy Ventus - at 2014.03.01 13:46:00
|
843. Does anyone else get tired of the SP grind? - in General Discussions [original thread]
Arkena Wyrnspire wrote: I'm getting quite tired of taking three weeks to get one level of one minor skill. Range Amplification 5? Yeah, that takes weeks to grind out. One minor skill. Rapid Reload for one weapon? Weeks. Fitting optimisation for...
- by Roy Ventus - at 2014.03.01 13:44:00
|
844. Good job CCP - in General Discussions [original thread]
Cat Merc wrote: You managed to make me throw my controller for the first time since I got my PS3 4 years ago. This heavy event has shown me how ludicrous heavies have become after all the buffs from 1.2 - 1.7. And now you're making yet another...
- by Roy Ventus - at 2014.03.01 13:23:00
|
845. State of PC - in General Discussions [original thread]
Who's the mayor of the State of PC?
- by Roy Ventus - at 2014.03.01 06:49:00
|
846. CCP Falcon, other CCPs, and lore gurus: some clone questions - in General Discussions [original thread]
I can't even guess an answer for the others but I always assumed the Null Cannons had slave-trader based technologies, i.e. the Uplink. Whenever it's being contested it's shut off. Seeing how indestructible the Null Cannons are, I wouldn't find th...
- by Roy Ventus - at 2014.03.01 05:36:00
|
847. We need a name!? - in General Discussions [original thread]
I like Necronauts. Of course necro means death while naut means voyager, tripper, or essentially traveller. Since what kills us literally makes us stronger, Necornauts is a good choice imo. It's not as smooth as Legionnaire or Capsuleer but it'...
- by Roy Ventus - at 2014.03.01 05:28:00
|
848. A mercs last seconds of life - in General Discussions [original thread]
[delete]
- by Roy Ventus - at 2014.03.01 04:11:00
|
849. A mercs last seconds of life - in General Discussions [original thread]
I think he's been scanned
- by Roy Ventus - at 2014.03.01 04:08:00
|
850. We need a name!? - in General Discussions [original thread]
After looking at Interplanetary Insanitarium's post above me, I got an idea. We should call Dust Mercenaries, Legionnaires. It works perfectly, imo. Legion means, "a large group of armed men," "multitude," "military unit," and then some. Legio...
- by Roy Ventus - at 2014.03.01 04:00:00
|
851. Damge mod nerf in 1.8? - in General Discussions [original thread]
Broonfondle Majikthies wrote: Not really a nurf. They're changing all damage upgrades (both mods and proficiency) to effect the damage model of the weapon rather than the base damage. So lasers will tear shields better but not be more effectiv...
- by Roy Ventus - at 2014.03.01 03:17:00
|
852. If CCP Gives No Respec... - in General Discussions [original thread]
Wouldn't QQ. I was going to keep my assault anyway. I would petition for one with the other players.
- by Roy Ventus - at 2014.03.01 03:12:00
|
853. What wouls you guys prefer first? - in General Discussions [original thread]
PVE. The player market needs much more than just us selling our rare drops to each other. There won't be any real market happening.
- by Roy Ventus - at 2014.03.01 03:10:00
|
854. let's define Rich and Poor... - in General Discussions [original thread]
You're rich right now. Once we have things we can or need to spend it on you'll be broke.
- by Roy Ventus - at 2014.03.01 00:19:00
|
855. How Will 1.8 Scouts Affect Planetary Conquest? - in General Discussions [original thread]
Tectonic Fusion wrote: Roy Ventus wrote: Tectonic Fusion wrote: Roy Ventus wrote: Knight Solitaire wrote: Only the Minmatar Scout will have team value, all the other races would just be good slayers. lolCloak, its going to be absol...
- by Roy Ventus - at 2014.02.28 23:25:00
|
856. How Will 1.8 Scouts Affect Planetary Conquest? - in General Discussions [original thread]
Glass Zeraki wrote: In PC I don't think it will be possible to leave an objective undefended and expect it to stay blue for very long at all. Outside objectives will become much more difficult to defend with infantry as well. In pub matches, I...
- by Roy Ventus - at 2014.02.28 20:15:00
|
857. How Will 1.8 Scouts Affect Planetary Conquest? - in General Discussions [original thread]
Tectonic Fusion wrote: Roy Ventus wrote: Knight Solitaire wrote: Only the Minmatar Scout will have team value, all the other races would just be good slayers. lolCloak, its going to be absolutely useless! I bet it even deactivates from f...
- by Roy Ventus - at 2014.02.28 18:33:00
|
858. What would your dev name be? - in General Discussions [original thread]
CCP Sagittarian
- by Roy Ventus - at 2014.02.28 17:30:00
|
859. How Will 1.8 Scouts Affect Planetary Conquest? - in General Discussions [original thread]
I'm looking for more developed answers than what you have given me. None of what I have read really says how Scout will work in PC. That's just how they'll work in pubs. I don't really wanna hear about pub gameplay because it's simple. PC at least...
- by Roy Ventus - at 2014.02.28 17:28:00
|
860. How Will 1.8 Scouts Affect Planetary Conquest? - in General Discussions [original thread]
Knight Solitaire wrote: Only the Minmatar Scout will have team value, all the other races would just be good slayers. lolCloak, its going to be absolutely useless! I bet it even deactivates from fall damage Minmatar will have great suppor...
- by Roy Ventus - at 2014.02.28 17:14:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |