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781. Shield Race =/= speed race. Armor =/= slow race - in General Discussions [original thread]
Honestly, I don't know how the Hell the Caldari are supposed to be the second slowest race in the game. The system we have pushes the idea that the Caldari are actually fast while their weaponry says they should stay at a range. How would you prop...
- by Roy Ventus - at 2014.03.04 23:45:00
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782. What's the most recent info on 1.8 Assaults? - in General Discussions [original thread]
What's the most recent info we were given on 1.8 Assaults? I'm always hearing this or that but never really seeing a source.
- by Roy Ventus - at 2014.03.04 18:32:00
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783. Cal Logis are funny - in General Discussions [original thread]
Mike Ox Bigger wrote: LOL @ OP As if shield tanking was viable on it's own. I know people who don't even place on armor plates who will drop you like a bad habit on the field. Don't underestimate shield tanking.
- by Roy Ventus - at 2014.03.04 18:27:00
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784. Man, im tired of this fking heavy bullsh*t... - in General Discussions [original thread]
Don't nerf the HMG. Leave it be. That's there bread and butter. We're trying to get them off the RRs.
- by Roy Ventus - at 2014.03.04 18:22:00
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785. Why dont shields regen? - in General Discussions [original thread]
ads alt wrote: Roy Ventus wrote: So ugh. Tell me then. If Shields were to regen quickly over time constantly, what would be the point in running armor? "More armor?" Nah. When armor can be depleted quickly and takes time to recover, it wou...
- by Roy Ventus - at 2014.03.04 18:19:00
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786. Check this out!! - in General Discussions [original thread]
Bumping again It has more stats than the in-game fitting tool. Quite nice when you really dig into it.
- by Roy Ventus - at 2014.03.04 16:36:00
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787. Two weeks before the release or one week? - in General Discussions [original thread]
Considering that they dropped all those stats on us extremely early...I'm going to say the devs blog is coming sooner than expected.
- by Roy Ventus - at 2014.03.04 16:30:00
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788. What playstyle allows the fastest character progression? - in General Discussions [original thread]
Onesimus Tarsus wrote: Goregasm Elite wrote: I am doing some research before spending my skill points. It looks like I can get 168,000-210,000 from passive skill points every week. If I am understanding how the login bonus works this should ...
- by Roy Ventus - at 2014.03.04 16:27:00
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789. when we're old - in General Discussions [original thread]
CLONE117 wrote: nothing good is on tv any more. most of nearly decent shows comes on very late at night or early in the morning. on very specific days. rest of the shows are crap shows that suck so much the ppl that came up with them need to be...
- by Roy Ventus - at 2014.03.04 16:26:00
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790. when we're old - in General Discussions [original thread]
Will be 80 and kicking ass in Tekken Tag Tournament 200.
- by Roy Ventus - at 2014.03.04 16:25:00
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791. EVE: True Stories Comic Is Out - in General Discussions [original thread]
BUMP-DIDDLY-BUMP.
- by Roy Ventus - at 2014.03.04 16:06:00
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792. Weapon Range Modifiers - in General Discussions [original thread]
Beren Hurin wrote: Roy Ventus wrote: Beren Hurin wrote: Sprint/endurance mods are your companion. They help you close range faster and get to a better position. Think of them as a module that increases the speed with which you can apply d...
- by Roy Ventus - at 2014.03.04 16:01:00
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793. Weapon Range Modifiers - in General Discussions [original thread]
Aikuchi Tomaru wrote: Rynoceros wrote: No more Low Slot modules, please. Highs, yeah maybe... I finally want some armor mods for high slots. We'd probably have to think up some new modules for the high slots that don't really correl...
- by Roy Ventus - at 2014.03.04 15:53:00
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794. Weapon Range Modifiers - in General Discussions [original thread]
Beren Hurin wrote: Sprint/endurance mods are your companion. They help you close range faster and get to a better position. Think of them as a module that increases the speed with which you can apply damage with your weapon. If you aren't in ra...
- by Roy Ventus - at 2014.03.04 15:38:00
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795. Mics the purpose - in General Discussions [original thread]
Donwalis wrote: Last Night i was playing a fw where most of My squad was off doing there own thing. why cause they had no mics after the match i kicked them. we won barely but them i got 2 messages from one of the guys telling me why . they wer...
- by Roy Ventus - at 2014.03.04 15:22:00
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796. Weapon Range Modifiers - in General Discussions [original thread]
Rynoceros wrote: No more Low Slot modules, please. Highs, yeah maybe... That Caldari Assault Reload bonus got me wondering why we don't have Reload Modules, if CCP thinks it's such a great feature. Range and Reload on my HMG. Range tanked on ...
- by Roy Ventus - at 2014.03.04 15:20:00
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797. Weapon Range Modifiers - in General Discussions [original thread]
CRYPT3C W0LF wrote: But, shield tankers are supposed to have damage mods, not armor tankers wat? Minmatar and Caldari would benefit highly from this. I mean the Caldari are all about long range weaponry and the Minmatar's short range we...
- by Roy Ventus - at 2014.03.04 15:17:00
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798. Weapon Range Modifiers - in General Discussions [original thread]
Well I know many complain about how Armor tanking has a companion module in Damage Modifiers, so I began thinking about what could be a companion module for Shield tanking so I came up with this. In the low slots, we should get Weapon Range Modif...
- by Roy Ventus - at 2014.03.04 14:57:00
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799. Why dont shields regen? - in General Discussions [original thread]
So ugh. Tell me then. If Shields were to regen quickly over time constantly, what would be the point in running armor? "More armor?" Nah. When armor can be depleted quickly and takes time to recover, it would make much more sense to run shields....
- by Roy Ventus - at 2014.03.04 14:44:00
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800. [Idea] Expansion of Planetary Conquest - in General Discussions [original thread]
Bump
- by Roy Ventus - at 2014.03.03 21:43:00
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