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61. Keyboard and Mouse Infinite Sprint - in Technical Support/Bugs [original thread]
In the match I was just in, holding shift to sprint caused the stamina meter to deplete, as per normal, however my character continued to be able to sprint once it was emptied. No issues getting stuck sprinting or going in one direction, but I cou...
- by Ronin Odachi - at 2012.08.19 04:49:00
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62. capes - in Feedback/Requests [original thread]
Meh, could be cool/would make sense on Amarr armor/characters. Aside from that...idk
- by Ronin Odachi - at 2012.08.19 03:37:00
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63. Drop ship Physics/cost - in Feedback/Requests [original thread]
Yeah, costs definitely jumped too much. Massive barrier to new players, that's for sure. You really do have to go through three or more matches just to field one, and that leaves you little to no money to spend on other things. Makes piloting well...
- by Ronin Odachi - at 2012.08.19 03:34:00
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64. Think before bleeding out. - in General Discussions [original thread]
Irritating as all hell. By far the most frustrating thing bout running logi. Especially when you're trying to cap an objective and everyone bleeds out the second their body hits the ground. I honestly don't know what they're thinking.
- by Ronin Odachi - at 2012.08.19 03:29:00
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65. the ability to join up with friends or form parties - in Feedback/Requests [original thread]
They're already working on adding this. Run a forum search in the future, please.
- by Ronin Odachi - at 2012.07.12 06:08:00
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66. [Idea] Headshot kill indicator - in Feedback/Requests [original thread]
General Funguy wrote: It would be cool if there was some way of telling if you killed someone with a headshot. Like a crosshairs in the battle text or a ping sound when the person dies. Then I can laugh and say "BOOM HEADSHOT SUCKA!" +1, been...
- by Ronin Odachi - at 2012.07.12 06:07:00
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67. Training - in Feedback/Requests [original thread]
Protips for Newblood pilots: L1 to climb L2 to drop Watch out for swarm launchers. If you have missiles inbound, fly quickly behind towers/buildings and hope the missiles hit them instead. Your team can spawn in the free dropship fit you start off...
- by Ronin Odachi - at 2012.07.12 06:06:00
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68. [REQUEST] Sensitivity options for aiming down sights (do not lower zoom) - in Feedback/Requests [original thread]
Won't be an issue when they release kbm support.
- by Ronin Odachi - at 2012.07.12 06:00:00
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69. [Request] DMR - Designated Marksman Rifle. - in Feedback/Requests [original thread]
Geirskoegul wrote: I am being civil, but you're being ridiculous. Pulse lasers actually seem to be the best suited to fit an AR role, due to the medium range and rapid firing. Beam lasers fall more in line with a sniper (probably perfect for th...
- by Ronin Odachi - at 2012.07.09 07:40:00
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70. hey squad leaders - in Feedback/Requests [original thread]
Kristoff Atruin wrote: The interface for doing so is difficult to use without getting yourself killed, and at the moment I don't think it's working as well as it did in the last build. I've tried using it as a defending squad leader before but ...
- by Ronin Odachi - at 2012.07.09 06:22:00
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71. We need to have a serious talk about the Sagaris. - in Feedback/Requests [original thread]
One is hard enough to take down, with teamwork. When the match starts and the other team brings in 2+, there is no hope unless you're lucky enough to have a few up your own sleeve. Two-shotting a 7k EHP madrugar, with an extra 25% resists in addit...
- by Ronin Odachi - at 2012.07.09 06:19:00
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72. walking spider tank - in Feedback/Requests [original thread]
At first was "Oh, spider tanking for infantry. Could be interesting." Then I
- by Ronin Odachi - at 2012.07.09 05:55:00
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73. [Request] DMR - Designated Marksman Rifle. - in Feedback/Requests [original thread]
Geirskoegul wrote: Ok, I thought that might be what you were saying. That's freaking r-tarded (goddamned censor). You're basically saying to completely ignore all the characteristics of those weapon types just so that each "class" (assault rif...
- by Ronin Odachi - at 2012.07.08 22:10:00
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74. [Request] DMR - Designated Marksman Rifle. - in Feedback/Requests [original thread]
Geirskoegul wrote: Uhhh, no, I'm not... lol How am I saying that just because Race X makes it, it completely changes the nature, behavior, and stats of the weapon type? Pulse lasers have longer range and less damage than blasters. Beam lasers...
- by Ronin Odachi - at 2012.07.08 21:27:00
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75. [Request] Display vehicle CPU/PG in Requirements column - in Feedback/Requests [original thread]
On the market. That way we can more easily compare at a glance, and they're currently empty anyway. Not a big deal, just would make sense.
- by Ronin Odachi - at 2012.07.08 20:48:00
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76. Turn off Auto-Aim - in Feedback/Requests [original thread]
Auto-aim is currently badly bugged; sometimes it will do too much, sometimes it isn't there at all. Different people will have different experiences with it. They're currently working on fixing the issue.
- by Ronin Odachi - at 2012.07.08 20:41:00
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77. [Request] DMR - Designated Marksman Rifle. - in Feedback/Requests [original thread]
Geirskoegul wrote: They could, and it would be a rail and a sniper, not a baster and af. Just as the gallente can have the same. Furthermore, plenty of good railfits for gallente. You're conflating aspects and stats and story. The gallente are...
- by Ronin Odachi - at 2012.07.08 20:39:00
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78. [Request] DMR - Designated Marksman Rifle. - in Feedback/Requests [original thread]
Geirskoegul wrote: You keep repeating the same mistake. There are no "caldari hybrids," or "gallente hybrids," there ar just hybrids. They come in blaster and rail form. Caldari would also use blasters for rapid fire weapons. Rails would be use...
- by Ronin Odachi - at 2012.07.08 19:56:00
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79. [Request] DMR - Designated Marksman Rifle. - in Feedback/Requests [original thread]
Geirskoegul wrote: Again, no. You're describing the difference between blasters and rails, both of which are hybrids, both of which are used by both caldari and gallente. Caldari ships usually receive more range bonuses, while gallente get trac...
- by Ronin Odachi - at 2012.07.08 19:47:00
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80. [Request] DMR - Designated Marksman Rifle. - in Feedback/Requests [original thread]
Geirskoegul wrote: You realize, of course, that gallente and caldari both use hybrid weapons, right? Lasers would provide the middle ground between long and short range. I do. The difference is that the Caldari launch what is essentially a c...
- by Ronin Odachi - at 2012.07.08 19:24:00
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