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101. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Ld Collins wrote: Buff the cpu/pg off all tanks please gunnlogis need pg and maddys need cpu. No they don't. I'm working on a tanker alt right now, and I get it. You gotta invest a ton of SP into your defensive module support skills (fitting ...
- by Right-wing Extremist - at 2014.08.30 18:33:00
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102. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Cat Merc wrote: I said orbitals because it's always mentioned eventually. Now tell me, again, why do you think it's fair that snipers require special attention to dislodge? Why do you need to suicide with a dropship to remove them? Why do you ...
- by Right-wing Extremist - at 2014.08.30 18:26:00
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103. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Weznof Nalek wrote: Remove the redzone, snipers might be affected. I'd be for this, except spawn camping. Solution: add Smart Deploy to Skirmish/Domination modes... a few patches ago, Smart Deploy was dramatically improved. I'll bet it could...
- by Right-wing Extremist - at 2014.08.30 18:18:00
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104. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Cody Sietz wrote: and their 1 death came from a guy who had to fly into the redline just to kill them. Then he died. So you think a heavy, running with a Logi, being in a firefight...on the point...is the same as a guy sitting 600 meters...pos...
- by Right-wing Extremist - at 2014.08.30 18:16:00
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105. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Cat Merc wrote: A counter snipe (AKA need itself to counter), a dropship and an orbital. If you think that's a fair requirement of force to take down a sniper then I have no further comment. Edit: That Logi and heavy combo can be easily dis...
- by Right-wing Extremist - at 2014.08.30 18:01:00
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106. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Cat Merc wrote: The game is risk/reward driven, sitting in a concealed position 500m away in the redline is probably one of the lowest risk things you can do. Hence the reward being the stupidly useless sniper rifle we have now. If you want b...
- by Right-wing Extremist - at 2014.08.30 17:48:00
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107. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
S-PANZA wrote: Ive noticed that these feedback posts usually cater to a handfull that dedicate themselves to be forum warriors and lobby for changes to benefit their play styles. The different classes of drop suits implies different play styles...
- by Right-wing Extremist - at 2014.08.30 17:41:00
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108. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
CCP Rattati wrote: Snipers - We simply cannot have snipers so far away in the redzone they cannot be touched, while also being immune to countersniping. However, we also want to improve the Improved headshot damage, decreased range, improved da...
- by Right-wing Extremist - at 2014.08.30 17:31:00
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109. Bug Reports - in Feedback/Requests [original thread]
CCP Rattati wrote: abdullah muzaffar wrote: The timer bug is also present when searching for battles, onscreen and topright time is different Edit: Also, the forgegun not firing is a serious bug, it can cause enemy vehicles to escape when ot...
- by Right-wing Extremist - at 2014.08.01 16:04:00
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110. Sticky:Hotfix Charlie - Swarm Launchers - in Feedback/Requests [original thread]
Cass Caul wrote: Listen. Guys. I understand. You two are really trying hard to help put this game on the right track. You've done a mostly good job at that. A few faults, that in standard CCP mantra you refuse to admit was a mistake, but the...
- by Right-wing Extremist - at 2014.07.29 01:37:00
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111. LP standings - in Feedback/Requests [original thread]
CCP Rattati wrote: An idea I had was to show LP standings as a forum tag. If anyone is interested in helping me make a cool lore case, please reply to this thread like this: "Standing" - "Honorary Title" Gallente 10 General 9 Lord Marshall .....
- by Right-wing Extremist - at 2014.07.28 17:08:00
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112. Feedback: Sniper Rifles and ADS - in Feedback/Requests [original thread]
As much as scrubs like me who're bad at this game (lol 12/0 with a Thale's - everybody else seems to catch 30 kills or more with the damn thing) would love anything that made it easier in any way, I think giving us a new setting to play with would...
- by Right-wing Extremist - at 2014.07.19 20:15:00
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113. Sticky:Nova Knives in Hotfix Alpha - in Feedback/Requests [original thread]
Nor can one sprint and charge the knives at the same time. So if we start at 5m, facing each other, moving in the same direction, you will kill me with your SMG before I can stab you once. Backwards movement speed is not in balance.
- by Right-wing Extremist - at 2014.06.24 00:18:00
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114. changes to the tac sniper rifle, (suggestion) - in Feedback/Requests [original thread]
The only change snipers need, and I say this as a sniper, is for the scope to cease functioning inside the redline
- by Right-wing Extremist - at 2014.06.08 00:28:00
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115. Sticky:Nova Knives in Hotfix Alpha - in Feedback/Requests [original thread]
Stefan Stahl wrote: To properly judge the value of the STD knives' damage I'd need a refresher on the total damage when charged up. Can anyone help out with tested/proven numbers? In my opinion a STD knife should deal some ~500 damage. Not eno...
- by Right-wing Extremist - at 2014.06.07 21:42:00
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116. Sticky:Nova Knives in Hotfix Alpha - in Feedback/Requests [original thread]
CCP Logibro wrote: A few more things to add. I can look at adding an optimisation skill for Nova Knives to reduce PG usage (CPU is already covered by sidearm operation). The progression between Standard, Advanced and Prototype Nova Knives for...
- by Right-wing Extremist - at 2014.06.07 19:59:00
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117. Sticky:Nova Knives in Hotfix Alpha - in Feedback/Requests [original thread]
lol fair enough, Blood. o7
- by Right-wing Extremist - at 2014.06.07 11:07:00
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118. Sticky:Nova Knives in Hotfix Alpha - in Feedback/Requests [original thread]
I already run. The charge only takes a heartbeat. I'm sick of seeing shotgun scouts. I can only imagine how sick I'd be if all the skill-less shotgun scouts (I'm NOT saying every scout with a shotty is a scrub... just most of 'em) were suddenly k...
- by Right-wing Extremist - at 2014.06.07 09:32:00
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119. Sticky:Nova Knives in Hotfix Alpha - in Feedback/Requests [original thread]
mr musturd wrote: Never ever ever allow a sprint while charged mechanic the only thing they need is the same aim assistance that the melee uses and possibly a very small range increase NOT a lunge mechanic. But seriously sprint while charge is ...
- by Right-wing Extremist - at 2014.06.07 08:57:00
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120. Sticky:Nova Knives in Hotfix Alpha - in Feedback/Requests [original thread]
Appia Vibbia wrote: In the far too short duration of 5 matches, only when they're moving backwards away from me- as in when they are facing me and moving away- did I feel like I had trouble scoring hits. Still the same as when they are trying t...
- by Right-wing Extremist - at 2014.06.04 16:26:00
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