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1. *** INTRODUCE EVE ONLINE RIGGING SLOTS TO DROPSHIPS & LAV'S ... - in Feedback/Requests [original thread]
If vehicles had been done like Eve (hi/mid/low slots, active capacitance), this would be fine. However, they were not done like Eve.
- by Right-wing Extremist - at 2014.10.03 18:01:00
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2. Why does the MLT Nova Knife do less damage than the Standard knife? - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: CCP Rattati wrote: We couldn't reduce ammo, and felt that charge time increase was worse than damage reduction or range reduction. It's only 20 less, get a couple of sidearm dmg mods and you will be fine. ...Sidea...
- by Right-wing Extremist - at 2014.10.01 19:34:00
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3. [Idea] Periodic Buyback - in Feedback/Requests [original thread]
iKILLu osborne wrote: +1 x 1000 this would breath life into this game for me. I would rather have an option to "gift" gear to fellow mercs in exchange for some isk under the table. btw i have 40+ of every officer weapon (excluding the recen...
- by Right-wing Extremist - at 2014.10.01 09:01:00
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4. Why does the MLT Nova Knife do less damage than the Standard knife? - in Feedback/Requests [original thread]
Strafe and jump? That's what I'm sposed to do? :( Shotty, you never told me this.
- by Right-wing Extremist - at 2014.10.01 02:59:00
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5. Why does the MLT Nova Knife do less damage than the Standard knife? - in Feedback/Requests [original thread]
Atiim wrote: Right-wing Extremist wrote: Fizzer XCIV wrote: Militia weapons aren't meant to be very effective. If you thought that the sidearm event was going to be easy for you Knifers, you were wrong. And yeah, an increased charge time...
- by Right-wing Extremist - at 2014.10.01 02:33:00
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6. Why does the MLT Nova Knife do less damage than the Standard knife? - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Militia weapons aren't meant to be very effective. If you thought that the sidearm event was going to be easy for you Knifers, you were wrong. And yeah, an increased charge time would make it even worse. Nah, it's just goi...
- by Right-wing Extremist - at 2014.10.01 01:48:00
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7. Why does the MLT Nova Knife do less damage than the Standard knife? - in Feedback/Requests [original thread]
Atiim wrote: Are the charge times different? Oh, and along with increased CPU/PG, MLT Weapons also have significantly reduced clip sizes along with reload speed. Same charge. Less damage, higher fitting requirements. Damage should be same, ...
- by Right-wing Extremist - at 2014.09.30 20:28:00
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8. Why does the MLT Nova Knife do less damage than the Standard knife? - in Feedback/Requests [original thread]
Care to explain this, Rattati? Every other MLT weapon is identical to the STD in all aspects except fitting cost, so why is the MLT knife different?
- by Right-wing Extremist - at 2014.09.30 19:19:00
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9. [Idea] Periodic Buyback - in Feedback/Requests [original thread]
This game should never have rolled out without the ability to trade items for ISK or other items. I've got so much crap I'll never use on all four of my characters' inventories. Gastun's, for example, on Jace are as useful as **** on a bull. Thal...
- by Right-wing Extremist - at 2014.09.30 03:35:00
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10. Large Blaster Installation - in Feedback/Requests [original thread]
S-PANZA wrote: CCP Rattati wrote: This is relevant to my interests (in a tangent) Are the Missile and Rail Installations actually targeting and attacking Vehicles within 75 m. Internal testing does not show that they do. Please expand on t...
- by Right-wing Extremist - at 2014.09.29 19:28:00
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11. Large Blaster Installation - in Feedback/Requests [original thread]
CCP Rattati wrote: This is relevant to my interests (in a tangent) Are the Missile and Rail Installations actually targeting and attacking Vehicles within 75 m. Internal testing does not show that they do. Please expand on the Large Blaster, ...
- by Right-wing Extremist - at 2014.09.29 19:25:00
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12. Sticky:Hotfix Delta - Dropships - in Feedback/Requests [original thread]
CCP Rattati wrote: (A similar question but off topic, the Gunnlogi is quite less efficient than the Madrugar, bonus points to explain why) Armor repairers are passive and never stop. Shield regen takes a couple of seconds of no incoming dama...
- by Right-wing Extremist - at 2014.09.29 18:45:00
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13. Pilot dropsuits - in Feedback/Requests [original thread]
Adipem Nothi wrote: Atiim wrote: [Pilot Suit] What would the Slot Layouts be ... ? Slot Layout will almost certainly diverge from customary design principles. A concentration of large slots will be featured along the lower half of fron...
- by Right-wing Extremist - at 2014.09.29 07:45:00
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14. Large Blaster Installation - in Feedback/Requests [original thread]
Rattati, are you aware that these are accurate enough and have low enough dispersion to kill a sprinting assault with over 700 hp at a distance of 130m? Is this how they were intended to function? I thought installations were supposed to be hard-...
- by Right-wing Extremist - at 2014.09.29 02:19:00
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15. Is it too Early to start Discussing Hotfix Echo? - in Feedback/Requests [original thread]
501st Headstrong wrote: 5. Fixing the Ambush Spawn System (Uplinks currently nullify the "Smart" Deploy system. Not sure if this is a bug or not but it is a well-known issue which makes Ambush fast and aggravating as Idk No they don't. You h...
- by Right-wing Extremist - at 2014.09.28 06:31:00
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16. [IWASWRONG] Scout hitbox is not the problem - in Feedback/Requests [original thread]
I noticed this was almost off the first page. That would be a travesty of justice, imo. tbh
- by Right-wing Extremist - at 2014.09.27 17:04:00
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17. [Suggestion/Request] AUR Tanks without Prefits OR... - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: Same for the LP vehicles. True. With Armor Optimization only at 2 and nothing in Blaster Optimization yet, I can't run the Fed Maddy at all with gunner seats on it.
- by Right-wing Extremist - at 2014.09.27 16:56:00
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18. Filling in missing BPOs - in Feedback/Requests [original thread]
tbh 75% of the reason I'm now skilling into Gal scout is there's no bpo min scout. :(
- by Right-wing Extremist - at 2014.09.27 04:18:00
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19. [Suggestion/Request] AUR Tanks without Prefits OR... - in Feedback/Requests [original thread]
...OR the ability to remove prefit modules. Take the Kaalakiota Tactical HAV, for instance. Sexy black and red Gunnlogi, what's not to love? I'll tell you what's not to love. What's not to love is the prefit small turrets inviting blueberries t...
- by Right-wing Extremist - at 2014.09.27 03:44:00
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20. [feedback] Breach Assault Rifles - in Feedback/Requests [original thread]
I dunno about all that. I went through half a dozen PRO Breach ARs. Tears holes in ****, sure, but the ROF... I got more kill assists than kills, because some jerk with an SMG was finishing everything I shot at.
- by Right-wing Extremist - at 2014.09.27 00:45:00
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