Pages: 1 2 3 4 5 6 7 8 9 10 |
201. Passive Roles in DUST 514? - in Feedback/Requests [original thread]
You could play Dust right now and never fire a shot, while still getting SP. You can hack, pilot vehicles, play medic (next patch), supply nanohives, repair-gun stuff, provide drop-uplinks. Your teammates might not appreciate you not shooting an...
- by Rhadiem - at 2012.07.25 09:13:00
|
202. Please do not remove free LAVs, just nerf them. - in Feedback/Requests [original thread]
Man I'd love to see a militia motorcycle that could take a passenger that can fire, GTA style. It would be fun for tricks too. Make L1 and R1 f/r brakes for wheelies and endos. :) Apache choppers from Desert Combat Motorcycles from GTA Yeah, I'...
- by Rhadiem - at 2012.07.24 06:40:00
|
203. doomsday weapon - in Feedback/Requests [original thread]
I think he's actually referring to the Doomsday weapon on the Titan vs EVE ships. A BFG of sorts.
- by Rhadiem - at 2012.07.24 06:11:00
|
204. Quick tap R2 should only switch between main and secondary weapon - in Feedback/Requests [original thread]
I'd be ok with a tap to cycle between weapons, and a hold-press to get the menu. I'd also like that to work with vehicle modules, and activating the first one.
- by Rhadiem - at 2012.07.24 06:09:00
|
205. WHAT ABOUT? - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: Large railguns make a joke out of dropships. I don't know if you could do any better than them. Very true, but you have to have the right conditions for them to be able to hit. Slower speed / stationary, and low en...
- by Rhadiem - at 2012.07.23 23:54:00
|
206. WHAT ABOUT? - in Feedback/Requests [original thread]
I'd love to see a small turret that worked like the Swarm Launcher. That would be great if you wanted to fit a LAV or dropship as an AV role.
- by Rhadiem - at 2012.07.23 23:51:00
|
207. Dropships, and love for the Mobile CRU. - in Feedback/Requests [original thread]
Garrett Blacknova wrote: It's called a Mobile CRU. Nice idea (and well done) fitting one into your LAV. Very classy. Heh, I don't know about classy but thanks. If you breathe on it wrong it would blow up, but it was a fun test.
- by Rhadiem - at 2012.07.23 23:41:00
|
208. (Suggestion) thoughts on 0.0 and station combat - in Feedback/Requests [original thread]
Bump for more feedback. Some interesting thoughts.
- by Rhadiem - at 2012.07.23 23:30:00
|
209. do armor plates need mobility penalties? - in Feedback/Requests [original thread]
in EVE, armor = less agile shields = easier to lock onto I'm not sure if the "easier to lock onto/notice" is true in Dust, but I suspect it will be as things become more fleshed out. My main issue is that currently if you're a shield oriented ...
- by Rhadiem - at 2012.07.23 22:50:00
|
210. Tank feedback & suggestions - in Feedback/Requests [original thread]
Small launchers are the most useful small turret right now because blasters are so short ranged, and railguns are much harder to shoot with due to the charge up delay. I suspect when Autocannons and lasers come out, there will be more variety. Ra...
- by Rhadiem - at 2012.07.23 22:38:00
|
211. Mass Drivers please talk tactics - in Feedback/Requests [original thread]
It seems when you're at ground level that most other weapons are better suited for it, and when you're really high, an ideal artillery position, it seems they time out before landing. Hopefully they're a work on progress, as I'd like to use them.
- by Rhadiem - at 2012.07.23 22:31:00
|
212. [Discuss] Combat drones and deployable sentry guns - in Feedback/Requests [original thread]
What do you guys think about some level of combat drone, and/or deployable sentry gun? A combat drone could be a little hoverball armed with a light weapon, or big like a battle droid. The sentry gun could be like in Half Life, or TF2. It could ...
- by Rhadiem - at 2012.07.23 22:23:00
|
213. Dropships, and love for the Mobile CRU. - in Feedback/Requests [original thread]
I really like the Mobile CRU module. It took a lot of fitting skill, but I've even squeezed one into a LAV. :) It's funny to see the response of people who spawn in it. They're super helpful for getting people deep into enemy territory and can e...
- by Rhadiem - at 2012.07.23 20:35:00
|
214. Flying machines. - in Feedback/Requests [original thread]
Grit Breather wrote: I suspect R1 will be a pilot operated weapon when we get attack flyers. Looks likely. Hopefully we get both combat jets and combat helicopters. :)
- by Rhadiem - at 2012.07.23 00:48:00
|
215. For every class of vehicle, we need a Pilot gunned variant. - in Feedback/Requests [original thread]
Buzzwords wrote: 2 points. it's a dropship, not a gunship. the seat layout alone clearly marks them as transport and support vehicles. hell, the higher tier is even called a logistics dropship... sorry if the pilot can't get lots of kills, but...
- by Rhadiem - at 2012.07.23 00:28:00
|
216. All this endless Militia gear.. - in Feedback/Requests [original thread]
Interesting, is this theory or real CCP wording?
- by Rhadiem - at 2012.07.22 12:52:00
|
217. All this endless Militia gear.. - in Feedback/Requests [original thread]
I'm starting to wish that people just started out without all this free gear. If you want to drive a tank.. train it. A dropship? train it. Swarm Launcher? train it! I'm ok with dropsuits and support modules, but endless bits of everything just ...
- by Rhadiem - at 2012.07.22 12:48:00
|
218. War points - in Feedback/Requests [original thread]
Matthias Blackclover wrote: If you go into the Neocom and go into the social/chat tab there is a leaderboard section that will show your War Points. In the last build it did show your War Points in your character sheet but not this time for so...
- by Rhadiem - at 2012.07.22 12:41:00
|
219. [request] Option to Mute Bad Furry - in Feedback/Requests [original thread]
player mute is sorely needed. I had to leave the game due to a teammate nerd-raging about "beta feedback" on known broken issues tonight. He was so loud and domineering there was no shutting the guy up.
- by Rhadiem - at 2012.07.22 12:23:00
|
220. [REQ] Movement Speed Buff with Mobility Skill - in Feedback/Requests [original thread]
Definitely needs to happen. It won't upset the different dropsuit types because it's available for all 3. If you want to dump SP into making your fat man jog a little faster, then go for it. My scout can too. 1-2% per level, 5-10% total would be...
- by Rhadiem - at 2012.07.22 12:15:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |