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41. So you can change heavys on the whim of the CPM but not tanks? - in General Discussions [original thread]
agree, u guys shouldnt even be discussing a heavy nerf until more playtesting has been done, and the tank fix needs to be first!
- by Reiki Jubo - at 2014.03.25 13:16:00
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42. Fixes for Minmatar Heavy? - in General Discussions [original thread]
right now its way inferior to the other heavies. needs to be faster and another low slot so it has a better role. on another note let the playerbase test the new heavies before hotfixing 20% off their HP.
- by Reiki Jubo - at 2014.03.25 13:14:00
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43. Any reason not to go Sentinel/Rail Rifle? - in General Discussions [original thread]
heavy suits will have the best survivability and RR still does the most damage and can melt faces at range and in CQC. CCP Im not really a fan of not letting heavies carry light weapons but with high HP and a weapon that makes slow speed irrelevan...
- by Reiki Jubo - at 2014.03.24 13:46:00
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44. Dusters Blog: We will pay for Commission Pieces - in DUST 514 Fiction [original thread]
Ebows first story is live on our blog, we look forward to seeing pieces from the rest of you. http://tinyurl.com/l6uqmr8
- by Reiki Jubo - at 2014.02.15 13:18:00
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45. New Blog: 'Threats' - in General Discussions [original thread]
great story
- by Reiki Jubo - at 2014.02.15 04:32:00
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46. Shouldn't the Gallente heavy have +3 armor rep? - in General Discussions [original thread]
Why does the scout have +3 while the heavy has +1? the Gal Heavy is supposed to be the most flexible armor suit in the game while the scout suits is the one suit in the that can benefit from a low rep speed.
- by Reiki Jubo - at 2014.02.13 00:57:00
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47. New Blog: Goons talk Dust 514 - in General Discussions [original thread]
+1 agree with all of this.
- by Reiki Jubo - at 2014.02.10 11:46:00
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48. Why cant we paint targets with L2 yet? - in General Discussions [original thread]
Cpl Foster USMC wrote: oh my god please....yes...please....if not god, then for satan's sake....please...... ROFL. its why I phrased it like that! seems so basic, why isnt it already in?
- by Reiki Jubo - at 2014.02.09 14:34:00
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49. Why cant we paint targets with L2 yet? - in General Discussions [original thread]
Piraten Hovnoret wrote: This could be the nich the plasma canons need Make it powerful as f**k, but make it a 2 crew gun to operate One to paint the target and one to "pull the trigger" Regards waitaminute..............u mean its dumb...
- by Reiki Jubo - at 2014.02.09 11:32:00
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50. Why cant we paint targets with L2 yet? - in General Discussions [original thread]
its a staple in hardcore, tactical shooters, and when the battlefields get bigger we'll need it for snipers, to show bombers/fighters which targets to hit and grenades having to be equipped would lower spam. let all mercs paint the enemy. why is ...
- by Reiki Jubo - at 2014.02.09 11:07:00
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51. The Remote Explosive problem... - in Feedback/Requests [original thread]
Galvan Nized wrote: Reiki Jubo wrote: Galvan Nized wrote: You have to be skilled to use a RE effectively, it's not just dump and blow. It relies so much on how aggressive your opponent is, way more skill than using a gun. Stop barreling...
- by Reiki Jubo - at 2014.02.08 13:21:00
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52. The Remote Explosive problem... - in Feedback/Requests [original thread]
Galvan Nized wrote: You have to be skilled to use a RE effectively, it's not just dump and blow. It relies so much on how aggressive your opponent is, way more skill than using a gun. Stop barreling into obvious places that are well defended....
- by Reiki Jubo - at 2014.02.08 12:41:00
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53. Radar for CPM - in The Council's Chamber [original thread]
Prius Vecht wrote: I for one disregarded your fame (whatever that means, I've never actually heard of you and My God is Dust "fame" really a thing anyway?) and judged you based on your responses. Most would agree your stances are among the weak...
- by Reiki Jubo - at 2014.02.07 21:17:00
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54. Why would a Tank ever vanish from my minimap? - in General Discussions [original thread]
no OP, no tank, dropship or moving LAV should ever leave your minimap if within 70-80m.
- by Reiki Jubo - at 2014.02.07 21:02:00
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55. [Request] Where are the Flaytraps? - in Feedback/Requests [original thread]
+1 would like to see both claymores and mortars, both add to gameplay.
- by Reiki Jubo - at 2014.02.07 20:57:00
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56. Squaring the Circle: A Manifesto on DUST 514s possible future - in General Discussions [original thread]
Abu Stij wrote: Instead I'll mention how there's a dire need for ISK to be generated in other ways than simply hopping on and shooting a gun. It's another one of those "this is a basic game design within EVE, how did this not get thought of or...
- by Reiki Jubo - at 2014.02.07 17:48:00
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57. Where are the Social Hubs? - in General Discussions [original thread]
Kevall Longstride wrote: From my conversations with the Dev's at the last Fanfest, all these social expansions where going to be iterated over the following year. Sadly, Uprising was a disaster and fixing its myriad problems was the priority....
- by Reiki Jubo - at 2014.02.07 17:27:00
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58. Why would a Tank ever vanish from my minimap? - in General Discussions [original thread]
Knight Solitaire wrote: Threvis Valan wrote: Knight Solitaire wrote: Prius Vecht wrote: Takahiro Kashuken wrote: Cloaking Oh God. Its the Patron Saint of Idiot Tankers . Quiet! Maybe he'll think no one's posting in the thread ...
- by Reiki Jubo - at 2014.02.07 17:24:00
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59. Where are the Social Hubs? - in General Discussions [original thread]
things like this would add a better social element to the game. each racial hub could have a lounge, weapons lab and town square/market are. could be the perfect place to show off architechture and see what player market vendors have for sale. whe...
- by Reiki Jubo - at 2014.02.07 12:15:00
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60. New Blog: GOONS & TEST: Where's the sandbox in Dust 514? - in General Discussions [original thread]
+5 captured the angst perfectly.
- by Reiki Jubo - at 2014.02.06 12:22:00
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