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361. Easily my biggest complaint about DUST. Or, "Not this thread again." - in General Discussions [original thread]
new eden is big enough for all kinds of players. but i will say this, i play solo all the time and i rarely see a balanced game. 8 in 10 are redline matches where one side dominates. keeping groups small or allowing 24 plyr groups wont change that...
- by Reiki Jubo - at 2012.12.09 21:27:00
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362. Modded controllers?! - in General Discussions [original thread]
Omnipotens Zitro wrote: Reiki Jubo wrote: the fire rate is going to have to manually be lowered. the weapon is being exploited and isnt being used as intended. all the weapons in the game have roles and the tac AR is exceeding its. at least ...
- by Reiki Jubo - at 2012.12.07 21:46:00
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363. Seems ROFL is not so confident. - in General Discussions [original thread]
well atleast now we know the answer to this question. http://tinyurl.com/9thda6y def lackey i'd say.
- by Reiki Jubo - at 2012.12.07 21:35:00
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364. Modded controllers?! - in General Discussions [original thread]
the fire rate is going to have to manually be lowered. the weapon is being exploited and isnt being used as intended. all the weapons in the game have roles and the tac AR is exceeding its. at least it was caught in beta. imagine if someone was a...
- by Reiki Jubo - at 2012.12.07 19:13:00
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365. New Blog: New Modes should focus on Communication - in General Discussions [original thread]
pretty sure they will be bots. no way theres enough devs to play in all the matches.
- by Reiki Jubo - at 2012.12.06 20:29:00
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366. Post Tourney Corp Power Rankings - in General Discussions [original thread]
Baracka Flocka Flame wrote: Reiki Jubo wrote: Caeli SineDeo wrote: It really depends on what your ranking them on. Right now I would rank Synergy over SI because Synergy is starting to field some solid tanks and they by far have some of ...
- by Reiki Jubo - at 2012.12.04 22:16:00
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367. Post Tourney Corp Power Rankings - in General Discussions [original thread]
Caeli SineDeo wrote: It really depends on what your ranking them on. Right now I would rank Synergy over SI because Synergy is starting to field some solid tanks and they by far have some of the best gun game players in the game. Only thing th...
- by Reiki Jubo - at 2012.12.04 22:06:00
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368. Post Tourney Corp Power Rankings - in General Discussions [original thread]
1. 2. zion pfb wtf 6. 7. 8. 9. 10.
- by Reiki Jubo - at 2012.12.04 18:49:00
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369. New Blog: Contract Types as Game Modes? - in General Discussions [original thread]
agree with this^ but its still beta so we'll be fine. no dev team would dream of releasing with two modes.
- by Reiki Jubo - at 2012.12.04 18:10:00
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370. Militia Shotguns to OP - in General Discussions [original thread]
i dont necessarily agree with the OP but it seems like militia SMGs and ARs are both very limited while the militia shotgun is still a very effective weapon. it made sense at first because you want to give people an incentive to upgrade. for consi...
- by Reiki Jubo - at 2012.11.29 21:31:00
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371. Dust Beta Event: Friendly Fire On - in General Discussions [original thread]
ICECREAMK1NG wrote: Reiki Jubo wrote: More than isk, I would rather their skill point be decked. Say for every team kill it would be -1000 SP or something like that. Just my 0.02 AUR this ^. if it ends up costing people they wont abuse ...
- by Reiki Jubo - at 2012.11.29 17:57:00
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372. Dust Beta Event: Friendly Fire On - in General Discussions [original thread]
More than isk, I would rather their skill point be decked. Say for every team kill it would be -1000 SP or something like that. Just my 0.02 AUR[/quote] this ^. if it ends up costing people they wont abuse it. its one of the only ways to deal w...
- by Reiki Jubo - at 2012.11.29 17:20:00
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373. A Few Questions About This Weekend's Event - in General Discussions [original thread]
would be easier to bring friends if squads were bigger. give us 12 spots and we'll bring our whole corp!
- by Reiki Jubo - at 2012.11.29 16:20:00
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374. Dust Beta Event: Friendly Fire On - in General Discussions [original thread]
no hardcore fps can not be FF on all the time. whether is 25% in hisec, 50% in lowsec or 100% in null sec it has to be on. end of story. the kick or forgive option after the first TK solves all of the QQing about it ruining gameplay. that way aft...
- by Reiki Jubo - at 2012.11.29 16:04:00
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375. New Blog: Make Dust 514 User Friendly - in General Discussions [original thread]
very true, and if u jump right into dust all u get is embarrassed. people who play shooters dont get embarassed. all they do is say "i shot this guy with a full clip, he turned around and 1 shotted me" and never play again.
- by Reiki Jubo - at 2012.11.27 15:59:00
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376. New Blog: Make Dust 514 User Friendly - in General Discussions [original thread]
great well thats one /sarcasm
- by Reiki Jubo - at 2012.11.27 14:57:00
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377. New Blog: Make Dust 514 User Friendly - in General Discussions [original thread]
Garrett Blacknova wrote: Based on #2, someone hasn't found team chat yet. Why limit to proximity when you can join an open channel? what bluedot goes to team chat? they dont even know it exists.
- by Reiki Jubo - at 2012.11.27 05:49:00
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378. DUST 1.03 - in General Discussions [original thread]
i agree with lowering the fire rate. missiles should do lots of damage with splash just make the fire rate really slow.
- by Reiki Jubo - at 2012.11.21 21:49:00
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379. Show Players in game - in General Discussions [original thread]
sword icon a good idea. anything that says the person is in a game and cant hear u is fine with me.
- by Reiki Jubo - at 2012.11.20 15:37:00
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380. Show Players in game - in General Discussions [original thread]
it'd be better if we could see when people in our chat rooms were already in a game. color code them or something. maybe put their names in red. also put what planet and region of space they are fighting in. would also be nice if we could join th...
- by Reiki Jubo - at 2012.11.20 13:32:00
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