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161. Request: Hover Bikes - in Feedback/Requests [original thread]
Starhawk did a great version of a hover bike it could only hold one person though but was fairly quick u could jump in it shoot from a standstill and could use it to get to places with out people seeing a jeep coming down the road.
- by Raze galder - at 2012.10.28 12:44:00
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162. [Request] 'Kill stealing' fix - in Feedback/Requests [original thread]
How about u take the kill and divide it by how many people shot at it so say 1person shoots and kills they get 100 points 2 people do it they both get 50 so if a teammate saves u you both get points even if u did a good portion of the work and he ...
- by Raze galder - at 2012.10.28 12:29:00
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163. Dropship gunners and swarms - in Feedback/Requests [original thread]
Could this work if we allowed drop ship gunners to be able to shoot down swarm missiles but only with the machine guns. It would allow them to have a better fighting chance against swarms if they are out of flares when they are eventually placed i...
- by Raze galder - at 2012.10.27 21:29:00
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164. (Request) Attachment Unlock Tree For Specific Guns Only. - in Feedback/Requests [original thread]
I would allow them to buy basic crappy stuff but as u skill up the weapon it unlocks better and stronger attachments.
- by Raze galder - at 2012.10.27 21:18:00
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165. [FEEDBACK] Heavy Suit's - in Feedback/Requests [original thread]
Altina McAlterson wrote: Raze galder wrote: Um what about this we know that shield extenders don't decrease speed and armor extenders do. So what if we allowed the decreased armor speed on all classes but the heavy so he would still move his...
- by Raze galder - at 2012.10.27 21:15:00
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166. T3 dropsuits - in Feedback/Requests [original thread]
STB Vermaak Doe wrote: Raze galder wrote: The way u made them out to me it looks like something akin to a berserker so i say allow innate virus in the suits causing them to lose a small amount of hp every couple of seconds allowing them to h...
- by Raze galder - at 2012.10.27 21:08:00
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167. [FEEDBACK] Heavy Suit's - in Feedback/Requests [original thread]
Um what about this we know that shield extenders don't decrease speed and armor extenders do. So what if we allowed the decreased armor speed on all classes but the heavy so he would still move his normal speed but be able to take alot more hits. ...
- by Raze galder - at 2012.10.27 20:24:00
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168. Ambush Isn't Really An Ambush (and it's spawning tends to screw you) - in Feedback/Requests [original thread]
Herpn Derpidus wrote: STB Vermaak Doe wrote: Maybe a real ambush mode could function like the old skirmish, attacking and defending a single MCC yes, i love this idea, because the old skirmish kind of feels like your just ambushing them w...
- by Raze galder - at 2012.10.26 20:46:00
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169. new equipment ideas - in Feedback/Requests [original thread]
Don't we have modules that reduce profile also or was i looking at something else
- by Raze galder - at 2012.10.26 16:48:00
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170. the assault rifles firing mode ? - in General Discussions [original thread]
Taladon Taigon wrote: DPB to Rate of fire. This is what this shame should be balancing off by. Battlefield 3 does this and it has probably the most balanced guns of any FPS. Basicly...the higher the damage..the slower the rate of fire. The fa...
- by Raze galder - at 2012.10.26 16:46:00
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171. T3 dropsuits - in Feedback/Requests [original thread]
The way u made them out to me it looks like something akin to a berserker so i say allow innate virus in the suits causing them to lose a small amount of hp every couple of seconds allowing them to have alot of power and hp but not be left alone f...
- by Raze galder - at 2012.10.26 16:22:00
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172. [Idea] A Nova Knife Inspired Idea - in Feedback/Requests [original thread]
I like this idea you could dedicate a small group to it allowing them to attack critical point going in getting what then need and getting out. If you employed the shimmer that kilzone scouts have while moving it would not be over powered And if ...
- by Raze galder - at 2012.10.26 16:12:00
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173. new equipment ideas - in Feedback/Requests [original thread]
We already have skills the reduce profile signature. The mortar seems like a good idea but it is pretty much a stationary mass driver with more damage and a higher arc. We already have mines in the game. Sentry turrets might work but all the t...
- by Raze galder - at 2012.10.26 15:39:00
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174. Suguestion: The MTAC - in Feedback/Requests [original thread]
Let us see what CCP comes up with first. They said they plan for next year so i say ride it out until then.
- by Raze galder - at 2012.10.25 14:06:00
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175. T3 dropsuits - in Feedback/Requests [original thread]
This seems like a terrible idea so once we deploy in it we can't change to another fit if the situation requires it and i really don't think people would be keen on losing SP if they die. I am all for a higher level then proto but keep the same ...
- by Raze galder - at 2012.10.25 13:58:00
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176. Flame thrower or Arc Cannon - in Feedback/Requests [original thread]
there has to be some form of these weapons in the future just a thought.
- by Raze galder - at 2012.10.25 00:15:00
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177. Feedback: Remote control Drones - in Feedback/Requests [original thread]
WHz DS9899 wrote: Matobar wrote: I am in support of this idea. As has already been pointed out in this thread, Killzone 3 is a perfect example of how to do AI drones well. An alternative could be the MAV from Battlefield 3, which could be re...
- by Raze galder - at 2012.10.25 00:13:00
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178. Why play against a 50-0 K/D ratio? - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Necrodermis wrote: IPA Maximus wrote: In match today I had an opponent go 50-0 using the "Gensnes Missile Launcher" the whole time. The top two players were him at 50/0 (3230 WP) and his corp member at 0/0 (1935 ...
- by Raze galder - at 2012.10.25 00:08:00
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179. Why play against a 50-0 K/D ratio? - in Feedback/Requests [original thread]
Free Healing wrote: I feel like the game would benefit from a true Anti Vehicle Dropsuit. Right now nobody runs a "True" anti vehicle Dropsuit because the sidearms alone don't make them very capable against infantry or snipers. I think it wou...
- by Raze galder - at 2012.10.24 21:56:00
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180. SPAWN fail.. we need better spawn system.. this is ridiculous - in Feedback/Requests [original thread]
Starhawk did a drop in system were u would spawn flying down to the battle field but only in your teams green areas sure u could land on stuff but then u would be stuck up there unless u wanted to jump down and take damage or die. A remedy to that...
- by Raze galder - at 2012.10.24 18:42:00
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