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181. ARs need a rebalance - in Feedback/Requests [original thread]
If that is the case then put some kick back in them. If u want to allow minimal kick but only with max AR skill i am fine with that but no kick off the bat does not work.
- by Raze galder - at 2012.10.24 16:56:00
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182. Dropships Stronger! - in Feedback/Requests [original thread]
156,000 sounds like a militia drop ship so if that is the case then it is nothing more then fodder for swarms and forge guns
- by Raze galder - at 2012.10.24 16:51:00
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183. ARs need a rebalance - in Feedback/Requests [original thread]
Using a militia AR and hitting a point consistently with very little veering of a bullet is bad. I do not know if the other rifles are like this cause im not focusing on them this build. But when a weapon can out damage and out range other weapons...
- by Raze galder - at 2012.10.24 16:48:00
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184. Feedback: Remote control Drones - in Feedback/Requests [original thread]
WHz DS9899 wrote: Brush Master wrote: I like the idea of drones as long as they are limited and can't be spammed for easy kills. I think AI drones aka passive drones that follow you are would be fine as stat boosters, like faster shield re...
- by Raze galder - at 2012.10.24 01:44:00
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185. alternative revive methods - in Feedback/Requests [original thread]
Herpn Derpidus wrote: Raze galder wrote: If the revive pack was a one shot use i could see it being useful. Maybe 3 shots at the most with skills but would need a cool down to not allow abuse. As for the drone idea i shall repost what could...
- by Raze galder - at 2012.10.23 17:25:00
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186. [FEEDBACK]Heavy suit balancing, specifically the advanced suit. - in Feedback/Requests [original thread]
I think that as u level through the suits u should atleast get some in hp value increase even if its a minimal maybe a 5% to the one below it to make them more apealing who wants to play proto when u have the same base hp and shield as a militia a...
- by Raze galder - at 2012.10.23 17:17:00
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187. Switching characters without resetting the game - in Feedback/Requests [original thread]
There have been a couple threads about this so i think the devs have taken notice and are working on something.
- by Raze galder - at 2012.10.23 17:03:00
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188. alternative revive methods - in Feedback/Requests [original thread]
If the revive pack was a one shot use i could see it being useful. Maybe 3 shots at the most with skills but would need a cool down to not allow abuse. As for the drone idea i shall repost what could become a great asset to teams and a corp ( I...
- by Raze galder - at 2012.10.23 16:47:00
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189. Feedback: Remote control Drones - in Feedback/Requests [original thread]
If they do allow drones i think its a good idea as long as it does not get out of hand and they allow fittings like they do with the drop suits can we get racial variety and for them to have there own pg and cpu increasing as it goes up the ranks ...
- by Raze galder - at 2012.10.23 12:48:00
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190. Feedback: Remote control Drones - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Raze galder wrote: If we simply have to do drones i suggest we go the route similar to the Tactician's drone from killzone 3 all it did was hover in the air and provide support fire as it moved about. But was fairly ea...
- by Raze galder - at 2012.10.23 00:57:00
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191. RIDING SHOTGUN - in Feedback/Requests [original thread]
I never understood why they did not allow the passengers of the lav and dropships to do stuff. Either someone is driving or flying or they are shooting and the rest are the guys along for the ride allow them to help out by shooting with an assault...
- by Raze galder - at 2012.10.22 14:14:00
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192. [Feedback] vehicle ideas - in Feedback/Requests [original thread]
I will say i do like the bike idea as we could use it to get to an objective fast or pick up someone under fire. As for everything else we already have or will have them. Your fast attack ships are jets coming next year and your personal carrier i...
- by Raze galder - at 2012.10.22 14:02:00
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193. Feedback: Remote control Drones - in Feedback/Requests [original thread]
If we simply have to do drones i suggest we go the route similar to the Tactician's drone from killzone 3 all it did was hover in the air and provide support fire as it moved about.But was fairly easy to take out as long as you were not foolish an...
- by Raze galder - at 2012.10.22 13:15:00
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194. Repair gun should be a sidearm - in Feedback/Requests [original thread]
I think the repair gun should also be the revival tool. But that may be OP if your able to revive someone from 5 feet away and heal them at the same time.
- by Raze galder - at 2012.10.21 13:23:00
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195. why would you remove the swarm launcher dumb fire? - in Feedback/Requests [original thread]
I am surprised they did not allow it to be like a Rpg if u tapped R1 it would fire 1 missile. And if u held it down it would still lock on to vehicles and do what it currently does now that way u could at least defend yourself against infantry and...
- by Raze galder - at 2012.10.21 13:20:00
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196. to those who think ccp charge too much.... - in General Discussions [original thread]
Vanguard i commend u on your hospitality.
- by Raze galder - at 2012.10.13 14:09:00
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197. Skill boosting cheats - in General Discussions [original thread]
Khortez D wrote: only problem with doing it out of the red zone is, i can easily see someone just getting out of it slightly just enough, and then doing it Then add in that once your foot leaves the red zone line u can't go back in or the t...
- by Raze galder - at 2012.10.04 02:14:00
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198. Skill boosting cheats - in General Discussions [original thread]
Just make it so you get no points for healing while in the red zone. That should effectively stop the redline boosters and the warriors group forcing them to play to work towards OB strikes and there SP without breaking logi healers
- by Raze galder - at 2012.10.04 02:05:00
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199. The dropsuit issue - in Feedback/Requests [original thread]
I don't know if im right or not but i think its cause people complained about proto suits having alot of health so that could be why.
- by Raze galder - at 2012.10.04 01:53:00
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200. [Suggestion] I can fix the SP/WP Farming. - in Feedback/Requests [original thread]
Skihids wrote: Raze galder wrote: You could make it so that if u don't move from red line within a certain amount of time u die. Or don't allow vehicle spawn in red line. So I have to call in my dropship under fire because some kittens ar...
- by Raze galder - at 2012.10.04 01:48:00
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