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261. Respecs are STUPID - in General Discussions [original thread]
Dear John, An insult is something like telling "if you guys want to go all nerd rage". ASKING something like "Are you a girl?" is just a question...you could have easily told me that you are not. I'm sorry I hurt your feelings, but feel free to...
- by RKKR - at 2014.01.09 18:14:00
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262. Respecs are STUPID - in General Discussions [original thread]
How are we supposed to discuss anything if you're ignoring other arguments that partial respecs are as stupid as no respecs?
- by RKKR - at 2014.01.09 09:09:00
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263. Why Sisi Speculation is Stupid - in General Discussions [original thread]
Hey at least we can warn to stay away from stupid ideas.
- by RKKR - at 2014.01.08 19:06:00
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264. Respecs are STUPID - in General Discussions [original thread]
John Demonsbane wrote: you're no fun Who says I have to be fun? Quote: core skills, who doesn't need those? People that want to go the vehicle route, as I already stated. Quote: whatever Are you a girl? Quote: if you guys wa...
- by RKKR - at 2014.01.08 18:34:00
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265. Respecs are STUPID - in General Discussions [original thread]
John Demonsbane wrote: RKKR wrote: CCP changing their game goes against your claim of "they [respecs] are contrary to the core tenet that your decisions matter". Who's stupid now? I dunno, people who don't read the whole post? (That's ...
- by RKKR - at 2014.01.08 17:00:00
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266. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Aqil Aegivan wrote: jerrmy12 kahoalii wrote: Knight Soiaire wrote: jackbubu wrote: just gonna leave this here Quote: Scout Suit Bonus: +10% bonus to PG/CPU cost of cloak field per level. Amarr Scout Bonus: 5% reduction to cloak fi...
- by RKKR - at 2014.01.08 16:41:00
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267. Respecs are STUPID - in General Discussions [original thread]
CCP changing their game goes against your claim of "they [respecs] are contrary to the core tenet that your decisions matter". Who's stupid now?
- by RKKR - at 2014.01.08 15:31:00
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268. SiSi "leaks" - the CPM's perspective - in General Discussions [original thread]
CCP could learn a thing or two from your communication.
- by RKKR - at 2014.01.08 10:00:00
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269. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Izlare Lenix wrote: I still believe they will reduce all logi suits pg/cpu. This will make it harder to use logis as logi slayers. And with the new bonus to reduce equipment pg/cpu usage I am even more convinced that this will happen. I b...
- by RKKR - at 2014.01.07 12:50:00
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270. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Beren Hurin wrote: Zaria Min Deir wrote: Racial Logi bonuses: FAIL HARDER, CCP, PLEASE. Thanks for removing the thing that made me spec into the Minlogi in the first place, sweet, well played. And yes, you said the bonuses were temporary, b...
- by RKKR - at 2014.01.07 12:40:00
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271. Best solo battle... - in General Discussions [original thread]
Mregomies wrote: This one as a logibro... 5635WP and didn't shoot a bullet. 10 kills from orbitals(2). Now tell me about your best... EDIT: My best killstreak is 30+/0 with Thale's (ofcourse :D) I really like those logo-games. Sadly you w...
- by RKKR - at 2014.01.07 12:37:00
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272. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Tech De Ra wrote: LT SHANKS wrote: If these changes are to go through, I'd demand a respec. In Skirmish games, I use the mobility and hacking bonus of my MinLogi to help my teams secure and keep objectives. Now, it seems as if CCP wants to ...
- by RKKR - at 2014.01.07 12:32:00
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273. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Tech De Ra wrote: Broonfondle Majikthies wrote: BL4CKST4R wrote: Noooooooooo look at that crappy Minmatar logistics bonus!!! Agreed What is the point of being a light, fast logi if we have to sit still behind a heavy and get shot at all...
- by RKKR - at 2014.01.07 12:20:00
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274. adios - in General Discussions [original thread]
There is actually a lot of info we don't have yet...but I know how you're feeling.
- by RKKR - at 2014.01.07 12:11:00
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275. To CCP Remnant - Concerning Future Equipment Changes - in General Discussions [original thread]
Aeon Amadi wrote: RKKR wrote: Yeah because the current mechanics on how equipment and support works don't contribute to the problems you wrote down in your first post...I guess we can't discuss that and stick to same old crappy system . ...
- by RKKR - at 2014.01.07 12:08:00
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276. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Denak Kalamari wrote: Let me link you this. These stats are hardly final, and are subject to change. More reason to complain so we won't see ****** stuff I guess? It's not like CCP acts like "Hey let's do a 3-hour meeting to make up some...
- by RKKR - at 2014.01.07 11:53:00
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277. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Well I guess I have to delete all my current logi suits. and Scanners already scan longer than people can respawn (hence the scan spam you see all the time). Scanners already 'recharge' faster than your scan visibility time. Scanners already t...
- by RKKR - at 2014.01.07 11:42:00
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278. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
edit: nevermind, just saw your edit.
- by RKKR - at 2014.01.07 10:47:00
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279. To CCP Remnant - Concerning Future Equipment Changes - in General Discussions [original thread]
Yeah because the current mechanics on how equipment and support works don't contribute to the problems you wrote down in your first post...I guess we can't discuss that and stick to same old crappy system .
- by RKKR - at 2014.01.07 10:30:00
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280. To CCP Remnant - Concerning Future Equipment Changes - in General Discussions [original thread]
What do you think about the triage and ammo types? Maybe change the skill that for each level you can maintain 1 hive, this will have a maximum of 5 hives active at all times. That's like 3 gauged and 2 triages, that's all I need for my team (sp...
- by RKKR - at 2014.01.06 22:07:00
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