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101. Burst AR vs. Other - in General Discussions [original thread]
My question is why did CCP go with a 7-shot burst instead of a 3-shot burst
- by RHYTHMIK Designs - at 2012.09.17 12:51:00
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102. Burst AR vs. Other - in General Discussions [original thread]
Will try one soon, and get back to you with my results.
- by RHYTHMIK Designs - at 2012.09.14 22:42:00
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103. Dust controller sensitivity - 0 is the new 100. - in General Discussions [original thread]
I've been saying this for a minute now
- by RHYTHMIK Designs - at 2012.09.14 22:32:00
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104. Will we have to buy our clones in the released version. - in General Discussions [original thread]
Jin Robot wrote: Good question. You should have used the topic to give some hint as to what your question was. Someone might know the answer and not click on your vague topic. You're right, I've changed the topic name.
- by RHYTHMIK Designs - at 2012.09.12 20:58:00
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105. Will we have to buy our clones in the released version. - in General Discussions [original thread]
Thinking about it I do think we would have to buy our clones as well. We would have Militia clones to always fall back on, but I'm thinking once augmentations are introduced it will be on a clone to clone basis.
- by RHYTHMIK Designs - at 2012.09.12 20:56:00
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106. Will we have to buy our clones in the released version. - in General Discussions [original thread]
When the game is released, won't we also have to buy our clones,unless provided by our corp, in addition to our equipment? I did a search but didn't find anything.
- by RHYTHMIK Designs - at 2012.09.12 20:49:00
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107. A question to the hardcore non-stop players part 2. - in General Discussions [original thread]
7.5 mil
- by RHYTHMIK Designs - at 2012.09.12 17:23:00
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108. How do you switch from single shot to multishot with the Duvall Tacticle assault... - in General Discussions [original thread]
Ok, I just thought it was a multimode gun...got not no problem with hit the fire button repeatedly.
- by RHYTHMIK Designs - at 2012.09.11 22:10:00
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109. How do you switch from single shot to multishot with the Duvall Tacticle assault... - in General Discussions [original thread]
?
- by RHYTHMIK Designs - at 2012.09.11 21:55:00
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110. No lobby, so how do you stick with the decent people? - in General Discussions [original thread]
So if I'm with a squad and we all press go to instant battle at the same time, we'll end up in the same match?
- by RHYTHMIK Designs - at 2012.09.11 00:14:00
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111. Will the MMO gameplay part of this MMOFPS ever show in multiplayer scale of Dust? - in General Discussions [original thread]
Plus what we're playing is what I think would be considered Hisec...just imagine nullsec.
- by RHYTHMIK Designs - at 2012.09.09 20:51:00
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112. Dust is clunky - in General Discussions [original thread]
This is the main reason I use scout (not because of the messed hit detection). With my Dragonfly and x-, y-sensitivity turn to zero I get the turn and aim speed I'm used to in most FPS and TPS. Still needs to be tweaked though.
- by RHYTHMIK Designs - at 2012.09.09 17:52:00
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113. CCP, If you're going to spawn someone in the middle of a fire fight.... - in General Discussions [original thread]
Jimbo Boilstaff wrote: seems to get way worse on the games that are really laggy (i guess unsurprisingly lol) Yes, especially when the game is laggy
- by RHYTHMIK Designs - at 2012.09.09 16:47:00
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114. CCP, If you're going to spawn someone in the middle of a fire fight.... - in General Discussions [original thread]
Let them at least have control of him immediately as he spawns. I've notice that players spawn on the map, the player is not in immediate control of the character. I've been on both sides, killing someone when they spawn but they don't react, and ...
- by RHYTHMIK Designs - at 2012.09.09 16:26:00
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115. Bad swap botton - in General Discussions [original thread]
dent 308 wrote: wat? He's saying there is a delay between when he presses the button to switch weapons and when it actually happens. I've noticed this too, not only w/ that but with throwing grenades some time. I notice it most when I empty ...
- by RHYTHMIK Designs - at 2012.09.07 19:58:00
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116. Camera sensitivity - in General Discussions [original thread]
I'm assuming you're on a DS3. If so, you actually want to turn X- and Y- sensitivity down to zero get quicker turning. Don't ask me why its like this, though.
- by RHYTHMIK Designs - at 2012.09.07 19:50:00
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117. Question about the playstyle of this shooter - in General Discussions [original thread]
YogurtStorm wrote: I actually have trouble spotting the actual players because the arrows are so bright and present. This....I thought I was the only one who thought this. I think they need to move the players name higher if they're going ...
- by RHYTHMIK Designs - at 2012.09.06 17:51:00
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118. Weapons and Equipment Crafting - in General Discussions [original thread]
I understand all of that, but it would still be nice if it could be done. Ijs. The crafting is what interests me the most, the money (if it were true) but just be a nice extra.
- by RHYTHMIK Designs - at 2012.08.31 14:47:00
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119. Weapons and Equipment Crafting - in General Discussions [original thread]
Yeah, it could be that the interviewer is misinterpreting what is being said, but at the same time it could really mean we could sell our creations for real money. Doesn't (or didn't) Valve do something similar with TF2? And if we can do such, I w...
- by RHYTHMIK Designs - at 2012.08.31 13:45:00
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120. Weapons and Equipment Crafting - in General Discussions [original thread]
I was actually editing the post when the first reply was posted. So I just edited it again to include everything.. But did you check the link? Edit: lol nvm, I see your edit
- by RHYTHMIK Designs - at 2012.08.31 13:37:00
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