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21. CCP prejudice - in General Discussions [original thread]
Quit QQ
- by RHYTHMIK Designs - at 2013.03.18 22:37:00
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22. Dust and TED: Cloaking - in General Discussions [original thread]
Scouts suits are already made for cloaking, read the suit description, I"m assuming it will take a module to activate it though.
- by RHYTHMIK Designs - at 2013.03.08 13:55:00
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23. Black Eagle Scout? - in General Discussions [original thread]
If this is like the Quafe event, then the suit will be a proto suit.
- by RHYTHMIK Designs - at 2013.03.07 03:08:00
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24. Where have all the Great Scouts gone? - in General Discussions [original thread]
Scout was my main suit early on but the strafe nerf killed it for me. I just started playing scout again and it seems they may have sped the strafe back up but still not back to the speed of before. I want to start back putting SP into scout again...
- by RHYTHMIK Designs - at 2013.03.05 23:19:00
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25. In EVE, are there any ships that have inherent abilities but can only be activat... - in General Discussions [original thread]
Iron Wolf Saber wrote: scout suits have built in sensor obsurfication. IE Sensor cloaking As for types of cloaking I would rather much have sensor stelath over visual sealth. I get what you're saying and I'm are of that, but the scout sui...
- by RHYTHMIK Designs - at 2013.03.05 20:18:00
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26. In EVE, are there any ships that have inherent abilities but can only be activat... - in General Discussions [original thread]
Garrett Blacknova wrote: Or any suit can equip a cloak, but only Scouts can sprint while cloaked, and Scout suits get massive CPU/PG cost reductions for equipping a cloak module. If, for example, a cloak module would normally require 50CPU and...
- by RHYTHMIK Designs - at 2013.03.05 12:40:00
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27. In EVE, are there any ships that have inherent abilities but can only be activat... - in General Discussions [original thread]
Juan Mortime wrote: Black ops, covert ops ships are main ones who's primary roles are governed by a module. only a cov ops ship can fit a covert ops cloak that allows you to warp while cloacked and only teh black ops ships can fit the jump port...
- by RHYTHMIK Designs - at 2013.03.05 12:12:00
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28. In EVE, are there any ships that have inherent abilities but can only be activat... - in General Discussions [original thread]
Syther Shadows wrote: well there are some things like spec-op ships can only get there bonus with a stealth field but in theory ANY ship can use the stealth field so long as they have enough cpu and power grid to fit it there is ~ the T3 ...
- by RHYTHMIK Designs - at 2013.03.05 01:54:00
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29. In EVE, are there any ships that have inherent abilities but can only be activat... - in General Discussions [original thread]
Thrawn01 Aldeland wrote: not abilities that are activated by modules, but rather inherent bonuses to the affect of modules. Ok. I'm was just wondering because I don't think I'm the only who thought that optical camo would be a module. B...
- by RHYTHMIK Designs - at 2013.03.05 01:53:00
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30. i want to see jovian suits, and vehicles - in General Discussions [original thread]
Zekain Kade wrote: An extremely rare fit requires lv 5 on all other racial suits of the same class type. Gimmy my jova! You haven't heard? Once you max out all the current dropsuit skills, you'll unlock the Jovian dropsuits and dropsuit s...
- by RHYTHMIK Designs - at 2013.03.05 01:45:00
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31. In EVE, are there any ships that have inherent abilities but can only be activat... - in General Discussions [original thread]
I ask this because of the Scout suit description and its hint at optical camo.
- by RHYTHMIK Designs - at 2013.03.05 01:37:00
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32. Are Omega active boosters really worth that much AUR? Let's take a look..... - in General Discussions [original thread]
Someone from CCP need to clarify this.
- by RHYTHMIK Designs - at 2013.03.04 20:40:00
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33. Regarding the Active Omega-Booster - in General Discussions [original thread]
Reav Hannari wrote: RHYTHMIK Designs wrote: Nah, it says x0.5 CCP needs to hire an editor. They spread so much confusion and misinformation in their announcements and item descriptions. Very true
- by RHYTHMIK Designs - at 2013.03.04 15:44:00
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34. Regarding the Active Omega-Booster - in General Discussions [original thread]
Reav Hannari wrote: RHYTHMIK Designs wrote: Reav Hannari wrote: RHYTHMIK Designs wrote: I too want to know the math behind the Omega Booster. Guess we'll find out tomorrow. Instead of 50% bonus to cap and rate of gain it's 100%? Wh...
- by RHYTHMIK Designs - at 2013.03.04 15:13:00
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35. Regarding the Active Omega-Booster - in General Discussions [original thread]
Reav Hannari wrote: RHYTHMIK Designs wrote: I too want to know the math behind the Omega Booster. Guess we'll find out tomorrow. Instead of 50% bonus to cap and rate of gain it's 100%? Where is the math difficulty? The math is not di...
- by RHYTHMIK Designs - at 2013.03.04 15:07:00
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36. Regarding the Active Omega-Booster - in General Discussions [original thread]
I too want to know the math behind the Omega Booster. Guess we'll find out tomorrow.
- by RHYTHMIK Designs - at 2013.03.04 14:53:00
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37. Is it me or are Gek 30 Assualt rifles unfair against a heavy? :/ - in General Discussions [original thread]
Scalesdini wrote: If there's a GEK tearing through a heavy, good chance there are 3+ damage mods on it. Ugh...no.
- by RHYTHMIK Designs - at 2013.03.03 06:10:00
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38. Shield Extenders + Drawback - in General Discussions [original thread]
Armor Plates + Kinetic Catalyzer.....that is all :-) Edit: At least for sprinting. That's why CCP should make catalyzer increase not just sprinting but base movement speed as well.
- by RHYTHMIK Designs - at 2013.03.02 21:11:00
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39. In-game escalating bounty system; different from bounty decs EVE side. - in General Discussions [original thread]
Would this be for both high sec and low/null sec?
- by RHYTHMIK Designs - at 2013.03.02 21:03:00
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40. Negative Feedback strikes IGN is about to be pub stomped - in General Discussions [original thread]
Watching the stream...CCP please improve the aiming algorithms for the dual shock 3. My man is hella struggling, but that something I've been meaning to say for a while.
- by RHYTHMIK Designs - at 2013.02.27 20:54:00
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