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101. Suicide LAV - in General Discussions [original thread]
Raeb Mond wrote: BOOM! WTF! I got tagged by a suicide LAV today, talk about a surprise! I spent the rest of the match frantically scanning everything for that sneaky bastard. That is really an effective tactic against tanks, really made the m...
- by RED FARM - at 2013.12.13 03:06:00
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102. PS3 Freezes - in Technical Support/Bugs [original thread]
Probably overheating... Put a blow dryer into the back vents of the ps3 and blow all the dust out.
- by RED FARM - at 2013.12.13 01:01:00
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103. [issue] "You are not permitted to create channel". - in Technical Support/Bugs [original thread]
Multiple other ways to fix. suggest removing ps prefs and reinstall.
- by RED FARM - at 2013.12.13 00:59:00
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104. What do you want from future UPDATES? - in General Discussions [original thread]
-The ability to customize my weapon ala Black Ops or something close. -Grapple hooks.
- by RED FARM - at 2013.12.13 00:57:00
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105. Connection Issues - in Technical Support/Bugs [original thread]
Not happening here on the America server. For freezes I would suggest getting a blow dryer on high and sticking it the back of you PS3 vents and a massive cloud of dust ( no pun intended ) will come out......just in case the freezes are caused by ...
- by RED FARM - at 2013.12.13 00:27:00
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106. [FEEDBACK] [Video] Friendly Fire TK griefing - in Feedback/Requests [original thread]
Mako LandSharkX wrote: I enjoy the threat of friendly fire and appreciate the intention of allowing TK's to be a part of the game. I do take issue when my character becomes caught in a helpless chain of deaths and revivals until the person TK'i...
- by RED FARM - at 2013.12.13 00:23:00
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107. ISK Prices for Vehicles - in General Discussions [original thread]
based on how god-like they are now they should run 1M+ and be unrecallable
- by RED FARM - at 2013.12.12 03:52:00
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108. Good reasons to stay in a loseing FW match - in General Discussions [original thread]
I know I will sound like an ass, butt loseing is spelled losing.
- by RED FARM - at 2013.12.12 03:22:00
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109. [REQUEST] IMPORTANT: Reworking the in-game comms to be more like MAG - in Feedback/Requests [original thread]
MAG had proximity comms where you could hear close enemies talking. It was great.
- by RED FARM - at 2013.12.12 03:19:00
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110. Bug- Tank speed - in Technical Support/Bugs [original thread]
wonder if increased tank speed when like 5 tanks are deployed is causing lag issues for everyone in general on certain maps?
- by RED FARM - at 2013.12.12 02:29:00
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111. High pitched whine after match - in Technical Support/Bugs [original thread]
Basically, the sound that is made when the kills/death green/red dial comes up at the end of a match... The death tone stays on until next round.
- by RED FARM - at 2013.12.12 01:53:00
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112. My 1.7 Review - in General Discussions [original thread]
Ok, community here it is. 1. HAVS - beyond powerful. Tanks can literally jump and fly thru the air. I got my radar gun out and clocked one going 372 MPH. Now if two tanks work in unison on a smaller non-city object they can circle they can decima...
- by RED FARM - at 2013.12.11 18:47:00
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113. Congratz CCP game is even more ez mode.. - in General Discussions [original thread]
Kira Takizawa wrote: RED FARM wrote: Kira Takizawa wrote: 19-7 with a RR.... please stop catering to people with no skill... On paper the new weapons are slightly less lethal than an AR. The first 5 seconds in DPS are the most crucial...
- by RED FARM - at 2013.12.10 18:42:00
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114. Congratz CCP game is even more ez mode.. - in General Discussions [original thread]
Kira Takizawa wrote: 19-7 with a RR.... please stop catering to people with no skill... On paper the new weapons are slightly less lethal than an AR. The first 5 seconds in DPS are the most crucial and they are about the same. An AR can emp...
- by RED FARM - at 2013.12.10 18:27:00
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115. Proof Scrambler Pistols are OP - in General Discussions [original thread]
props for the screenshots.
- by RED FARM - at 2013.12.08 19:41:00
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116. Let's talk dust: Scrambler rifles. - in General Discussions [original thread]
This is in regards to semi auto: Horribly inaccurate while firing fast. Bullets spread about 2 body widths. Got to click every shot which is a pain. Cannot get off more than 18 rounds or so before overheat which gives you damage and you are def...
- by RED FARM - at 2013.12.08 19:25:00
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117. 56 scotty errors - in General Discussions [original thread]
I have noticed while in a squad that if I am in a skill tree or drop suit edit screen they seem to happen more often. I rarely get them solo.
- by RED FARM - at 2013.12.07 23:59:00
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118. No more tank recall in 1.7 .. - in General Discussions [original thread]
THUNDERGROOVE wrote: Anyone who tanks in FW after 1.7 is either mildly stupid or has too much ISK to blow. so, let us see how this plays out? -you call in tank -tank is locked for 5-15 seconds -player x grenades and shoots and kills you the...
- by RED FARM - at 2013.12.07 23:32:00
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119. 12/7 [ Never Forget ] 9/11 - in General Discussions [original thread]
Also, why the hell is 9/11 even in the title? What the hell?[/quote] Garbage thread is garbage.[/quote] The fact people honestly mentioned what happened on 12/7 was the reasoning. Both dates should not be forgotten. I never need a newspaper t...
- by RED FARM - at 2013.12.07 21:57:00
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120. ISK gifting thread - in General Discussions [original thread]
Oh lordy.... please donate to me. My previous corp raised the tax to 10% and drained my reserves from 9M ISK to under 1M in 3 weeks. I am just now starting to recoup and Ambush is getting old.... Any help greatly appreciated. See ya' on the batt...
- by RED FARM - at 2013.12.07 21:35:00
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