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61. A 70k ISK tank should be as effective as a 70k ISK suit - in General Discussions [original thread]
I guess I am the only one that thinks tanks are sort of not so bad. The problem is not HAVs. It is blueberries on foot trying to attack them and dying. Scouts trying to cross the road right in front of them etc. BBs poking out from cover ..."I w...
- by RED FARM - at 2013.12.22 19:15:00
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62. Fix sprinting bug - in Technical Support/Bugs [original thread]
Smooth Assassin wrote: Everytime i sprint after a shot really fast i go way slow. I noticed this yesterday while using a SCR. I would shoot then immediately try to sprint to cover or after the, etc. and have to swap weapons a couple of times...
- by RED FARM - at 2013.12.22 00:27:00
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63. Mics not working? - in General Discussions [original thread]
Aaronjin wrote: i've tried hooking up my ps headset up to dust and it isnt working. at the sound menu, i made adjustments and i can hear myself on the ps setup screen, voice changer works and everything. i connect to dust and it seems it dont r...
- by RED FARM - at 2013.12.21 21:22:00
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64. CreoDron Proximity Active Scanner? question... - in Rookie Training Grounds [original thread]
Artificer Ghost wrote: Maybe. Tell you what, when I get back from my vacation, I'll be skilling into MANY things. This is my list: -Boundless CBR -Boundless Assault Mass Driver -Commando A/1-Series If I still have SP left after that, I'll put ...
- by RED FARM - at 2013.12.21 21:11:00
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65. CreoDron Proximity Active Scanner? question... - in Rookie Training Grounds [original thread]
Artificer Ghost wrote: PROXIMITY Active Scanner... Reading the desciption won't tell you that, and the statistics leave out special effects (Nothing in Railgun stats tells you that it does extra damage to vehicles, for example, this might have ...
- by RED FARM - at 2013.12.21 20:59:00
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66. CreoDron Proximity Active Scanner? question... - in Rookie Training Grounds [original thread]
Smooth Assassin wrote: Read the description or stats, usually tells you something neat. However, I would have to spend like 1M SP to read that. Hence..... My question.
- by RED FARM - at 2013.12.21 20:51:00
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67. CreoDron Proximity Active Scanner? question... - in Rookie Training Grounds [original thread]
Hello, Only this scanner has the term proximity in it? Can anyone explain what if anything it does differently from a normal active scanner? thanks
- by RED FARM - at 2013.12.21 19:29:00
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68. Discussion: Is there an issue with nanohives? - in General Discussions [original thread]
Max I think they could have out at one time is I believe 2 WyriKomis @ 140 armor per cycle.
- by RED FARM - at 2013.12.20 04:27:00
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69. Lower the Basic Heavy proto suit price. - in Feedback/Requests [original thread]
God Hates Lags wrote: The basic heavy suit costs almost as much as twice that of any other proto drop suit. But here's the kicker. The sentinel costs two thirds as much as the basic proto drop suit. Why the price difference? Both the proto comm...
- by RED FARM - at 2013.12.20 02:02:00
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70. [request] a larger scan radius for tanks - in Feedback/Requests [original thread]
knight of 6 wrote: increase the passive scan radius of tanks but lower their precision so they don't pick up dropsuits, only other tanks and installations. these are the main targets for tanks it would make sense that their sensors would be abl...
- by RED FARM - at 2013.12.20 02:00:00
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71. Maybe If You Put Down The AR... - in General Discussions [original thread]
CuuCH Crusher wrote: I see a lot of people complaining about tanks. Yet when I get on the battlefield, I feel like I am the only one trying to take them out with my forge gun. I feel that if more people used/speced into forge guns (or other A...
- by RED FARM - at 2013.12.20 01:58:00
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72. BEST THING TO DO IN 1.8 - in General Discussions [original thread]
Maps. It takes about 200 hours to build an Ambush size map. So, let's see 4 new Skim sized maps please.
- by RED FARM - at 2013.12.19 02:30:00
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73. Lag Issues. - in Feedback/Requests [original thread]
axis alpha wrote: RED FARM wrote: Bumping. This started in 1.7. I have a great FIOS connection with no packet loss etc. However, city battles are off/on unplayable. There are times other more open maps have issues even when far away from cit...
- by RED FARM - at 2013.12.19 01:42:00
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74. Lag Issues. - in Feedback/Requests [original thread]
Bumping. This started in 1.7. I have a great FIOS connection with no packet loss etc. However, city battles are off/on unplayable. There are times other more open maps have issues even when far away from city. So, either all the drop uplinks are c...
- by RED FARM - at 2013.12.18 19:36:00
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75. I'm finally all proto! - in General Discussions [original thread]
Lynn Beck wrote: Just got prof 1 and op V or my combat rifle, so now i have a full proto fit! Assault Mk.0 Boundless CR Six kin Smg Standard locus Compact hive Complex shield extender x3 Complex light damage mod x2 Enhanced shield reg Basic...
- by RED FARM - at 2013.12.18 04:02:00
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76. Bug: Marketplace dropsuits reflect incorrect armor and shield values. - in Technical Support/Bugs [original thread]
Please update. When making a decison to test up a neo suit it would help if values were correct.
- by RED FARM - at 2013.12.18 02:37:00
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77. Need help, advice or just looking for asquad add GOOD ol' B0YS (zero in B0YS... - in Rookie Training Grounds [original thread]
Just launching this channel. Thanks
- by RED FARM - at 2013.12.18 02:32:00
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78. RAGE - in General Discussions [original thread]
It costs about me 70k ISK in a heavy forge suit to be able to have a chance of taking on a tank. So, plan on losing 200k a matchin a AV setup. This setup will wreck flyers. Two forgers like this can keep tanks away.
- by RED FARM - at 2013.12.18 02:27:00
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79. Kicked because teammate committing suicide on mines. - in Feedback/Requests [original thread]
Alan Fly wrote: In factional warfare I was kicked for friendly fire because teammate kept finding my proximity mines and killing themselves. Can this please be fixed. Don't like being punished for other foolishness. Do not use grenades, mine...
- by RED FARM - at 2013.12.17 03:21:00
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80. Announcement:Announcing 12 Days of DUST! [December 25th GÇô January 5th] - in Announcement and Events [original thread]
It would be cool if the ccp peeps had a red and white drop suit with a big ol samra hat.
- by RED FARM - at 2013.12.17 03:11:00
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