Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 |
1321. Purify - A Scrambler Rifle Guide - in Rookie Training Grounds [original thread]
Arkena Wyrnspire wrote: Basic use of the scrambler rifle As an accurate weapon dealing high damage per shot with a mechanic that limits how much you can shoot, you need to control your firing. A scrambler rifle without any special bonuses...
- by Quil Evrything - at 2013.11.01 00:18:00
|
1322. Purify - A Scrambler Rifle Guide - in Rookie Training Grounds [original thread]
Stefan Stahl wrote: Dust is my first console FPS and it took a massive learning curve to getting used to the SCR. Even with the aim assist this is not easy at all for someone who thinks sticks are a horrible interface for aiming. Try the pl...
- by Quil Evrything - at 2013.11.01 00:15:00
|
1323. Swarm Launcher (AV) Guide - in Rookie Training Grounds [original thread]
Fox Gaden wrote: Proposed (but not final) changes to the Swarm Launcher for 1.7 (maybe): - Reduced swarm launcher damage (330 -> 220) - Reduced Swarm Launcher lock-on range from 400m to 175m With the range nerf the Swarm Launcher will no l...
- by Quil Evrything - at 2013.11.01 00:06:00
|
1324. Ten Free Tips on Scout Shotgunning - in Rookie Training Grounds [original thread]
IgniteableAura wrote: 11. Misdirection - Have a buddy as scouts work best in pairs/groups "Do you HAVE... your Scout Buddy? !!"
- by Quil Evrything - at 2013.10.31 23:50:00
|
1325. Gernade resupply should be removed completely - in General Discussions [original thread]
Vin Vicious wrote: Flanking and ANY sort of tactic in this game is completely out the window with the introduction of god mode scanners Not only do you know where the whole entire team is at AND going, you get too see them for the next 16 to 2...
- by Quil Evrything - at 2013.10.31 23:46:00
|
1326. Gernade resupply should be removed completely - in General Discussions [original thread]
John ShepardIII wrote: I understand when people throw Grenades whenever people are clustered, but what I really hate is when I turn a corner and see the guy run away and start cooking his grenade. He doesn't even try to shoot me. .... And, ...
- by Quil Evrything - at 2013.10.31 23:43:00
|
1327. If i were to take proto galante scout... - in General Discussions [original thread]
ThePrinceOfNigeria wrote: Go Minmatar Logi and fit yourself like a Scout but with a Duvolle. You will operate as a better "Scout" than an actual Scout suit. (sarcasm)Because, y'know, scouts cant fit a Duvolle (/sarcasm)
- by Quil Evrything - at 2013.10.31 23:30:00
|
1328. Announcement:Announcement: Elite Pack and Veteran Pack are being retired - in Announcement and Events [original thread]
This all seems to be an effort to morph DUST from a "free to play" game, into a sneaky 'voluntary' pay-money-every-month game. Only problem is.. one of the main reasons I play DUST, is that it is FREE TO PLAY. (even though i have at this point bo...
- by Quil Evrything - at 2013.10.31 23:12:00
|
1329. Announcement:Announcement: Elite Pack and Veteran Pack are being retired - in Announcement and Events [original thread]
Nirwanda Vaughns wrote: People have BPOs for one reason, its a free/cheap suit for when they're broke from using proto in PC or FW well, you're HALF right. I have them so I can save money to play with (nice) vehicles. They mean that I get ...
- by Quil Evrything - at 2013.10.31 23:05:00
|
1330. Scout Registry / Killboard - in General Discussions [original thread]
Cass Caul wrote: You should elect Appia, ... And you'd probably get to see what she looks like then... Rule 30
- by Quil Evrything - at 2013.10.31 21:03:00
|
1331. Scout Registry / Killboard - in General Discussions [original thread]
Ruthless Lee wrote: Man, I will be at Scout 4 this weekend, and I can't wait. I've been getting WRECKED by active scanners for the past week... muah-hahahaha... (I run scanners all the time now) well, you could choose to just run stealt...
- by Quil Evrything - at 2013.10.31 16:51:00
|
1332. Scout Registry / Killboard - in General Discussions [original thread]
Some scout/scout wrestling this evening.. I encountered a 'scout', or at least, someone who kinda looked scout-ish, who isnt on "The List": boba fet? ran into him going into the underground supply depot in "that city". caught me off guard with ...
- by Quil Evrything - at 2013.10.31 05:31:00
|
1333. Scout Registry / Killboard - in General Discussions [original thread]
Wooo! i finally mustered enough patience to get scout *4*, damp 3! Which means I can finally go with just ONE damper, for my stealth fits, and put some armor in the 2nd one!!! ... OOoooooo... I just reduced myself down from 10 different fits, to ...
- by Quil Evrything - at 2013.10.30 19:14:00
|
1334. Scout Registry / Killboard - in General Discussions [original thread]
Gaahh.. my post got messed up. lost all content. would delete it, but... no delete button :(
- by Quil Evrything - at 2013.10.30 18:20:00
|
1335. Sticky:Factional Contract Match Changes - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: You're what's wrong with Dust. It's not for 50 points, it's because the blues can't hold an objective let alone a depot 50 meters away. Why would I let a depot survive that's being used by 3 guys to switch to easy mode swa...
- by Quil Evrything - at 2013.10.30 03:25:00
|
1336. Scout Registry / Killboard - in General Discussions [original thread]
I've found the answer, I think. http://wiki.dust514.info/index.php?title=Stacking_Penalties and also presumably the actual game, applies a function that presumably is supposed to make things easier on the player. If you have modules of differ...
- by Quil Evrything - at 2013.10.30 02:12:00
|
1337. Scout Registry / Killboard - in General Discussions [original thread]
Krom Ganesh wrote: Quil Evrything wrote: Did NOT evade proto with 1xADV, 1xbasic. (i think) I believe this is how it should be calculated 45 * 0.95 * 0.94 * .85 * ( 1 - 0.2 * 0.86 ) = 28.2822 which would make you still vulnerable to p...
- by Quil Evrything - at 2013.10.30 01:58:00
|
1338. Scout Registry / Killboard - in General Discussions [original thread]
I just observed something surprising to me. I was testing scan profiles. test target: minmatar, level 1 scout. 3 in damping. evaded ADV scanner ( 36dB) with 1xADV, 1xbasic module. okay, not surprising. Did NOT evade proto with 1xADV, 1xbasi...
- by Quil Evrything - at 2013.10.30 00:47:00
|
1339. Scout Registry / Killboard - in General Discussions [original thread]
OZAROW wrote: 1150 with pro 5 an 25% on the suit bonus is the max but for some reason they drop people with more HP then that, for charged head shots. knives get a 50% headshot bonus, charged or uncharged.
- by Quil Evrything - at 2013.10.29 21:12:00
|
1340. Scout Registry / Killboard - in General Discussions [original thread]
OZAROW wrote: So anyone know exactly how much HP a heavy can possibly stack at proto? With the new armor buff to heavies that gives them a 150 extra HP at proto level. I wanna know if knives can still ohk that? Mine are pro 4 doing about 1120 ...
- by Quil Evrything - at 2013.10.29 20:24:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 |
First page | Previous page | Next page | Last page |