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1041. bloodbath rewards are in - in General Discussions [original thread]
I finally got the reward weapons. interesting thing: if you have multiplechars on the same account, you get to select which char gets the reward. That can be good or bad. If you did kills with the same type of weapon, on multiple chars.. onlyone ...
- by Quil Evrything - at 2013.12.12 16:28:00
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1042. Scout Registry / Killboard - in General Discussions [original thread]
Django Quik wrote: ... Thing is, I reckon I've gotten my scout to where I want it and can't see anything else worth skilling into with all this passive I've been hoarding. Any ideas would be welcome - here are roughly my current skills: Gal sco...
- by Quil Evrything - at 2013.12.12 16:24:00
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1043. hot fix for FW FF suggestion - in Feedback/Requests [original thread]
I would like to suggest the following hotfix: The check for friendly forgiveness, come BEFORE the 'total damage' check. I got booted today, because of damage to ONE squadmate, as HE chose to jump out of my car, and got run over by it. Well techn...
- by Quil Evrything - at 2013.12.12 06:15:00
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1044. Scout Registry / Killboard - in General Discussions [original thread]
Cyrius Li-Moody wrote: RE's, next to forges, are THE BEST anti-vehicle right now and honestly scouts are probably going the best at killing/trapping them. With the new stickiness... yup, i concurr. I just blew up a madrugar, with my F/45...
- by Quil Evrything - at 2013.12.12 00:05:00
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1045. Everything is Fine with the New HAVs, Except for the Acceleration and Top Speed - in General Discussions [original thread]
Sylwester Dziewiecki wrote: I think they deserve for small cut on acceleration, and they need to be weighted so they can not fly. actually, that doesnt make sense. The more weight, the LONGER they will fly,if they have sufficientmomentum. ...
- by Quil Evrything - at 2013.12.11 21:22:00
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1046. Combat rifle and Rail rifle problems - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Make the RR more precise, tone down the damage slighty, like by 4-5 points. yup, that would make me happy although "obviously" a smaller delta for the assault version :) HYPHY wrote: isn't it suppose to compar...
- by Quil Evrything - at 2013.12.11 17:33:00
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1047. Scout Registry / Killboard - in General Discussions [original thread]
Krom Ganesh wrote: Llast 326 wrote: Part of my problem with the RR is that it may not be what I was hoping it would be. I kinda agree with this. I was expecting a highly accurate, low-kick, fully-automatic gun that dealt insane damage bu...
- by Quil Evrything - at 2013.12.11 17:32:00
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1048. Scout Registry / Killboard - in General Discussions [original thread]
IgniteableAura wrote: I am skilling into CR because of the lower fitting requirements. Its even less than the AR, which is why I skilled into the AR to begin with....darn scout PG/CPU problems. Its icing on the cake because I want to run be ab...
- by Quil Evrything - at 2013.12.11 17:10:00
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1049. good caldari FW channel or corp? - in General Discussions [original thread]
I've stumbled across a few solicitations for gallente and minmatar FW oriented chat channels, and/or corps. But havent seen any for caldari. About the only thing I notice in the corp forum area, is a thread basically saying, "We should really do ...
- by Quil Evrything - at 2013.12.11 07:07:00
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1050. Scouts - in General Discussions [original thread]
Gh0st C0de wrote: Yes, we shotgun scouts are indeed in a league of our own... (...) However, I have to point out that people go out of their way to kill us because they know that in a sustained firefight outside of optimal shotgun range our sq...
- by Quil Evrything - at 2013.12.11 06:53:00
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1051. Combat rifle and Rail rifle problems - in Feedback/Requests [original thread]
Stephen Seneca wrote: While I agree with you somewhat.. there is the RR Op skill that reduces the kick of the weapon which is the real issue.. "kick", in a properly balanced weapon, is purely up/down, surely? (after all, thats why SMG has ...
- by Quil Evrything - at 2013.12.11 06:45:00
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1052. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: Krom Ganesh wrote: Has anyone else noticed that installation scanning seems to be gone now? TEST THAT IMMEDIATELY yeah that definitely needs to be tested.. to see if htereis some kind of lower dB limit to it, ...
- by Quil Evrything - at 2013.12.11 06:40:00
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1053. Scout Registry / Killboard - in General Discussions [original thread]
Scout Registry wrote: At first glance, it appears that they're both effective but they've yet to strike me as OP. I'm reserving judgement until folks hit Proficiency V, Sharpshooter V. IMHO, the aCR runs highest risk of earning EZ Mode title...
- by Quil Evrything - at 2013.12.11 04:30:00
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1054. Combat rifle and Rail rifle problems - in Feedback/Requests [original thread]
The new CR and RR weapons are fun. Only problem is, they're backwards, as far as stability. The Rail Rifle is supposed to be scaled down sniper rifle tech. it's supposed to be super-stable. It has to be, after all, if it's going to be effective a...
- by Quil Evrything - at 2013.12.11 04:25:00
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1055. combat rifle vs submachine gun (CR vs SMG) - in Rookie Training Grounds [original thread]
Artificer Ghost wrote: Quil, I don't have Sharpshooter 5, but I can tell you that Operations 5 dominates at a pretty long range. I've gotten kills so far as 25+ meters before. With an SMG, that's impressive. I know it ccan do stuff at range...
- by Quil Evrything - at 2013.12.11 02:28:00
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1056. FW problems - in Feedback/Requests [original thread]
Crashed my PS3 again. This time it was on trying to load the battle screen. erm... the step after "waiting for deployment" I think? Maybe you guys have just trashed the memory space on the PS3? I have even turned down effects to low, already. ...
- by Quil Evrything - at 2013.12.10 23:47:00
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1057. combat rifle vs submachine gun (CR vs SMG) - in Rookie Training Grounds [original thread]
oh, 'nuther question: on SMG, for example: jdoes having sharpshooter 5, make the tac stats change, as far as the distance for when it starts falling below 100% damage?
- by Quil Evrything - at 2013.12.10 23:33:00
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1058. combat rifle vs submachine gun (CR vs SMG) - in Rookie Training Grounds [original thread]
Some thoughts, and questions, about these two guns. mostly the CR. Disclaimer: I dont like the regular combat rifle. that burst thing, with pathetic damage, is just really annoying to me. Disclaimer2: I havent skilled into SMG heavily myself. I ...
- by Quil Evrything - at 2013.12.10 22:45:00
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1059. Scout Registry / Killboard - in General Discussions [original thread]
This one.... is for Shotty, of course! 5,000 posts, that YOU are responsible for! (It's all your fault. That's my story, and I'm sticking to it )
- by Quil Evrything - at 2013.12.10 21:57:00
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1060. Scout Registry / Killboard - in General Discussions [original thread]
Scout Registry wrote: Option B) Call in LAV, stick REs to front, suicide-bomb enemy armor. * Have to catch tank off-guard in both scenarios, otherwise you'll never -- ever -- get close enough. Do you get credit for the kill this way thoug...
- by Quil Evrything - at 2013.12.10 21:15:00
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