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361. Scout Registry / Killboard - in General Discussions [original thread]
Okay, this is offtopic for scouting.. but definitely on topic for bastardry.. I was feeling a little blue about my attempts to participate in operation commando. Some maps I do well, but most, poorly. Was trying to contemplate how to maximize co...
- by Quil Evrything - at 2014.03.31 17:52:00
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362. Head lights of vehicles - in General Discussions [original thread]
thomas mak wrote: The are useless now other than telling the emery our location What makes you think that isnt their exact intended design purpose?
- by Quil Evrything - at 2014.03.31 17:35:00
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363. Scout Registry / Killboard - in General Discussions [original thread]
Brokerib wrote: Got another couple of shotgun scouts because they ran around a corner after I spotted them and then stood in the open with their cloaks up. Turns out a cloak isn't quite as good a defence as knowing where your enemy is going to...
- by Quil Evrything - at 2014.03.31 17:21:00
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364. ok im 2 seconds from ******* quiting - in General Discussions [original thread]
I'll say this... I dont think caldari sentinel is "horrible", but I did get instakilled today in my caldari sentinel... by a single grenade. What happened to "heavy suits are going to have blast resistance" ??? I got hit by a single M8 packed gr...
- by Quil Evrything - at 2014.03.30 06:08:00
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365. Scout Registry / Killboard - in General Discussions [original thread]
Ninja Troll wrote: Finally seen the cloaked unicorns that Llast mentioned earlier. Seen 2 cloaked Gal Commandos in Ambush last night. I killed both of them with RE. This sounds like fun. I have to burn the SP on adv commando now, so I c...
- by Quil Evrything - at 2014.03.29 17:13:00
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366. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: So, I playing Ambush OMS yesterday and ended up in my first game with Nyain San. (Oh joy) We all spawn in the same building together, and they gun us down mercilessly, I managed to cloak and escape the building and head for the ...
- by Quil Evrything - at 2014.03.29 14:29:00
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367. The worst weapon to die by - in General Discussions [original thread]
deepfried salad gilliam wrote: Louis Domi wrote: Xaviah Reaper wrote: a heavy fist seeing as it has never happened to anybody ever :) I will put some myrofibrills on a heavy suit lol i suggest mimnatar heavy Put some kinetics o...
- by Quil Evrything - at 2014.03.27 23:33:00
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368. Trees 1.9 - in General Discussions [original thread]
EverNub wrote: I'm starting the conversation early this time! TREES!! Why is every planet supposedly barren and dry and uninhabitable? Maybe it has something to do with people throwing grenades and plasma cannons and forge gun shots all ove...
- by Quil Evrything - at 2014.03.27 23:26:00
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369. Dust 514 is Anti-Noob - in General Discussions [original thread]
Interesting ideas from DEZKA, but... DEZKA DIABLO wrote: .... Play academy games and skill into something new every time, send the left over isk to your main guy, delete all characters except the main with the boosters and repeat. This bit...
- by Quil Evrything - at 2014.03.27 23:21:00
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370. Dust 514 is Anti-Noob - in General Discussions [original thread]
Xaviah Reaper wrote: Apply to "Nyain Chan" Corporation, tell them you are new in the application mail. We will do everything we can to help you understand and enjoy this game. bear in mind nyain is mainly japanese, but a lot of us are english ...
- by Quil Evrything - at 2014.03.27 23:16:00
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371. The nerf to madrugar's was unnecessary. - in General Discussions [original thread]
Note to help your (OP's) post: "unnecessary": => you misspelled "inadequate".
- by Quil Evrything - at 2014.03.27 23:09:00
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372. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Ghost Kaisar wrote: I would love to run a Complex Mybo instead of Recharger, but I don't have enough PG. Does know one know how to spell this? Myofibril for those that don't. Bahahaha... McKeanGÇÖs Law: "Any c...
- by Quil Evrything - at 2014.03.27 21:46:00
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373. Scout Registry / Killboard - in General Discussions [original thread]
voidfaction wrote: if scout is only supposed to use 1 armor plate give scout only 1 armor plate slot. I think this is a great idea... with the one problem that its the same slot used for damping and other junk. Which means, IMO, that th...
- by Quil Evrything - at 2014.03.27 21:42:00
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374. A long sigh - in General Discussions [original thread]
Tebu Gan wrote: ...But after this short period has ended, tanks become vulnerable to destruction. Your proposed changes though do a complete 180. and ironically, shortening rail tank range, makes tanks as a whole, LESS vulnerable. So, othe...
- by Quil Evrything - at 2014.03.27 21:28:00
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375. spawn-in cloak + cloak module - in Technical Support/Bugs [original thread]
Boot Booter wrote: Although I also see no reason why you would need to do it. If the CRU is being camped, they are going to see the blue shimmer as you try to run... Unless you plan to just stand there until everyone leaves. With a cloak ...
- by Quil Evrything - at 2014.03.27 19:53:00
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376. Scout Registry / Killboard - in General Discussions [original thread]
Bojo The Mighty wrote: Quil Evrything wrote: Bug promotion: https://forums.dust514.com/default.aspx?g=posts&t=151561 complaining about the issue that when you spawn in, with the autocloak, you should be able to switch to your OWN cloa...
- by Quil Evrything - at 2014.03.27 19:32:00
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377. spawn-in cloak + cloak module - in Technical Support/Bugs [original thread]
Appia Vibbia wrote: Current system mimics EVE and gate camping. Im guessing eve gates dont give people an automatic 2-second cloak though? or do they? If they dont, then DUST is demonstratably different and thus the EVE example doesnt fit.
- by Quil Evrything - at 2014.03.27 19:21:00
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378. spawn-in cloak + cloak module - in Technical Support/Bugs [original thread]
Ghost Kaisar wrote: How about this: DON'T SPAWN ON CRU'S BEING CAMPED (Not trying to be a jerk, but really. Don't spawn on camped CRU's. This should be a non issue.) That would only be a "non-issue", if CRUs had built-in scanners again so...
- by Quil Evrything - at 2014.03.27 19:19:00
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379. Scout Registry / Killboard - in General Discussions [original thread]
Bug promotion: https://forums.dust514.com/default.aspx?g=posts&t=151561 complaining about the issue that when you spawn in, with the autocloak, you should be able to switch to your OWN cloak, without being made visible.
- by Quil Evrything - at 2014.03.27 18:21:00
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380. spawn-in cloak + cloak module - in Technical Support/Bugs [original thread]
When you spawn in, you are effectively cloaked. It normally dissipates after 2(?) seconds, or if you do something like switch weapons. When you have a cloak active, and switch to something else, it dissipates. But here's annoying thing: When yo...
- by Quil Evrything - at 2014.03.27 18:01:00
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