Pages: [1] |
1. Sticky:Aiming and control system in general - in General Discussions [original thread]
aiming has improved. ADS feels more dynamic [or fluid] than before. the work on the iron sights is appreciated too, i literally avoided ADS before Uprising. the feedback from hitting the target was much more to my liking too. my first impressio...
- by Qubot Sendai - at 2013.05.17 01:21:00
|
2. [Feedback] Aiming - in Feedback/Requests [original thread]
i like the Uprising aiming too! much improved, more intuitive, more dynamic, if you will.. specially while in ADS. the work on the look of the iron sights gets a thumbs up from me [i HATED the way it looked before]. in a wider sense, i am please...
- by Qubot Sendai - at 2013.05.17 00:05:00
|
3. [Feedback] Suicide... - in Feedback/Requests [original thread]
yah, this suicide thing makes no sense. anyone care to explain to me why suicide is part of the EVE lore so much that you have to remind players not to? i find it ridiculous. cause i sure don't see the point when in 30 seconds i might possibly b...
- by Qubot Sendai - at 2013.03.01 14:26:00
|
4. general feedback - in Feedback/Requests [original thread]
potential it has.. but sadly, 'potential' is a fallacy of sorts. whether it will get better is pretty subjective at the moment. there will be the ones that will come about raising fists against your candidness, mostly the same ones that are exper...
- by Qubot Sendai - at 2013.03.01 14:00:00
|
5. Tweak the iron sights - in Feedback/Requests [original thread]
so yeah, this has been said in several other threads. am still gonna rain over wet here as well... i myself dislike the ironsights in 514 for several reasons. for once, being in a futuristic high tech otherwordly setting as EVE is i would not ev...
- by Qubot Sendai - at 2013.02.08 23:12:00
|
6. [SUGGESTION] Colour coded squad mates - in Feedback/Requests [original thread]
poor color choice for squad member icon. secondly, i dont need to know what your role is. my primary concern is WHERE you're at. and that's still not as important as being able to get to the objective and get it done. so, this whole little icon p...
- by Qubot Sendai - at 2013.02.08 22:57:00
|
7. [Feedback/Suggestion] Improve squad leader controls for goals - in Feedback/Requests [original thread]
what am thinking is to have only ONE type of target/"goal-aiming" designator to tag objectives. let the mercs in your squad assess the situation as needed when they get there.. ; and a list of primary targets for easy pick where line of sight to p...
- by Qubot Sendai - at 2013.02.08 22:22:00
|
8. Request- a few extras would be nice! - in Feedback/Requests [original thread]
i would like points for destroying enemy nanohives as far as counter hacking .. you mean stopping someone in the act or something else. 'cause you do get points for successfully hacking anything ...
- by Qubot Sendai - at 2013.02.08 21:40:00
|
9. [Request] make the game faster for at least a week to try it out. - in Feedback/Requests [original thread]
players already move in excess of 7 meters per second when running [heavies are a bit slower]. going any faster would render LAV's near useless (and they are kind of pointless, the mounted weapons are quite weak anyway) so it comes down to game de...
- by Qubot Sendai - at 2013.02.08 21:15:00
|
10. [Request] Different Sights on Weapons - in Feedback/Requests [original thread]
this isn't just the future, it's not even on this side of the universe. so, why ironsights at all? and this is just a completely rhetorical question
- by Qubot Sendai - at 2013.02.08 20:44:00
|
11. [Request] [Feedback] [Suggestion] Why No Assist Stat Yet? - in Feedback/Requests [original thread]
i wondered about this since day one. the game makes it quite obvious when i get an assist and then there is no sign of it in the end count. mildly irritating. granted, you do get your points. i just would like to see it included in the KDR board ...
- by Qubot Sendai - at 2013.02.08 19:48:00
|
12. Request: Hire a new Sound Designer - in Feedback/Requests [original thread]
for instance. i never liked the sound of the militia AR. specially when you have 15 guys firing this nailgun. just horrible. realism? i just want something that sounds good. i dont care what you call it or what 'technology' is it. the thrill effec...
- by Qubot Sendai - at 2013.02.08 18:28:00
|
13. Spawn Points - in Feedback/Requests [original thread]
it's worth noting that one must look at the map, assess the situation, select the best available spawn point. just hitting X without thinking or merely selecting 'default' can lead to the same situation discussed here. you dont have to get right ...
- by Qubot Sendai - at 2013.02.08 17:13:00
|
14. vehicle controls - in Feedback/Requests [original thread]
surgeons? the controls are horrible. i just adapt. worst is the ride quality itself. way too stiff. and then they seem to just fly when you hit the smallest bump. now. go fix. we need better mechanics at the war barge.
- by Qubot Sendai - at 2013.02.08 17:02:00
|
15. [Request] Team chat alert in game - in Feedback/Requests [original thread]
Foley Jones wrote: Sometimes the guys with no mics or the ones who are not connected to team voice type out a few orders but they also fall on deef ears Perhaps there should be a alert in game to tell the player that someone has typed in team ...
- by Qubot Sendai - at 2013.01.14 20:19:00
|
16. Jet Packs - in Feedback/Requests [original thread]
we got three good types of vehicles plus you can move up to seven meters per second on foot. jet packs will only brake squad cohesion even further, its already bad enough as is, let alone if they can just fly around the map because is 'so cool'. ...
- by Qubot Sendai - at 2013.01.14 16:56:00
|
17. [Request] Change-State Ammunition - in Feedback/Requests [original thread]
i like where you're going with this but for a front line guy such as myself switching ammo might as well be a skill in itself. the 2 seconds that it would take to change it might cost your team a clone. snipers are at range so they might have use ...
- by Qubot Sendai - at 2013.01.14 16:35:00
|
18. Sniper range nerf - in Feedback/Requests [original thread]
Y0UR NAME HERE wrote: Aeon Amadi wrote: Snipers shouldn't be snipers? Just saying, in terms of reality those are RAILGUNS and they're under-performing at what real-life snipers can do with Projectile weaponry. Australian snipers lands an (...
- by Qubot Sendai - at 2013.01.14 16:18:00
|
19. Dropshp ROBBERY!! - in Feedback/Requests [original thread]
he's giving it time, dude.. right here. you're right though.. this is a beta and providing feedback is not only logical but highly encouraged. so stop patronizing, dude.. also, it would help if you posted a link to these 'plans' you speak of so ...
- by Qubot Sendai - at 2013.01.14 15:57:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |