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21. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Eko Sol wrote: WE DON'T WANT MORE EQUIPMENT AND MODULE SLOTS. We want our god damn Side Arm. You are CPM. You are supposed to support the masses whether you agree or not. Fight for us and not your warped sense of appealing to CCP. You don't p...
- by Pvt Numnutz - at 2014.07.09 23:41:00
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22. What if we gave Logis the same slot count across tiers - in Feedback/Requests [original thread]
I'm wary of tiercide because of what it did to vehicles.
- by Pvt Numnutz - at 2014.07.09 22:40:00
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23. Hotfix Charlie - Update - in Feedback/Requests [original thread]
CCP Rattati wrote: * Reduced ADS ISK price I love you, got any numbers yet or still conceptual? Also could you explain the reasoning to remove the amarr logi sidearm? I don't understand.
- by Pvt Numnutz - at 2014.07.09 19:32:00
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24. reintroduction of vehicles, and passive/active vehicle mods. - in Feedback/Requests [original thread]
I would love to have two things back for my python, power grid diagnostic and cycled missile launchers. Because nothing says hellfire like a cycled
- by Pvt Numnutz - at 2014.07.01 20:52:00
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25. [Request] Bring Back The Warbarge Lobby - in Feedback/Requests [original thread]
Agreed. I wear my state protectorate suit in merc quarters and for the warbarge. I wear that suit with pride, got it fighting for the state on caldari prime. I like to show my loyalty in the merc quarters, and you know, I was there.
- by Pvt Numnutz - at 2014.07.01 20:43:00
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26. Why shaking forgegun shoots so accurately? - in Feedback/Requests [original thread]
Skybladev2 wrote: Pvt Numnutz wrote: Too powerful? Nonsense. The only thing that could be changed is adding a lingering trail to forge shot that would make it somewhat easier to track back to the source. One should read it as "Too effectiv...
- by Pvt Numnutz - at 2014.07.01 20:01:00
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27. Why shaking forgegun shoots so accurately? - in Feedback/Requests [original thread]
Too powerful? Nonsense. The only thing that could be changed is adding a lingering trail to forge shot that would make it somewhat easier to track back to the source.
- by Pvt Numnutz - at 2014.07.01 16:44:00
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28. CCP Rattati I am official requesting Min/Amarr Vehicle Concept Art - in Feedback/Requests [original thread]
True, why do you torture yourself like this?
- by Pvt Numnutz - at 2014.06.30 23:29:00
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29. Dropship countermeasures, - in Feedback/Requests [original thread]
Has been suggested before, countermeasures is something pilots have wanted since beta. I would love the option to switch my pilot gun on my python for a countermeasure. Sadly I don't think we will get this in dust, maybe in legion.
- by Pvt Numnutz - at 2014.06.28 12:00:00
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30. [SUGGESTION] Remove the ability for heavy frames to drive vehicles - in Feedback/Requests [original thread]
Meh, this will just make heavies get a logi to drive them around in lavs and rep them when they jump out,
- by Pvt Numnutz - at 2014.06.28 01:04:00
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31. [CCP rattati and/or Logibro] Idea for remedying the ADS rendering is... - in Feedback/Requests [original thread]
Bump
- by Pvt Numnutz - at 2014.06.28 00:52:00
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32. [CCP rattati and/or Logibro] Idea for remedying the ADS rendering is... - in Feedback/Requests [original thread]
Rattati where have you gone?
- by Pvt Numnutz - at 2014.06.27 03:46:00
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33. ccp fails playstation epicly - in Feedback/Requests [original thread]
Wrong forum
- by Pvt Numnutz - at 2014.06.27 01:44:00
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34. [Suggestion] Make STD dropships useful again - in Feedback/Requests [original thread]
Kurai-Ronin wrote: Kallas Hallytyr wrote: Kurai-Ronin wrote: All dropships weren't really made to actually attack they were made for transport. Read the dropship description. And that means they should be flipped every time a missile ...
- by Pvt Numnutz - at 2014.06.26 11:20:00
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35. So, CCP Rattati - in Feedback/Requests [original thread]
I'd say let's try out keeping the three skills and see how it works. Then we could remove the others if people feel its still unfair.
- by Pvt Numnutz - at 2014.06.25 21:37:00
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36. So, CCP Rattati - in Feedback/Requests [original thread]
Easy now, I could see this as one of those things slipping through the cracks. If you remember the skill stacking existed before the 1.7 changes where the ads didn't have such intense bonuses. They probably just forgot. I'd even wadger they didn't...
- by Pvt Numnutz - at 2014.06.25 14:26:00
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37. Sad to say, Dropships are OP - in Feedback/Requests [original thread]
As has been said in this thread many times, the only thing op about the assault dropship is the skill stacking of Assault dropship and the racial assault dropship skill. Don't get me wrong, I thought it was hilarious when nova jumped in my ship an...
- by Pvt Numnutz - at 2014.06.25 14:15:00
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38. [CCP rattati and/or Logibro] Idea for remedying the ADS rendering is... - in Feedback/Requests [original thread]
Had a discussion with Baal in his thread about ADS first person view which lead to an interesting idea being put toward by Baal, Baal Omniscient wrote: Pvt Numnutz wrote: Well it is an interesting idea and I'm sure that many solo ads pilo...
- by Pvt Numnutz - at 2014.06.25 14:03:00
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39. Large Missiles Turrets Re-balance - in Feedback/Requests [original thread]
Hawkin P wrote: 24 missles at half damage and I was saying 1-2 secs less to reload Ah sorry I miss read that, 1-2 seconds off the reload could be acceptable. I still think 2-4 missile increase keeping the same damage per clip as is would be...
- by Pvt Numnutz - at 2014.06.25 10:17:00
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40. read me rattati or a dev please - in Feedback/Requests [original thread]
Uhm.....wat?
- by Pvt Numnutz - at 2014.06.25 08:36:00
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