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121. [Request] dropship passenger gunning - in Feedback/Requests [original thread]
This has been discussed a lot. I have argued with my friend over this point for a while, and we have determinded that it would break dropships and make them op. Unless you could only use sidearms in which case it MIGHT be ok....stress MIGHT though...
- by Pvt Numnutz - at 2013.08.15 23:42:00
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122. Veteran pilot request for 1.5 - in Feedback/Requests [original thread]
ladwar wrote: Pvt Numnutz wrote: Ladwar, I know there have been a lot of dropship requests and I know we are still a month + away from 1.5. Though I would really like to hear it from CCP if this would be possible to do for 1.5. This might be...
- by Pvt Numnutz - at 2013.08.15 23:34:00
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123. Veteran pilot request for 1.5 - in Feedback/Requests [original thread]
Telleth wrote: I might add making the dropship hull translucent when trying to aim/look through it for better landing/firing. Also a reverse camera, like LAVs. I'm not too fussed about the speedo or altimeter, they would be nice, but I would mu...
- by Pvt Numnutz - at 2013.08.15 22:56:00
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124. Veteran pilot request for 1.5 - in Feedback/Requests [original thread]
Ladwar, I know there have been a lot of dropship requests and I know we are still a month + away from 1.5. Though I would really like to hear it from CCP if this would be possible to do for 1.5. This might be pilots only shot for a while to fix is...
- by Pvt Numnutz - at 2013.08.15 20:41:00
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125. Veteran pilot request for 1.5 - in Feedback/Requests [original thread]
Hello CCP, I know you guys are probably super busy with getting 1.4 ready to go. I just wanted to pop in to request some features for the dropship in the vehicle rebalancing update 1.5. I do hope you take some time to read this, and I hope it does...
- by Pvt Numnutz - at 2013.08.15 20:05:00
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126. Dropships are ruining my experience - in Feedback/Requests [original thread]
Sorry for double post, using a phone
- by Pvt Numnutz - at 2013.06.17 23:52:00
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127. Dropships are ruining my experience - in Feedback/Requests [original thread]
Well I'm glad you have experienced how hard it is to flhy a dropship, I hope you have gained some respect for us few that have chosen to become dedicated pilots. Back in the days of chromosome you needed to have a good pilot because you couldn't j...
- by Pvt Numnutz - at 2013.06.17 23:29:00
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128. [Request] Vehicle Nanohive Module / Ammo LAV - in Feedback/Requests [original thread]
A mod for dropships to resupply ammo is a fantastic idea! might even get paid a little more. +1
- by Pvt Numnutz - at 2013.06.15 00:36:00
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129. [Request] A challenge for CCP from a veteran pilot. - in Feedback/Requests [original thread]
Hello everyone and hello CCP. I come to you today for a challenge for CCP, please note this is a dropship and flying vehicles thread which is meant more for pilots than tankers or proto logistic suiters. Recently my friend and I watched a video ...
- by Pvt Numnutz - at 2013.06.15 00:35:00
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130. CCP Fix the Dropship ASAP! - in Feedback/Requests [original thread]
hello foxhound, i agree the dropships could use some HP and or more EHP to compete. Kinda silly that LAV's are so close to our dropships health for being half the size..... My real issue with the dropship currently is how awful the handling is wit...
- by Pvt Numnutz - at 2013.06.14 23:50:00
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131. [Request] new low slot modual to help dropship handling / altimeter / a thanks t... - in Feedback/Requests [original thread]
First off i want to thank CCP blam! for commenting on the forums and letting us dropship pilots know beyond any doubt that he does still care about dropships and that he is indeed a game designer. Naturally this thread is being written for him and...
- by Pvt Numnutz - at 2013.05.27 00:01:00
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132. [Future Request] Actual Cities - in Feedback/Requests [original thread]
absolutely yes. I see this as being a structure that could be built on districts. The 'Hub' Structure would give 2-3 bonuses and cost upwards of 250 mil to construct and would be a large urban structure, multi leveled (could fight on the tops of...
- by Pvt Numnutz - at 2013.05.16 02:41:00
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133. U need to think CCP - in Feedback/Requests [original thread]
this galaxy is brutal and unforgiving, i dont mind giving new players the chance to really get into their respective roles. They dont need a hand out, just a hand. +1
- by Pvt Numnutz - at 2013.05.16 02:34:00
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134. [Feedback] Recent Tank Changes - in Feedback/Requests [original thread]
This dropship pilot tips his hat to you sir. Thank you for acknowledging that above you is the one place dropships can try to fight you off and that you have to out maneuver him or wait till he slips up. +1 for you good sir! i hope we dont meet i...
- by Pvt Numnutz - at 2013.05.16 02:13:00
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135. Things to add to the starmap - in Feedback/Requests [original thread]
+1 Number 2 would be great for strategy and planning
- by Pvt Numnutz - at 2013.05.16 01:58:00
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136. Dropship controls need a look at..... - in Feedback/Requests [original thread]
the new controls take some getting use too, as well as the new camera. After you get back in the swing of things i think youll see why its better than in the chromosome build.
- by Pvt Numnutz - at 2013.05.16 01:56:00
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137. [Dropship Specific Weapon] Grunt Killer - in Feedback/Requests [original thread]
I would like to see a more specific turret for AS however this seems a little.......too powerful. Why not a medium turret? maybe even have different variants for the medium class. So when i go to fit my python i have two light turrets and one pi...
- by Pvt Numnutz - at 2013.05.16 01:55:00
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138. Dropship controls need a look at..... - in Feedback/Requests [original thread]
you need to fly more. Dropship controls are better in this build than they were in Chromosome. I played a game and got 9 kills with my Python, the controls are not the problem. Most dedicated pilots flying have adapted to the new controls, me bei...
- by Pvt Numnutz - at 2013.05.16 01:45:00
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139. [Request] Early warning system for pilots - in Feedback/Requests [original thread]
The most deadly thing to DS AS and logi ships in dust is the forge gun. There has been alot of talk about 'nerfing' the forge gun to make it less powerful against dropships though i think this is the wrong direction. Forge guns are meant to be ant...
- by Pvt Numnutz - at 2013.05.14 17:19:00
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140. Tanks non viable!!! UNNERF immediately. - in Feedback/Requests [original thread]
SGTGrimReaper wrote: Enderr Wigginn wrote: True when I have elevation on a tank he can not touch me and I can unload my forge gun untouched. I have lost many tank because of this. Also drop ship are op now because no one can kill them. The...
- by Pvt Numnutz - at 2013.05.14 09:54:00
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