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361. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: This is very exciting! We should start thinking in terms of contingency, just in case. Ideally, Assault usage rates will remain higher than all else. If these changes were to result in a slayer migration, how might we he...
- by Pseudogenesis - at 2015.05.27 22:17:00
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362. Scout Registry / Killboard - in General Discussions [original thread]
Kaeru Nayiri wrote: What do you guys think about this: https://forums.dust514.com/default.aspx?g=posts&m=2793365#post2793365 Way too drastic a change, especially this late in development. The whole game is balanced around not having ...
- by Pseudogenesis - at 2015.05.27 22:15:00
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363. Scout Registry / Killboard - in General Discussions [original thread]
CCP Rattati wrote: Pseudogenesis wrote: Adipem Nothi wrote: One Eyed King wrote: Did you test the supposed BPO exploit? Nope! Please describe. FYI: Keeriam pointed out that the MinScout base melee was reduced. Really? Poor desig...
- by Pseudogenesis - at 2015.05.27 11:09:00
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364. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: One Eyed King wrote: Did you test the supposed BPO exploit? Nope! Please describe. FYI: Keeriam pointed out that the MinScout base melee was reduced. Really? Poor design results in a min scout nerf? Pretty lame.
- by Pseudogenesis - at 2015.05.27 02:54:00
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365. Scout Registry / Killboard - in General Discussions [original thread]
Hotfix Warlords 1.1.2
- by Pseudogenesis - at 2015.05.26 10:14:00
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366. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
CCP Rattati wrote: I sometimes wonder why I share stuff Don't worry, all the reasonable people like this idea. Cat Merc wrote: You have two 6's there. *Hides from Rattati's wrath* Rattati's Wrath sounds like an amusement park ride
- by Pseudogenesis - at 2015.05.26 09:49:00
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367. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
Devadander wrote: *shrugs* Just feels like next step is " well, its all close enough, let's just have one suit class " Enter CoD... Slippery slope fallacy doesn't do much to improve the quality of discourse here.
- by Pseudogenesis - at 2015.05.26 07:37:00
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368. Scout Registry / Killboard - in General Discussions [original thread]
First Prophet wrote: Pseudogenesis wrote: After many weeks of saving, I finally almost have enough for level 4 of the Warbarge Production Facility. I hope they end up doing something with this damn warbarge thing because I'm going to be ro...
- by Pseudogenesis - at 2015.05.26 06:41:00
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369. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
Devadander wrote: The slot count idea is the corner nail in the coffin. Having this setup on vehicles made the tiers worthless. Running basic/adv is pointless, they feel like junk. Further pushing veterans into a pro or no stance. If power cor...
- by Pseudogenesis - at 2015.05.26 06:33:00
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370. Scout Registry / Killboard - in General Discussions [original thread]
CCP Rattati wrote: Raiding as a concept, in the first iteration is "plunder a District using free Command Point attacks, earning some money from the losses of the other guy plus DK". Uses all the same mechanics as normal PC for now. Future Rai...
- by Pseudogenesis - at 2015.05.26 06:27:00
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371. Scout Registry / Killboard - in General Discussions [original thread]
Kaeru Nayiri wrote: Pseudogenesis wrote: Welcome o7 A sincere heartfelt thank you from me as well, to both of you. You're, uhm, welcome?
- by Pseudogenesis - at 2015.05.26 05:54:00
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372. Scout Registry / Killboard - in General Discussions [original thread]
After many weeks of saving, I finally almost have enough for level 4 of the Warbarge Production Facility. I hope they end up doing something with this damn warbarge thing because I'm going to be rolling in the components soon * - *
- by Pseudogenesis - at 2015.05.26 05:08:00
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373. Scout Registry / Killboard - in General Discussions [original thread]
Welcome o7
- by Pseudogenesis - at 2015.05.26 04:15:00
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374. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
Adipem Nothi wrote: Pseudogenesis wrote: Also we're getting into "resource creep" territory at this point aren't we? As of PC 2.0 we'll have ISK, AUR, SP, warbarge components, CP, DK, and clones. That's a lot of stuff to keep track of + ...
- by Pseudogenesis - at 2015.05.26 03:24:00
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375. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Pseudogenesis wrote: Yeah, the more I read that paragraph over the more it seems like raids are just attacks with a different goal. I think I'll swing by the thread and ask Similarities Same pay structure Same salvag...
- by Pseudogenesis - at 2015.05.26 03:23:00
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376. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
Also we're getting into "resource creep" territory at this point aren't we? As of PC 2.0 we'll have ISK, AUR, SP, warbarge components, CP, DK, and clones. That's a lot of stuff to keep track of
- by Pseudogenesis - at 2015.05.26 03:19:00
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377. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
When you say Raiding, are you referring to a different kind of attacking/game mode (as in one you'd select from a menu with different rules) or just a regular district attack with different goals in mind?
- by Pseudogenesis - at 2015.05.26 03:16:00
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378. Scout Registry / Killboard - in General Discussions [original thread]
Yeah, the more I read that paragraph over the more it seems like raids are just attacks with a different goal. I think I'll swing by the thread and ask
- by Pseudogenesis - at 2015.05.26 03:10:00
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379. Scout Registry / Killboard - in General Discussions [original thread]
Woah hit the brakes man, I'm not trying to start any arguments. I was just thinking out loud. In this: CCP Rattati wrote: Raiding This also introduces a way for Corporations that donGÇÖt want to own Districts, to make money by using their ea...
- by Pseudogenesis - at 2015.05.26 02:47:00
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380. Scout Registry / Killboard - in General Discussions [original thread]
Nachos wrote: Pseudogenesis wrote: I'm not talking about raids from just one corp, I'm talking about raids from every corp in the game that doesn't own a district. Pretty much all of them are going to be raiding since raiding is "free", and...
- by Pseudogenesis - at 2015.05.26 01:18:00
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