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1121. scramble rifle is junk.. everyone just use the tactical AR.. boring - in General Discussions [original thread]
The Scram rifle is actually pretty wonderful. To unlock it's full potential, make sure you've skilled up Amarr Assault all the way to take advantage of the 25% reduction in heat build up. And yes, please everyone spec into TAC AR. I can't wait to...
- by Protocake JR - at 2013.05.28 23:47:00
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1122. Obrital Strike should be able to take down 1 tank. - in General Discussions [original thread]
A free Orbital? No. An EvE Orbital? Yes.
- by Protocake JR - at 2013.05.28 14:15:00
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1123. [Feedback] Stick Deflection vs. Rotation Speed (Graph included) - in Feedback/Requests [original thread]
I would really like a Dev's input on this subject. Anyone know the people responsible for tuning our controls?
- by Protocake JR - at 2013.05.27 06:49:00
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1124. [Suggestion] CovOps Dropuplink - in Feedback/Requests [original thread]
+1'ed
- by Protocake JR - at 2013.05.27 05:43:00
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1125. Whats up with Uplinks? - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Protocake JR wrote: They should make higher tier Uplinks have a low scan profile. That way, you would have to use an Active Scanner to find them. >Wants low scan profile >Wants active scans to scan them *...
- by Protocake JR - at 2013.05.26 13:06:00
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1126. Whats up with Uplinks? - in General Discussions [original thread]
They should make higher tier Uplinks have a low scan profile. That way, you would have to use an Active Scanner to find them.
- by Protocake JR - at 2013.05.26 11:45:00
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1127. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
i wish to become the hunted.
- by Protocake JR - at 2013.05.24 12:07:00
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1128. Just saying, "Thank you CCP" - in General Discussions [original thread]
Parson Atreides wrote: Aiming still sucks for me. DS3. Same. Still having some issues, although restarting my PS3 regularly helps a bit.
- by Protocake JR - at 2013.05.24 05:27:00
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1129. Decide what Freshy should spec into. - in General Discussions [original thread]
Freshticles wrote: Post with the most likes decides my fate. Mithridates VI wrote: Sentinel with Nova Knives. You've made a grave mistake. You must delivar
- by Protocake JR - at 2013.05.23 12:20:00
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1130. The fundamental problem with Dust... - in General Discussions [original thread]
Along with new game modes, CCP needs to create new, UNIQUE maps. They've spoken about "Cloud cities" and lava and ice planets where things like vehicle transport is preferable for traversing hostile environments.
- by Protocake JR - at 2013.05.19 15:07:00
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1131. Instant Battle Academy - in General Discussions [original thread]
It makes more sense to have the limit WP based instead of SP based. If a ridiculously good player creates a new alt, he will gain WP faster than everyone else, thus he will move out of Battle Academy faster (which is good for the real newbies). H...
- by Protocake JR - at 2013.05.19 14:08:00
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1132. Folders for dropsuit fittings - in General Discussions [original thread]
I would really appreciate having the ability to categorize my fittings by STD, PRO, P2W, AV and whatever else through folders so that my fittings menu isn't so cluttered.
- by Protocake JR - at 2013.05.18 15:10:00
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1133. Splitting up the player based by adding redundant game modes is a horrible idea.... - in General Discussions [original thread]
Domination should be in rotation with skirmish. Ambush should be small, infantry-only maps. OMS would be a larger scale Ambush mode with vehicles and installations. This is how it should be.
- by Protocake JR - at 2013.05.15 06:52:00
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1134. I played one of the new maps - in General Discussions [original thread]
Full Metal Kitten wrote: Now we are complaining the maps are too big? Jesus. Learn to comprehend. I'm not complaining that the maps are too big. I'm worried about game not being efficient with it's assets and that it may be adversely affec...
- by Protocake JR - at 2013.05.14 17:37:00
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1135. I played one of the new maps - in General Discussions [original thread]
It was the map with the objective on the bridge in domination mode. This map was one big averaged, maybe, 15 fps. It was ridiculous. This map is enormous, (which is very silly for a DOM game mode) and there is a lot of wasted space. In fact, ther...
- by Protocake JR - at 2013.05.14 17:24:00
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1136. domination is nice - in General Discussions [original thread]
I have not seen a redline in Dom yet. I've played, maybe 4 or 5 Doms though.
- by Protocake JR - at 2013.05.14 16:24:00
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1137. Where are the 24 vs 24 battles???? - in General Discussions [original thread]
Yeah right. As if frame rate and hit detection aren't bad enough already
- by Protocake JR - at 2013.05.14 15:14:00
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1138. Let me melee with an overheated weapon - in General Discussions [original thread]
For bonus melee damage.
- by Protocake JR - at 2013.05.14 15:05:00
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1139. TAC AR has more range than LR? - in General Discussions [original thread]
WyrmHero1945 wrote: Deadeyes Anterie wrote: WyrmHero1945 wrote: Can anyone confirm this? If so do you think it makes sense? imo the laser beam should have more range. The current AR is literally a small blaster with plasma technology bull...
- by Protocake JR - at 2013.05.08 07:36:00
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1140. CCP, Any chance hit detection will improve on the 14th? - in General Discussions [original thread]
I've decided to spec back into lasers and it's made me realize how much harder it is to actually hit your target in this build when compared to the previous build. Because lasers do not have dispersion, I have to aim precisely at the enemy or I wo...
- by Protocake JR - at 2013.05.08 06:27:00
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