Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Ydubbs81 RND
Ahrendee Mercenaries
1305
|
Posted - 2013.05.24 05:00:00 -
[1] - Quote
I don't know what adjustments you guys made for yesterday's hotfix but the aiming and hit detection has improved. I can't say that it is as good as Chromosome's but it is much better and now playable.
So...thank you for your timed response to that problem. |
RuckingFetard
Better Hide R Die D.E.F.I.A.N.C.E
117
|
Posted - 2013.05.24 05:02:00 -
[2] - Quote
So it really did improve .... And here I was wondering whether it is is merely an illusion created by my mind. |
Ansiiis The Trustworthy
Seraphim Auxiliaries CRONOS.
36
|
Posted - 2013.05.24 05:04:00 -
[3] - Quote
At first I thought they ****** it again - I had forgotten to reset my pointer speed back to high... Yeah, if you turn slowly it will turn slowly not jerk like somebody with a seizure. |
Kane Fyea
BetaMax. CRONOS.
170
|
Posted - 2013.05.24 05:06:00 -
[4] - Quote
Uprising 1.1 =)
CCP Frame wrote:Uprising 1.1 Patch Notes:
Performance * Optimized EVE Universe Data Synchronization process * Optimized Content Update process * Optimized Content Update UI to reflect total progress * Optimized PhysX for better client Performance * Optimized memory usage for sound
Bug Fixes * Fixed issue where sounds may drop off * Fixed issue where players may get stuck when loading into the battle * Fixed issue where the Weapon Switch menu may get stuck * Fixed issue where throwing grenades/switching weapon has a slight delay * Fixed issue where Mouse Sensitivity setting may not work as expected * Fixed a UI issue where Module Stacking Penalty does not show up properly * Fixed Target Intel triggering for Flaylock Pistols
UI * Added a News tab in the Launcher window |
pwnzortank
Better Hide R Die D.E.F.I.A.N.C.E
16
|
Posted - 2013.05.24 05:07:00 -
[5] - Quote
Ydubbs81 RND wrote:I don't know what adjustments you guys made for yesterday's hotfix but the aiming and hit detection has improved. I can't say that it is as good as Chromosome's but it is much better and now playable.
So...thank you for your timed response to that problem. aim detection? ain't nobody got time for that |
Parson Atreides
Ahrendee Mercenaries
344
|
Posted - 2013.05.24 05:20:00 -
[6] - Quote
Aiming still sucks for me. DS3. |
Ydubbs81 RND
Ahrendee Mercenaries
1305
|
Posted - 2013.05.24 05:24:00 -
[7] - Quote
Parson Atreides wrote:Aiming still sucks for me. DS3.
still? No change at all? |
Protocake JR
Internal Error. Negative-Feedback
48
|
Posted - 2013.05.24 05:27:00 -
[8] - Quote
Parson Atreides wrote:Aiming still sucks for me. DS3. Same. Still having some issues, although restarting my PS3 regularly helps a bit. |
pwnzortank
Better Hide R Die D.E.F.I.A.N.C.E
16
|
Posted - 2013.05.24 05:27:00 -
[9] - Quote
Ydubbs81 RND wrote:Parson Atreides wrote:Aiming still sucks for me. DS3. still? No change at all? honestly I haven't noticed a change but I adapt easily comes with being able to actually shoot real guns adaptation is a must |
Jenova's Witness
Red and Silver Hand Amarr Empire
9
|
Posted - 2013.05.24 05:50:00 -
[10] - Quote
Now that the gameplay issues are resolved, can we focus on weapon balance? I'd rather play Dust 514 instead of TAR 514. |
|
GetShotUp
0uter.Heaven League of Infamy
175
|
Posted - 2013.05.24 05:53:00 -
[11] - Quote
I'm curious, what was wrong with the aiming? I didn't notice anything horrible about it. |
Aqua-Regia
Ahrendee Mercenaries
106
|
Posted - 2013.05.24 05:55:00 -
[12] - Quote
Ydubbs81 RND wrote:Parson Atreides wrote:Aiming still sucks for me. DS3. still? No change at all?
I don't see or feel any difference at all.
I just go all 0 till ccp fix it |
Rei Shepard
Spectre II
289
|
Posted - 2013.05.24 06:10:00 -
[13] - Quote
Still playing in 576p resolution of the 90's to counter the extreme input lag we have, it feels better but after you come from a PC FPS game DUST feels very sluggish.
SO if i have to choose between eye candy or proper response @ 576p i choose for the crappy graphics.
Quote:I don't see or feel any difference at all.
I just go all 0 till ccp fix it
I only used to go 0 on the first week (may 6+) of uprising, i now go back to 26/1 (While NOT using the Tac AR), but i would play a whole lot better with proper FPS controlls. |
Jenova's Witness
Red and Silver Hand Amarr Empire
9
|
Posted - 2013.05.24 06:13:00 -
[14] - Quote
GetShotUp wrote:I'm curious, what was wrong with the aiming? I didn't notice anything horrible about it. People with higher resolution monitors had issues with input lag and thought that it was the game client. If you use standard definition, you wouldn't notice the difference. |
Andius Fidelitas
The Southern Legion RISE of LEGION
63
|
Posted - 2013.05.24 06:18:00 -
[15] - Quote
GetShotUp wrote:I'm curious, what was wrong with the aiming? I didn't notice anything horrible about it.
In the case of Assault Rifles, there were a lot of rounds that were not connecting with the hit box. And it wasn't a matter of the bullets spreading too far, it was the hit ditection acting in capricious manner. |
The Black Art
Pro Hic Immortalis RISE of LEGION
50
|
Posted - 2013.05.24 06:34:00 -
[16] - Quote
Parson Atreides wrote:Aiming still sucks for me. DS3.
I use DS3 and I just barely got my bearings this past week. Took a long time of trying out different sensitivity settings. |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |