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5281. Hotfix Charlie - Assaults - in Feedback/Requests [original thread]
Commandos have a damage bonus and that's not considered to be a problematic game mechanic.
- by Pokey Dravon - at 2014.07.11 23:06:00
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5282. Cpp rattata - in General Discussions [original thread]
Forlorn Destrier wrote: Pokey Dravon wrote: Doctor Day wrote: I never said you used a op fit. You said I was "hiding the fact that [my] GalScout needs an armor nerf" implying I'm using a GalScout and using armor, which I don't. Are we...
- by Pokey Dravon - at 2014.07.11 23:05:00
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5283. Orbital Strike Damage - in Feedback/Requests [original thread]
If its overused, the increase the WP threshold so you get them less often. Which is already planned for the next hotfix from my understanding.
- by Pokey Dravon - at 2014.07.11 22:58:00
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5284. Swarm launchers - in Feedback/Requests [original thread]
Galm Fae wrote: Maybe it's just me, but I wouldn't mind seeing a dumbfire version reintroduced. (Albeit with much lower damage.) I mean like... Much lower damage. Overall I think it would make a better suppression weapon than a direct fire ro...
- by Pokey Dravon - at 2014.07.11 22:52:00
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5285. Hotfix Charlie - Assaults - in Feedback/Requests [original thread]
This actually started in a Logi discussion thread, but it involves Assaults as well. https://docs.google.com/spreadsheets/d/18i0Z93RGQbZD-_OMwXmYDJk4ORDBml5Xq_2k_4sF8UY/edit?usp=sharing Thoughts? Its a very rough, preliminary proposal but its...
- by Pokey Dravon - at 2014.07.11 22:40:00
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5286. rattiti wanted: weapon mods need expanding, damage mods aren't e... - in Feedback/Requests [original thread]
I'd support this initially but only for modules that don't offer direct DPS or offensive output bonuses. Fire rate has its issues because fire rate is typically used to control minimum effective range, same with increasing range...best to leave th...
- by Pokey Dravon - at 2014.07.11 22:27:00
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5287. Cpp rattata - in General Discussions [original thread]
Doctor Day wrote: Pokey Dravon wrote: Doctor Day wrote: I never said you used a op fit. You said I was "hiding the fact that [my] GalScout needs an armor nerf" implying I'm using a GalScout and using armor, which I don't. Are we done ...
- by Pokey Dravon - at 2014.07.11 22:20:00
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5288. Cpp rattata - in General Discussions [original thread]
Bethhy wrote: people must love you in their squads ;) Well to be honest I don't really do it a lot anymore, it got kinda boring. Mostly running Galmmando with full reps, AR and Plasma Cannon. People like me in their squad for the entertainm...
- by Pokey Dravon - at 2014.07.11 22:19:00
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5289. Cpp rattata - in General Discussions [original thread]
Doctor Day wrote: I never said you used a op fit. You said I was "hiding the fact that [my] GalScout needs an armor nerf" implying I'm using a GalScout and using armor, which I don't. Are we done here?
- by Pokey Dravon - at 2014.07.11 22:17:00
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5290. Cpp rattata - in General Discussions [original thread]
Bethhy wrote: Doctor Day wrote: Pokey Dravon wrote: People buy into the hype that XBox or PS3 is inherently better, despite the systems having similar specs. Cross platform games are often designed on one console and them ported to the ot...
- by Pokey Dravon - at 2014.07.11 22:15:00
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5291. Cpp rattata - in General Discussions [original thread]
Doctor Day wrote: nununununununu i never said a std scout with no sp spent on it is op but a Gal scout with 700 Armor platers & proto ar that can strafe like it has no plates is op Well then when you say "your Gallente Scout" implying t...
- by Pokey Dravon - at 2014.07.11 22:12:00
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5292. Cpp rattata - in General Discussions [original thread]
Doctor Day wrote: Pokey Dravon wrote: People buy into the hype that XBox or PS3 is inherently better, despite the systems having similar specs. Cross platform games are often designed on one console and them ported to the other, the port typ...
- by Pokey Dravon - at 2014.07.11 22:07:00
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5293. Cpp rattata - in General Discussions [original thread]
People buy into the hype that XBox or PS3 is inherently better, despite the systems having similar specs. Cross platform games are often designed on one console and them ported to the other, the port typically being less optimized which is why som...
- by Pokey Dravon - at 2014.07.11 21:58:00
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5294. Cpp rattata - in General Discussions [original thread]
Why would Dust be better on XBox?
- by Pokey Dravon - at 2014.07.11 21:22:00
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5295. Sell option in Assets - in General Discussions [original thread]
The problem is that there is no actual "Sell to NPC" option in EVE, you can either sell it to another player, or process it into raw materials and sell that to other players or use it to make something else. Since Dust assets are actual items on t...
- by Pokey Dravon - at 2014.07.11 21:21:00
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5296. Pokey Dravon for CPM1 - What makes for an Effective CPM? - in The Council's Chamber [original thread]
Working on some cool stuff with the Logi-dudes https://forums.dust514.com/default.aspx?g=posts&m=2250761#post2250761
- by Pokey Dravon - at 2014.07.11 18:26:00
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5297. Hotfix Charlie: Logistics Discussion - in General Discussions [original thread]
Well my primary concern is making Heavies too self sufficient by allowing them to regenerate their massive base HP too quickly. Essentially I'm trying to encourage certain tanking styles with each frame, and trying to avoid adding raw HP since I ...
- by Pokey Dravon - at 2014.07.11 17:40:00
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5298. Hotfix Charlie: Logistics Discussion - in General Discussions [original thread]
ZDub 303 wrote: I looked at the spreadsheet again and scrolled a little further right and noticed you intend to give those bonuses to the assault suits too. Your idea is more to reinforce the tanking style of each race and less about survivabi...
- by Pokey Dravon - at 2014.07.11 17:00:00
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5299. Hotfix Charlie: Logistics Discussion - in General Discussions [original thread]
ZDub, I feel that general tanking mechanic should be determined by the frame and not the role. The Slay Logi is discouraged because the resources without equipment is less than that of an assault. That paired with the lack of offensive bonuses mak...
- by Pokey Dravon - at 2014.07.11 16:25:00
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5300. Hotfix Charlie: Logistics Discussion - in General Discussions [original thread]
ZDub, your comment about overly flatlining the equipment bonuses is exactly why I preferd the one racial bonus plus a single secondary racial bonus that makes sense. Adding too many bonuses and the Logi's all start looking the game. https://docs...
- by Pokey Dravon - at 2014.07.11 15:52:00
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