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4901. Light and sidearm damage mods in Charlie. - in General Discussions [original thread]
Groz'zar Kazoku wrote: That was the damage for a STD scrambler rifle. NOt the proto. I'm assming proto for all these calcs. Scrambler Rifle + 3 Mods No Prof= 992DPS Assault Scrambler Rifle + 3 Mods No Prof= 496 DPS Tactical Assault Rifle ...
- by Pokey Dravon - at 2014.08.11 19:56:00
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4902. Light and sidearm damage mods in Charlie. - in General Discussions [original thread]
Groz'zar Kazoku wrote: Where did you get a 1000DPs it has a DPS of around 720 unless there are hidden stats. Secondly as an example. Scrambler rifle with damage mods. 894.7029DPS Let me be clear, It's assuming damage against one damage pro...
- by Pokey Dravon - at 2014.08.11 19:41:00
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4903. Light and sidearm damage mods in Charlie. - in General Discussions [original thread]
Nocturnal Soul wrote: Pokey Dravon wrote: Groz'zar Kazoku wrote: I said >like< not on the dot. its getting much closer then it was. Assault mk.0 3 Complex Light Damage Mods Duvoulle Assault Rifle 615 DPS Sentinel mk.0 3 Complex ...
- by Pokey Dravon - at 2014.08.11 19:24:00
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4904. Light and sidearm damage mods in Charlie. - in General Discussions [original thread]
Groz'zar Kazoku wrote: I said >like< not on the dot. its getting much closer then it was. Assault mk.0 3 Complex Light Damage Mods Duvoulle Assault Rifle 615 DPS Sentinel mk.0 3 Complex Heavy Damage Mods Boundless HMG 1026 DPS I'm so...
- by Pokey Dravon - at 2014.08.11 19:14:00
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4905. Light and sidearm damage mods in Charlie. - in General Discussions [original thread]
Groz'zar Kazoku wrote: ..... its like almosts 20% more damage. before you could get 12% with 3 complex modes. now you get 12% for heavy, 17% for light, and 19.5% for sidearm damage mods with three. also take into account that most assaults in c...
- by Pokey Dravon - at 2014.08.11 19:05:00
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4906. Light and sidearm damage mods in Charlie. - in General Discussions [original thread]
Whats the difference in DPS?
- by Pokey Dravon - at 2014.08.11 18:58:00
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4907. If we can't sell items - in General Discussions [original thread]
Leanna Boghin wrote: Pokey Dravon wrote: It is my understanding that Legion is not running off of Unreal. That not what the developers have said. If im not mistaken they mentioned it in Fanfest during the dust keynotes that they were using...
- by Pokey Dravon - at 2014.08.11 18:46:00
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4908. Understanding damage profiles and how damages stacks. - in General Discussions [original thread]
Groz'zar Kazoku wrote: 3 complex mods in hotfix charlie =17% idk where I got 14 from XD so ya sorry about that. but ya Charlie is buffing the crap out of the light damage mods. Light damage mod. 7.00 6.08 3.99 1.98 0.74 Sidearm damage mod. 8...
- by Pokey Dravon - at 2014.08.11 18:44:00
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4909. Militia Weapons - in General Discussions [original thread]
Damage isn't everything. Slower reload, typically lower magazine/reserve ammo, higher fitting costs....just because a weapon does the same damage, doesn't mean that it's as good as its Standard counterpart. Besides, I run Standard/Militia gear 100...
- by Pokey Dravon - at 2014.08.11 18:42:00
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4910. If we can't sell items - in General Discussions [original thread]
Leanna Boghin wrote: Pokey Dravon wrote: CCP has stated that they are using the same engine for creation of legion (modified but still the same) and they have also stated that they couldnt port Dust to PS4 because of said engine. With tha...
- by Pokey Dravon - at 2014.08.11 18:23:00
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4911. Forge Gun - in General Discussions [original thread]
TechMechMeds wrote: [quote=Pokey Dravon][quote=TechMechMeds] We were destroying and killing everything, it was certainly glorius!. For some reason I had a dyslexic moment and read that as "It was certainly GoreLust!" and I found it to be ...
- by Pokey Dravon - at 2014.08.11 18:01:00
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4912. If we can't sell items - in General Discussions [original thread]
Leanna Boghin wrote: Pokey Dravon wrote: Leanna Boghin wrote: Honestly if CCP was smart (and im not saying they are) they would take the time and develop the game giving the players what they wanted and what was promised to them Is thi...
- by Pokey Dravon - at 2014.08.11 17:57:00
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4913. Forge Gun - in General Discussions [original thread]
Newbs With Bewbs wrote: I may be wrong about the range then. But when I started playeing in closed beta I remember in the description it said mid range, might have changed it now though To be fair, you can't trust the description on any of ...
- by Pokey Dravon - at 2014.08.11 17:45:00
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4914. Forge Gun - in General Discussions [original thread]
TechMechMeds wrote: Pokey Dravon wrote: Out of curiosity, do you feel its unfair that a Plasma Cannon can 1-shot just about any suit, even though its an AV weapon? No, I made a lot of people cry earlier with that beauty lol. Oh it's gl...
- by Pokey Dravon - at 2014.08.11 17:41:00
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4915. Forge Gun - in General Discussions [original thread]
Newbs With Bewbs wrote: Pokey Dravon wrote: Newbs With Bewbs wrote: Pokey Dravon wrote: Out of curiosity, do you feel its unfair that a Plasma Cannon can 1-shot just about any suit, even though its an AV weapon? No, takes more skill...
- by Pokey Dravon - at 2014.08.11 17:40:00
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4916. Forge Gun - in General Discussions [original thread]
Newbs With Bewbs wrote: Pokey Dravon wrote: Out of curiosity, do you feel its unfair that a Plasma Cannon can 1-shot just about any suit, even though its an AV weapon? No, takes more skill. So you dislike forge's because they can 1-sho...
- by Pokey Dravon - at 2014.08.11 17:34:00
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4917. Forge Gun - in General Discussions [original thread]
Out of curiosity, do you feel its unfair that a Plasma Cannon can 1-shot just about any suit, even though its an AV weapon?
- by Pokey Dravon - at 2014.08.11 17:30:00
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4918. Understanding damage profiles and how damages stacks. - in General Discussions [original thread]
Thumb Green wrote: I'm curious, did they ever remove that +10% damage they gave to handheld weapons after the uproar of them removing it from the weaponry skill? I can't recall if it was a magic 10% or if it was just added straight to the weap...
- by Pokey Dravon - at 2014.08.11 17:15:00
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4919. BIOMASSED - episode 15 - in General Discussions [original thread]
Ripley Riley wrote: Some CPM1 member wrote: Please give your requests for hotfixes / feedback to your CPM. How? The forums are hit and miss. Twitter? Skype? Facebook?... You know that's actually a pretty good question. Let me poke the C...
- by Pokey Dravon - at 2014.08.11 17:13:00
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4920. Understanding damage profiles and how damages stacks. - in General Discussions [original thread]
danie sous wrote: Pokey Dravon wrote: Coleman Gray wrote: 3 damage mods don't equal 14%? Not positive on the math but even 3 complex dmg mods don't equal that surely? 1st Mod = 5.000% 2nd Mod = 4.345% 3rd Mod = 2.855% 4th Mod = 1.415% ...
- by Pokey Dravon - at 2014.08.11 17:05:00
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