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2401. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: So...missile turrets... Well...what about making them a Burst Fire Weapon (Or rather a burst fire weapon that works more like the Combat Rifle)...with a 4 round burst, 12 or 16 rounds in the magazine, a burst interval ...
- by Pokey Dravon - at 2015.03.16 08:01:00
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2402. Dropships: the future - in Feedback/Requests [original thread]
CCP Rattati wrote: Why don't you instead of complain that you are the bottom of the barrel (which is untrue) just propose numbers. This dropships +X, this Dropship +Y, swam launcher range - X. 2 pages of feeling sorry for yourselves is not goin...
- by Pokey Dravon - at 2015.03.16 04:18:00
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2403. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
DarthJT5 wrote: * does rain dance to make Rattati appear* Im amazed a rain of trolls hasn't already appeared.
- by Pokey Dravon - at 2015.03.16 04:15:00
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2404. Next Hotfix ( Hotfix Fred???) - in Feedback/Requests [original thread]
ReGnYuM wrote: Pokey Dravon wrote: All I can say that if Logistics do not get some attention in the next hotfix, Jaysyn Larrisen will probably kill everyone ever. Just not in a Logi suit, because they suck. I did not know a Logi suit was ...
- by Pokey Dravon - at 2015.03.16 02:58:00
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2405. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
Jason1 Black wrote: Pokey Dravon wrote: The Final Fantasy wrote: reason why i consider it to be a shotty av is because you kinda need to be in close to med range and beside using all your your missile one 1 go is a double edge sword if th...
- by Pokey Dravon - at 2015.03.16 02:38:00
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2406. Next Hotfix ( Hotfix Fred???) - in Feedback/Requests [original thread]
All I can say that if Logistics do not get some attention in the next hotfix, Jaysyn Larrisen will probably kill everyone ever. Just not in a Logi suit, because they suck.
- by Pokey Dravon - at 2015.03.16 01:44:00
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2407. SCOUTS ARE OP - in General Discussions [original thread]
Aeon Amadi wrote: EDIT: Allow me to re-iterate. If I had my way, The Barbershop would be permanently locked, deleted, and all attempts to re-create it given the same treatment. It is literally the scum of the forums and there is absolutely not...
- by Pokey Dravon - at 2015.03.16 01:40:00
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2408. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
DarthJT5 wrote: Shinobi MumyoSakanagare ZaShigurui wrote: Regulators should stay in the high slot and stabilizers should remain in the low slots or else they will be seldom used , or better yet , you will see more Cal HAV's using blasters an...
- by Pokey Dravon - at 2015.03.15 21:35:00
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2409. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
DarthJT5 wrote: Pokey Dravon wrote: I tweaked the Darth v1 missiles a bit more and I like how they're looking for a standard missiles variant. Damage per magazine is slightly lower than the Pokey variants, burst DPS is slightly higher, and ...
- by Pokey Dravon - at 2015.03.15 21:06:00
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2410. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
I tweaked the Darth v1 missiles a bit more and I think how they're looking for a standard missiles variant. Damage per magazine is slightly lower than the Pokey variants, burst DPS is slightly higher, and the sustained DPS fits neatly between bla...
- by Pokey Dravon - at 2015.03.15 19:56:00
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2411. AV - in Feedback/Requests [original thread]
Lightning35 Delta514 wrote: Echo 1991 wrote: Lightning35 Delta514 wrote: Echo 1991 wrote: Lightning35 Delta514 wrote: After flying for some time and being shot down multiple times, the best way I can see to make swarms harder to tak...
- by Pokey Dravon - at 2015.03.15 19:37:00
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2412. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
DarthJT5 wrote: Pokey Dravon wrote: DarthJT5 wrote: Pokey Dravon wrote: Updated with some rough numbers showing Fiend's concept as well. Unfortunately because missiles are not very granular in their damage per shot its hard to get ever...
- by Pokey Dravon - at 2015.03.15 19:26:00
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2413. Create SL variants - in Feedback/Requests [original thread]
Dumbfire AV? *looks at the Plasma Cannon* You do know it recently got a huge buff, right?
- by Pokey Dravon - at 2015.03.15 19:16:00
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2414. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
DarthJT5 wrote: Pokey Dravon wrote: Updated with some rough numbers showing Fiend's concept as well. Unfortunately because missiles are not very granular in their damage per shot its hard to get everything to line up evenly with each other. ...
- by Pokey Dravon - at 2015.03.15 19:13:00
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2415. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
Updated with some rough numbers showing Fiend's concept as well. Unfortunately because missiles are not very granular in their damage per shot its hard to get everything to line up evenly with each other. Further feedback would be appreciated.
- by Pokey Dravon - at 2015.03.15 19:06:00
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2416. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
DarthJT5 wrote: That sounds like a good reload speed to me. The only other thing I would change is having RoF at least at 300. This 200 right now does not feel natural to my trigger finger (I've always semi-auto fired it due to the full auto ...
- by Pokey Dravon - at 2015.03.15 18:57:00
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2417. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
DarthJT5 wrote: On the reload time, when would you have the missiles "start" reloading? 2 seconds? 3? That may be something you want to add to the spreadsheet. Also, your total ammo count from Delta on the missiles is wrong. It used to be 150...
- by Pokey Dravon - at 2015.03.15 18:35:00
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2418. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
The Final Fantasy wrote: Even tho i do favor your idea idk it just seems like turning missiles into a harder hitting blaster imo but thats just me. Tbh as sad as it is i just realize something here, tanks are use to kill other tanks in the for...
- by Pokey Dravon - at 2015.03.15 10:51:00
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2419. Having an 8x multiplier on the Base HAV skill tree makes no sense... - in Feedback/Requests [original thread]
As I've said a million times before, every level of every skill should offer some form of a bonus. That way, like many skills, levels 2 and 4 actually feel like you're getting more than "I'm spending SP to earn the right spend more SP". HAV Operat...
- by Pokey Dravon - at 2015.03.15 09:12:00
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2420. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
The Final Fantasy wrote: reason why i consider it to be a shotty av is because you kinda need to be in close to med range and beside using all your your missile one 1 go is a double edge sword if the other tank reacts fast enough and activates ...
- by Pokey Dravon - at 2015.03.15 09:04:00
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