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361. AV grenade maximum ammo to 3 - in Feedback/Requests [original thread]
Pokey Dravon wrote: AV grenades used to completely insane DPS, but the damage nerf paired with the decrease to carry amount was too much. Bumping the carry to 3 gets a +1 in my book. It's not AP grenades where you're defending or assaulting a...
- by Piercing Serenity - at 2014.11.11 18:55:00
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362. Soloing sucks now - in General Discussions [original thread]
zzZaXxx wrote: Blueberries get rolled by organized squads. Matchmaking got screwed in some way by changes? Please fix it. I like soloing but this is an obvious pattern now. Please readjust Mu or something. Squads working together and pushing a...
- by Piercing Serenity - at 2014.11.11 18:51:00
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363. It seems like we finaly have cure - in General Discussions [original thread]
Ripley Riley wrote: This won't stop protostomping... if anything it will allow protostompers to more easily farm ISK for protostomping This time they will be in FW fittings though. I think the argument can be made that for these players, t...
- by Piercing Serenity - at 2014.11.11 15:46:00
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364. Since nothing is sacred anymore... - in General Discussions [original thread]
CCP Rattati wrote: I don't agree that "nothing" is sacred. This is carefully designed to help new players more than veterans. And no, no proto BPO's unless pre-designed so they are not op. You have seen this thread (and received a ticket),...
- by Piercing Serenity - at 2014.11.11 14:26:00
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365. PSA: Ammunition Delivery System Terminology. - in Feedback/Requests [original thread]
Fizzer XCIV wrote: -snip Use the word "Magazine" or "Mag" instead of "Clip". It will make you appear much more smarter and more refined, and much less like Neanderthal. -snip- Fizzer XCIV wrote: ...It will make you appear much mor...
- by Piercing Serenity - at 2014.11.11 04:24:00
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366. Tired of getting my frickin teeth kicked in - in General Discussions [original thread]
Jet Jaguar 96 wrote: Been playing about 3 weeks. Spent most all my XP on making my scrambler rifle better but it hasn't helped. I made some money when I first started cause I just used the equipment you get at the beginning but I was getting o...
- by Piercing Serenity - at 2014.11.11 03:20:00
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367. Bring back Warbarges to public matches!!!! - in General Discussions [original thread]
CCP Rattati wrote: Of course we always wanted the map to reflect the battle , and an info screen, and a squad notification menu and a tactical map with proximity chat.... We all wanted to do a lot of things. We CAN increase the timer, and I...
- by Piercing Serenity - at 2014.11.11 00:51:00
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368. Bring back Warbarges to public matches!!!! - in General Discussions [original thread]
Wilhelm Klingspor wrote: I agree, now we wait in a loading screen, very briefly i admit but if i have to wait a minute let me have my little warbarge stroll/merc-hump/polonaise back. Also, now it get the occasional warbarge flash when i load u...
- by Piercing Serenity - at 2014.11.11 00:32:00
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369. Bring back Warbarges to public matches!!!! - in General Discussions [original thread]
Maken Tosch wrote: I say make it 2 minutes. That way, you not only have time to see you're up against and change fittings accordingly, but also have the chance to form up squads, and finally have more time to show off your blingy suit. I'd s...
- by Piercing Serenity - at 2014.11.11 00:25:00
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370. Bring back Warbarges to public matches!!!! - in General Discussions [original thread]
CRYPT3C W0LF wrote: It gives squads a chance to see who their facing, come up with a plan, and make any final adjustments to your fittings that you may have forgotten to make/do. I know that at least when I started playing, one of the reasons t...
- by Piercing Serenity - at 2014.11.11 00:00:00
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371. [Suggestion] Changes to Myofibril Stimulants and Biotics at large - in Feedback/Requests [original thread]
Dreis Shadowweaver wrote: How about making microfibs affect melee, jump, AND fall damage? I think that we should make a separate module for that: Name: Inertia Dampener Slot: Low CPU: x PG: y Effect: Reduce inertia from high speed movem...
- by Piercing Serenity - at 2014.11.10 21:26:00
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372. In response to CCP Rattati's comments on Team Deploy - in Feedback/Requests [original thread]
Imp Smash wrote: I like the idea OP, but wouldn't that split the player base by location making finding a battle difficult? If another completely unrelated SL ques up at the same time as your 4 Alliance SLs, wouldn't the teams get mixed or one ...
- by Piercing Serenity - at 2014.11.10 06:26:00
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373. [Suggestion] Changes to Myofibril Stimulants and Biotics at large - in Feedback/Requests [original thread]
Piercing Serenity wrote: I would suggest the following: Lower the current maximum strafe speed. Make this value the maximum strafe speed for dropsuits, irrespective of module bonuses. The general effect is that instead of the normal efficiency ...
- by Piercing Serenity - at 2014.11.10 03:00:00
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374. [Suggestion] Pseudo Capatcitor system - in Feedback/Requests [original thread]
Many people have asked for a capacitor system like the one that exists in EVE. I doubt that we will get a system like that in the current dev cycle. However, would it be possible to imitate the system by preforming a "check" on the vehicle depen...
- by Piercing Serenity - at 2014.11.10 02:55:00
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375. Jump height and plates - in Feedback/Requests [original thread]
Made a suggestion based on this idea here . Give it a look if you can
- by Piercing Serenity - at 2014.11.10 02:44:00
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376. [Suggestion] Changes to Myofibril Stimulants and Biotics at large - in Feedback/Requests [original thread]
In this post , CCP Rattati suggested changing/adding the following bonus to Myofbril stimulants to: Increase jump height
I think that if this is the case, then there should be a few other considerations for the biotics suite. First, I...
- by Piercing Serenity - at 2014.11.10 02:43:00
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377. [Request] Improving the Forums - in Feedback/Requests [original thread]
Change the script for "Jump to first Dev post" to "Jump to first Dev post on this page ". Currently, jumping to the first DEV post in a long thread can snap you back to the beginning of the post
Add a script for "Jump to first GM post o...
- by Piercing Serenity - at 2014.11.10 02:18:00
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378. In response to CCP Rattati's comments on Team Deploy - in Feedback/Requests [original thread]
DJINN Jecture wrote: I really don't think this should be limited to FW battles, for those of us unaligned with any of the empire as I am and very distrusful of politicians in general, as a rule I only fight in FW battles to support my friends a...
- by Piercing Serenity - at 2014.11.08 17:46:00
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379. In response to CCP Rattati's comments on Team Deploy - in Feedback/Requests [original thread]
Sgt Kirk wrote: Piercing Serenity wrote: Kallas Hallytyr wrote: Thing is, FacWar should be about coordination and be brutal: you want to go into FacWar with a 12-merc team? Be prepared to come up against a full Patrol of enemies fully coo...
- by Piercing Serenity - at 2014.11.08 01:05:00
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380. A Thread on Team Deloy (Patrols) that CCP Rattati is watching - in General Discussions [original thread]
I made a suggestion to work around the problem that CCP Rattati cited as the current reason Team Deploy couldn't exist as suggested. He liked my suggestion and said it had "a lot of merit". I am providing the link in this thread to get more traffi...
- by Piercing Serenity - at 2014.11.08 01:03:00
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