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361. Flux Nades and Friendly Fire in FW - in General Discussions [original thread]
DO NOT USE THEM I just got booted from a match (for the day), because I hit three or four team mates with my flux nade. I'm not sure how I feel about that penalty, but I'll keep working with it and check back in
- by Piercing Serenity - at 2013.12.10 20:07:00
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362. PSN/DUST online access status (US East Coast) - in General Discussions [original thread]
I was able to log into DUST as of: EVE Time: 2013.12.09 21:58
- by Piercing Serenity - at 2013.12.09 21:55:00
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363. [URGENT] Great time for some Player/Dev talks on Shield nerf - in General Discussions [original thread]
Xocoyol Zaraoul wrote: All this ruckus over a 3% penalty on depleted regen... It really isn't ruckus. It is just a bid for CCP to capitalize on a good opportunity to convey their ideas clearly to us, is all. I don't particularly care about t...
- by Piercing Serenity - at 2013.12.05 03:44:00
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364. [URGENT] Great time for some Player/Dev talks on Shield nerf - in General Discussions [original thread]
Centurion mkII wrote: Piercing Serenity wrote: We have a lot of speculation going on in these forum. This would be a perfect time for some much needed communication between the Devs and the players. - What prompted the shield nerf? - Was...
- by Piercing Serenity - at 2013.12.05 03:19:00
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365. [URGENT] Great time for some Player/Dev talks on Shield nerf - in General Discussions [original thread]
I'm really just asking for some comments as to why it was released in Uprising 1.7, if there are specific goals they were working towards, etc. Right now, a lot of people think that it is a way to deter brick tanking. Dev conformation or denial ...
- by Piercing Serenity - at 2013.12.05 03:15:00
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366. [URGENT] Great time for some Player/Dev talks on Shield nerf - in General Discussions [original thread]
We have a lot of speculation going on in these forum. This would be a perfect time for some much needed communication between the Devs and the players. - What prompted the shield nerf? - Was there a reason it was released now, as opposed to ea...
- by Piercing Serenity - at 2013.12.05 03:10:00
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367. My thoughts on the Shield Nerf as a moderatly active player - in General Discussions [original thread]
Skihids wrote: Piercing Serenity wrote: Skihids wrote: I have a RAVEN suit too and I find it very difficult to make a survivable fit with it. I generally run pure BPO fittings on the RAVEN so it doesn't bother me that much when I get cut ...
- by Piercing Serenity - at 2013.12.04 21:47:00
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368. My thoughts on the Shield Nerf as a moderatly active player - in General Discussions [original thread]
Skihids wrote: I have a RAVEN suit too and I find it very difficult to make a survivable fit with it. I generally run pure BPO fittings on the RAVEN so it doesn't bother me that much when I get cut down before I can react. CAL Assaults are pre...
- by Piercing Serenity - at 2013.12.04 21:38:00
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369. My thoughts on the Shield Nerf as a moderatly active player - in General Discussions [original thread]
Skihids wrote: This is supposed to be a team based game, so maybe run with a Logi for your reps? That's a fair and valid point. In my case, I don't think it would matter because my total armor is about 150. The pulses of a repair tool are to...
- by Piercing Serenity - at 2013.12.04 21:29:00
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370. My thoughts on the Shield Nerf as a moderatly active player - in General Discussions [original thread]
Agreed, but having a choice should mean that one of those choices has tangible benefits. What is the benefit of running all regulators when they have such high resource costs? You will have a hard time finding a practical balance between regulator...
- by Piercing Serenity - at 2013.12.04 21:28:00
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371. My thoughts on the Shield Nerf as a moderatly active player - in General Discussions [original thread]
In a sentence, the recent shield nerf has made me chose between stealth tanking and shield tanking, two hugely important aspects of the battlefield right now. I am a moderately active player who's been here for a while. I have enough SP that I h...
- by Piercing Serenity - at 2013.12.04 21:18:00
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372. To everyone complaining about active scanners. - in General Discussions [original thread]
I do run dampeners on my suit. I have L3 dampening skill, as well as a basic and enhanced dampener in my low slots to beat advanced scanners. However, since I run a Raven suit in pubs/FW, that means I can't repair myself. i have to use a compact n...
- by Piercing Serenity - at 2013.12.01 05:25:00
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373. Active Scanners from a New(ish) player's perspective - in General Discussions [original thread]
Baal Omniscient wrote: Thor Odinson42 wrote: Piercing Serenity wrote: I had an alt account my brother made a while back, and decided that I would boot it up and try something else out, just so see how it was doing something new. Things we...
- by Piercing Serenity - at 2013.11.20 18:06:00
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374. The Rhadamanthus Fund - in General Discussions [original thread]
I donated 50M yesterday
- by Piercing Serenity - at 2013.11.20 17:58:00
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375. Active Scanners from a New(ish) player's perspective - in General Discussions [original thread]
Patrick57 wrote: Piercing Serenity wrote: Somebody posted that DUST calculated the reduction to your scan profile incorrectly. I think that if everything were correct, a medium suit would be under 36 db (I think) with one complex mod, but th...
- by Piercing Serenity - at 2013.11.20 02:38:00
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376. Active Scanners from a New(ish) player's perspective - in General Discussions [original thread]
Thor Odinson42 wrote: Reav Hannari wrote: Piercing Serenity wrote: I think that everyone should have to pay some sort of "price" to counter the scanners. But between the backwards math that prevents any suit from beating adv scanners with...
- by Piercing Serenity - at 2013.11.20 02:31:00
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377. Active Scanners from a New(ish) player's perspective - in General Discussions [original thread]
I think that everyone should have to pay some sort of "price" to counter the scanners. But between the backwards math that prevents any suit from beating adv scanners with a complex dampener (I can't find the link now), beating the scan is *so* re...
- by Piercing Serenity - at 2013.11.20 02:12:00
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378. Active Scanners from a New(ish) player's perspective - in General Discussions [original thread]
I had an alt account my brother made a while back, and decided that I would boot it up and try something else out, just so see how it was doing something new. Things were going okay (I picked up the PLC), but I noticed a trend while I was playing....
- by Piercing Serenity - at 2013.11.20 01:53:00
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379. Anyone else getting really tired of being killed by the very vehicle you just ex... - in General Discussions [original thread]
soulreaper73 wrote: massive and piercing; you two are bringing this pain on yourselves. We all know ccp is the biggest game troll that ever lived. you should join me and the rest of your bunny friends on bf4, or gta . Lmao. I don't own the...
- by Piercing Serenity - at 2013.11.04 00:39:00
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380. Lets all be honest here... - in General Discussions [original thread]
MassiveNine wrote: *Scanners should be limited to scouts *Scanners should NOT be able to see me through a wall *Scanners should have a cooldown *Heavies are literally defenseless against it *Scanners should not be able to scan someone who liter...
- by Piercing Serenity - at 2013.11.03 18:54:00
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