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Piercing Serenity
Fatal Absolution
440
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Posted - 2013.12.04 21:18:00 -
[1] - Quote
In a sentence, the recent shield nerf has made me chose between stealth tanking and shield tanking, two hugely important aspects of the battlefield right now.
I am a moderately active player who's been here for a while. I have enough SP that I have core skills in a great spot and I know how to take care of myself. By no means am I the best player.
With the advent of the Active Scanner in all levels of play, I had to greatly downsize my suit. I needed to lose the CPU upgrade that let me use higher tier equipment and mods, as well as the armor repairer that kept things running smoothly in favor of dampeners. With Profile dampening level 3, I need both a basic and advanced dampener to get by scans. Although it feels like an unfair trade, I have kept from QQ'ing and tried to work with what I have. I use a compact nanohive to get armor and HP back. I try to dip into cover after every pause in a firefight to check my stats and make sure I have enough HP to move on. You know, basic quality of life stuff for DUST.
With the recent Shield nerf, I have an even bigger problem. The few shield hitpoints I have (422 on a Raven BPO) will take even longer to regenerate out of battle. This feels particularly harsh with the current TTK. In addition, the only way I can balance that reduction out is to accept being scanned all of the time. And that feels like an even worse consequence, because no amount of reduced shield delay would make up for the concentrated fire I'd get if I popped up on scans. So even for a player who is trying to adapt with the times, this feels like a bind.
There are a few more things that I could do to fix this situation. I could try to max out profile dampening so that I could fit one enhanced dampener and one regulator. But I would still have no way to replenish my armor outside of a nanohive. I could run with more squads. While this would be a good fix as far as KDR, W/L and WP are concerned, it doesn't address the imbalance that I have in a one on one encounter with another player. It simply smooths it over with more numbers.
I could try to dual tank, but I would be getting the worst of both worlds by trying to do that as a Caldari.
In sum, I think that these shield nerfs were ill-timed. It would have been better to at least pair them with a change to the way bonuses are stacked in DUST (To allow people to dampen their profiles accurately and prevent ferroscale plates from reducing speed penalties), but I digress.
DUST 514 BETA VET
16.2M Lifetime SP
SH4T --> PFBHz --> PFB --> SH4T --> Pending
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R F Gyro
Clones 4u
758
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Posted - 2013.12.04 21:24:00 -
[2] - Quote
Piercing Serenity wrote:In a sentence, the recent shield nerf has made me chose between stealth tanking and shield tanking, two hugely important aspects of the battlefield right now. I am a moderately active player who's been here for a while. I have enough SP that I have core skills in a great spot and I know how to take care of myself. By no means am I the best player. With the advent of the Active Scanner in all levels of play, I had to greatly downsize my suit. I needed to lose the CPU upgrade that let me use higher tier equipment and mods, as well as the armor repairer that kept things running smoothly in favor of dampeners. With Profile dampening level 3, I need both a basic and advanced dampener to get by scans. Although it feels like an unfair trade, I have kept from QQ'ing and tried to work with what I have. I use a compact nanohive to get armor and HP back. I try to dip into cover after every pause in a firefight to check my stats and make sure I have enough HP to move on. You know, basic quality of life stuff for DUST. With the recent Shield nerf, I have an even bigger problem. The few shield hitpoints I have (422 on a Raven BPO) will take even longer to regenerate out of battle. This feels particularly harsh with the current TTK. In addition, the only way I can balance that reduction out is to accept being scanned all of the time. And that feels like an even worse consequence, because no amount of reduced shield delay would make up for the concentrated fire I'd get if I popped up on scans. So even for a player who is trying to adapt with the times, this feels like a bind. There are a few more things that I could do to fix this situation. I could try to max out profile dampening so that I could fit one enhanced dampener and one regulator. But I would still have no way to replenish my armor outside of a nanohive. I could run with more squads. While this would be a good fix as far as KDR, W/L and WP are concerned, it doesn't address the imbalance that I have in a one on one encounter with another player. It simply smooths it over with more numbers.
I could try to dual tank, but I would be getting the worst of both worlds by trying to do that as a Caldari.
In sum, I think that these shield nerfs were ill-timed. It would have been better to at least pair them with a change to the way bonuses are stacked in DUST (To allow people to dampen their profiles accurately and prevent ferroscale plates from reducing speed penalties), but I digress. Forcing us to make choices is a good thing, imho. Tank or stealth is exactly the kind of choice we need.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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Piercing Serenity
Fatal Absolution
440
|
Posted - 2013.12.04 21:28:00 -
[3] - Quote
Agreed, but having a choice should mean that one of those choices has tangible benefits. What is the benefit of running all regulators when they have such high resource costs? You will have a hard time finding a practical balance between regulators, extenders, and gear - particularly at high levels of play.
What's the point of running dampeners if only one suit can actually "win" the stealth tanking game? My PC fit doesn't even bother with damps because it is pointless to try and fit them.
DUST 514 BETA VET
16.2M Lifetime SP
SH4T --> PFBHz --> PFB --> SH4T --> Pending
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Skihids
Unkn0wn Killers Renegade Alliance
2485
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Posted - 2013.12.04 21:28:00 -
[4] - Quote
This is supposed to be a team based game, so maybe run with a Logi for your reps? |
Piercing Serenity
Fatal Absolution
440
|
Posted - 2013.12.04 21:29:00 -
[5] - Quote
Skihids wrote:This is supposed to be a team based game, so maybe run with a Logi for your reps?
That's a fair and valid point. In my case, I don't think it would matter because my total armor is about 150. The pulses of a repair tool are too slow to actually help me when I get into armor.
DUST 514 BETA VET
16.2M Lifetime SP
SH4T --> PFBHz --> PFB --> SH4T --> Pending
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Vrain Matari
ZionTCD Public Disorder.
1307
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Posted - 2013.12.04 21:32:00 -
[6] - Quote
Didn't have to think about it - maxxed out profile damping months ago - seemed like a logical necessity.
I support SP rollover.
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Skihids
Unkn0wn Killers Renegade Alliance
2485
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Posted - 2013.12.04 21:37:00 -
[7] - Quote
I have a RAVEN suit too and I find it very difficult to make a survivable fit with it. I generally run pure BPO fittings on the RAVEN so it doesn't bother me that much when I get cut down before I can react.
CAL Assaults are pretty much paper in the current environment so there isn't much you can do. |
Piercing Serenity
Fatal Absolution
440
|
Posted - 2013.12.04 21:38:00 -
[8] - Quote
Skihids wrote:I have a RAVEN suit too and I find it very difficult to make a survivable fit with it. I generally run pure BPO fittings on the RAVEN so it doesn't bother me that much when I get cut down before I can react.
CAL Assaults are pretty much paper in the current environment so there isn't much you can do.
So what would you suggest for someone in my spot (Or I guess our spot)?
DUST 514 BETA VET
16.2M Lifetime SP
SH4T --> PFBHz --> PFB --> SH4T --> Pending
|
Skihids
Unkn0wn Killers Renegade Alliance
2486
|
Posted - 2013.12.04 21:40:00 -
[9] - Quote
Vrain Matari wrote:Didn't have to think about it - maxxed out profile damping months ago - seemed like a logical necessity.
This basically, along with the low slot tax of a module.
Of course folks will eventually start running proto scanners. |
Skihids
Unkn0wn Killers Renegade Alliance
2486
|
Posted - 2013.12.04 21:46:00 -
[10] - Quote
Piercing Serenity wrote:Skihids wrote:I have a RAVEN suit too and I find it very difficult to make a survivable fit with it. I generally run pure BPO fittings on the RAVEN so it doesn't bother me that much when I get cut down before I can react.
CAL Assaults are pretty much paper in the current environment so there isn't much you can do. So what would you suggest for someone in my spot (Or I guess our spot)?
Well, if you don't care too much about KDR I'd suggest making some pure BPO fittings. Otherwise I'd go with dampening and damage mods. You will have to stay away from non dampened blues, but it makes a decent flanking suit. You have to treat it like a slightly thicker Scout suit (think cardboard rather than tissue paper). |
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Piercing Serenity
Fatal Absolution
440
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Posted - 2013.12.04 21:47:00 -
[11] - Quote
Skihids wrote:Piercing Serenity wrote:Skihids wrote:I have a RAVEN suit too and I find it very difficult to make a survivable fit with it. I generally run pure BPO fittings on the RAVEN so it doesn't bother me that much when I get cut down before I can react.
CAL Assaults are pretty much paper in the current environment so there isn't much you can do. So what would you suggest for someone in my spot (Or I guess our spot)? Well, if you don't care too much about KDR I'd suggest making some pure BPO fittings. Otherwise I'd go with dampening and damage mods. You will have to stay away from non dampened blues, but it makes a decent flanking suit. You have to treat it like a slightly thicker Scout suit (think cardboard rather than tissue paper).
I've been doing the second option. Thanks for the help guys
DUST 514 BETA VET
16.2M Lifetime SP
SH4T --> PFBHz --> PFB --> SH4T --> Pending
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