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121. Please change the militia LAV to a BPC like the rest of the vehicles - in Feedback/Requests [original thread]
They are coffins with wheels.... Don't stay in them for too long
- by Pent'noir - at 2012.08.27 23:09:00
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122. restock dropsuit from fitting page and im not making enough isk - in Feedback/Requests [original thread]
You get more isk if you kill ppl with expensive gear on. I will always be in militia gear (unless i see a tank/ds), so you could kill me 30 times and only get an isk reward of killing someone 3 times with expensive gear.
- by Pent'noir - at 2012.08.27 22:52:00
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123. [Feedback] Swarms vs Dropships - in Feedback/Requests [original thread]
Just before the reset when everyone still had alot of sp/isk in this build, I did see one person doing a huge circle flight path where swarms would follow him for 15-20 seconds, but never hit him.... Not so much outrunning as just matching the sam...
- by Pent'noir - at 2012.08.26 11:23:00
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124. [Feedback] Swarms vs Dropships - in Feedback/Requests [original thread]
When the pilots get their sp back and get a feel for how to drive a dropship, then you will see many of them outrunning/avoiding swarms. In the last build, I could only get them buy suprising them or finding a spot in their normal path where I cou...
- by Pent'noir - at 2012.08.26 10:53:00
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125. Ability to Scavenge Enemy Weapons in the Field and add them to your assets - in Feedback/Requests [original thread]
The kdr isnt a very good measurement on if you were trying to be helpful or just hidding until the match was over. There will be even more things that dont show up in the kdr sometime soon, like ewar or having a person tackle a vehicle with a webb...
- by Pent'noir - at 2012.08.25 18:21:00
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126. Ability to Scavenge Enemy Weapons in the Field and add them to your assets - in Feedback/Requests [original thread]
It would be nice to shift the random salvage over to fighting drones (whenever that gets put into the game). Getting things like complete dropships and proto gear when no one was ever using it, seems a bit odd. I like the idea of what ever was use...
- by Pent'noir - at 2012.08.25 11:46:00
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127. Swarms are a little OP - in Feedback/Requests [original thread]
Goric Rumis wrote: Knarf Black wrote: What we need is an anti-lock on countermeasure for LAVs and dropships; something to give them more of a fighting chance without nerfing them vs. tanks. Forge gunners or the necessary teamwork to take out...
- by Pent'noir - at 2012.08.24 17:12:00
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128. Instant battle search, dont join if last 2 minutes remaining) - in Feedback/Requests [original thread]
I don't mind them that much. They are a quick 50k isk and if I was on a team that was short players, then I would want them to come in and help... even if it is only for 2 min. I think the main problem ppl have is sometimes the instant battle find...
- by Pent'noir - at 2012.08.24 11:11:00
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129. [REQUEST] - TD's ( tank destroyers ) - in Feedback/Requests [original thread]
There is already a tank destroyer.... another tank. And us infantry have Swarms and Forges...... Maybe instead of a completely different class, there could be a fit for a tank that suits it better for killing other tanks, like all rails or somethi...
- by Pent'noir - at 2012.08.24 06:13:00
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130. TANKS ARE NOT OP - in Feedback/Requests [original thread]
The dark cloud wrote: Well about the AV people: invest more SP to your equipment otherwise you will get rolled over in like 1-2 weeks if you stick with militia stuff. I say this cause i just beasted with my soma on skirmish. Wiped whole squads ...
- by Pent'noir - at 2012.08.23 01:40:00
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131. TANKS ARE NOT OP - in Feedback/Requests [original thread]
I have of yet to see any coordinated group effort to ambush a tank with 5+ AV ppl. It will go down, however, most of us just randomly go hunting without grouping up (myself included)..... It will be interesting to see which will develop as a count...
- by Pent'noir - at 2012.08.22 15:18:00
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132. swarm launchers are kinda annoying - in Feedback/Requests [original thread]
Needless Sacermendor wrote: No where near as annoying as trying to fire them now, half the time the target reticule doesn't come up, you can't launch them in any direction anymore, where you used to be able to launch them up and over or round a...
- by Pent'noir - at 2012.08.22 12:15:00
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133. [Request] Let my people sell! - in Feedback/Requests [original thread]
The SOONGäó always reminds me of this http://www.youtube.com/watch?v=gNIwlRClHsQ
- by Pent'noir - at 2012.08.19 11:15:00
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134. CANT AFFORD TO BUY ANYTHING - in Feedback/Requests [original thread]
Learn to weigh the risk/reward benefits. Don't use what you can't afford to lose. Loosing expensive gear is now a little bit more meaningful. Seeing ppl in full proto is the exception and not the norm. Eventually the contract rewards will help det...
- by Pent'noir - at 2012.08.16 05:30:00
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135. Skill Booster variant - in Feedback/Requests [original thread]
A few options would be nice for those that can't spend alot of time playing, but are still willing to pay something for an active booster. examples: 1. Booster that gives 10-30% increase until a certain sp amount is aquired 2. Booster that runs ...
- by Pent'noir - at 2012.08.14 22:53:00
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136. PSN ID in character info! - in Feedback/Requests [original thread]
while I agree that I'd rather not make my psn id known to everyone, I would imagine that a corp that is worried about a spy would ask for it anyways... Although the work around for a spy would to be just to have multiple psn id's. They could make ...
- by Pent'noir - at 2012.08.13 05:00:00
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137. [Request] POS Like Shield for Primary Spawn - in Feedback/Requests [original thread]
That sounds like a good idea. I would prefer it to be some sort of installation that you would have to buy, so if someone wants to spend the cash, then they could have a large dome sheild around a stationary position. I don't care so much for free...
- by Pent'noir - at 2012.07.31 21:47:00
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138. Swarmer Reticule Bug - in Feedback/Requests [original thread]
This bug does happen alot with exactly what you said. If you are tracking a ds or tank just before it explodes, then the target square will stay on your screen. I can't remember if it goes away once you get a new lock on another ds or tank tho... ...
- by Pent'noir - at 2012.07.31 12:58:00
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139. [Concern] Eve players vs Dust players - in Feedback/Requests [original thread]
Conflict is good, its what makes playing fun. It gives you a goal, whether it is becoming a regional racketeer or artifical price setting of dust weapons or what ever else a person can think of. Without conflict, I think these games would be rathe...
- by Pent'noir - at 2012.07.30 23:03:00
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140. CPU and Powergrid costs on Hand Grenades? - in Feedback/Requests [original thread]
ahh thats an easy one to bs about. Lets say they dont use the normal explosives that we are used to... Maybe some highly unstable compound or maybe a particle of anti-matter that must be kept in a stasis field or it will blowup. So as soon as you ...
- by Pent'noir - at 2012.07.29 22:38:00
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