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101. Prototype small rail gun - in General Discussions [original thread]
Railguns are supposed to be the highest direct damage turret, the fact missiles out perform it in this aspect is really broken.
- by Patches The Hyena - at 2012.09.16 15:12:00
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102. TRITAN INDUSTRIES - in General Discussions [original thread]
I love using my dogs to solve any dillemas, they're so smart :D
- by Patches The Hyena - at 2012.09.16 11:50:00
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103. [BUG] Needle Icon Showing When I Have No Needle - in Technical Support/Bugs [original thread]
I was playing a match where I spent most of the game defending a supply depot. Have 3 versions of the same fit, all with different equipment on them, one has the Nano Injector others do not. Every time I had the nano injector and switched to a fit...
- by Patches The Hyena - at 2012.09.16 11:40:00
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104. [Feedback] Make Dropships Better at Landing - in Feedback/Requests [original thread]
get back up there you silly thread
- by Patches The Hyena - at 2012.09.16 11:35:00
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105. [Request] A Notification/Timer/Progress Meter for Diminishing Returns - in Feedback/Requests [original thread]
I like this idea, +1
- by Patches The Hyena - at 2012.09.16 11:23:00
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106. [Suggestion] instant shield hardener mod for heavies - in Feedback/Requests [original thread]
Giving heavies a buff specifically against vehicles while not affecting their interaction with other infantry is good and this is a great way to accomplish that.
- by Patches The Hyena - at 2012.09.16 07:50:00
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107. [Feedback] Make Dropships Better at Landing - in Feedback/Requests [original thread]
We were promised active defenses already. Now we just need brakes!
- by Patches The Hyena - at 2012.09.16 07:13:00
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108. [Feedback] Make Dropships Better at Landing - in Feedback/Requests [original thread]
The new physics for the Dropships are great, I love them and don't want them changed. However it is now currently a very difficult and slow process to actually land a dropship, this should not be since quick picking up of friendly soldiers is a ke...
- by Patches The Hyena - at 2012.09.16 06:20:00
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109. Dropships it just hit me. - in Feedback/Requests [original thread]
What they need are air brakes, or since we are in the future thrusters pointed forward, this would allow dropships to loose forward momentum quickly and bring themselves in for a fast landing. This will allow us to keep the awesome physics we have...
- by Patches The Hyena - at 2012.09.16 05:20:00
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110. other important stuff that has gotten buried - in Feedback/Requests [original thread]
Please remove the dropships one. Every thread where that has been brought up has been buried in replies by pilots like me who love the new physics. It takes real skill to fly one and that is exactly as it should be. It is supposed to be hard to ge...
- by Patches The Hyena - at 2012.09.16 05:05:00
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111. Dropships it just hit me. - in Feedback/Requests [original thread]
One of the biggest problems with Dropships is that the landing in that video is IMPOSSIBLE. I can fly the **** out of one but quick landings are not something a dropship can do. If you go fast into a hot zone to drop or pick up you have to take a ...
- by Patches The Hyena - at 2012.09.16 04:56:00
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112. Tired of ongoing Crap ... like Ambush Map Only??? - in Feedback/Requests [original thread]
We are using Instant Battle because CCP needs it to be tested a lot. That's the way betas work, if you don't like it don't be a beta tester.
- by Patches The Hyena - at 2012.09.16 04:42:00
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113. Tanks revised: swarms - in Feedback/Requests [original thread]
Billi Gene wrote: I-SHAYZ-I wrote: About time someone agreed with me. Swarms should be good against fast mobile objects such as the dropship and the LAVs but should have reduced damage versus tanks. Unless you team up with 2 or 3 guys to ta...
- by Patches The Hyena - at 2012.09.15 12:59:00
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114. TRITAN INDUSTRIES - in General Discussions [original thread]
I want one bourbon, one scotch and one beer!
- by Patches The Hyena - at 2012.09.15 12:01:00
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115. Anyone else saw an improvement in hit detection since the hotfix ? - in General Discussions [original thread]
It felt worse, and the lag was terrible! The two are probably related. Though crippling glitches were less frequent or non existent
- by Patches The Hyena - at 2012.09.15 10:08:00
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116. Dev IRC Postings 13th Sept - in General Discussions [original thread]
Iron Wolf Saber wrote: Rorek IronBlood wrote: Not a word on the crusader dropsuit. Well hopefully it will arrive with the pilot operator dropsuit. Thanks for the daily bit of info, Iron Wolf Saber. Hopefully they are not just talking themsel...
- by Patches The Hyena - at 2012.09.14 03:10:00
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117. TRITAN INDUSTRIES - in General Discussions [original thread]
Rayan Storm wrote: Meridian Tactus wrote: looking forward to actually being a role in a team, i really want to see what its like in Dust. EDIT: Do you conduct your interview in DUST 514 or do you do it on skype, teamspeak or something like ...
- by Patches The Hyena - at 2012.09.13 23:39:00
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118. [Request] Distance added to syringe icon - in Feedback/Requests [original thread]
Agreed.
- by Patches The Hyena - at 2012.09.13 12:47:00
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119. [Suggestion] Tank: Separate the Driver from the main-turret. - in Feedback/Requests [original thread]
Seran Jinkar wrote: It got popular by LAVs and Dropships being forced to have multiple people to be effective, while the most effective weapon on the field only needs one person ? ^this
- by Patches The Hyena - at 2012.09.13 12:36:00
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120. If I am manning a stationary turret, I should not be outside of it. - in Feedback/Requests [original thread]
Yeah its odd, and only like that with some of them. Not sure which way is intended and which is a bug
- by Patches The Hyena - at 2012.09.13 12:32:00
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