Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
481. Why tomorrow is going to be a big Heavy Suit BUFF - in General Discussions [original thread]
Oh yea, and the role bonus is so laughably bad.
- by Parson Atreides - at 2013.05.05 12:59:00
|
482. Why tomorrow is going to be a big Heavy Suit BUFF - in General Discussions [original thread]
The so-called "buffs" you list are really only buffs to your wallet size. The nerfs you list are legitimate role-based nerfs. Also, I'm pretty sure the base heavy health in Uprising is 405/405 as opposed to the current 320/422 (for shield types)....
- by Parson Atreides - at 2013.05.05 12:55:00
|
483. Remote Explosives, again? - in General Discussions [original thread]
Bojo The Mighty wrote: Heavies have a con and that is their mobility, lack there of I mean. You chose to run a heavy, just as I chose to run militia, and you must take the cons just as I do. I deal with them by making tactical advantages. I'd...
- by Parson Atreides - at 2013.05.04 22:09:00
|
484. Remote Explosives, again? - in General Discussions [original thread]
Again, I'm not talking about people who use REs to keep key areas or objectives locked down. That's fine. The problem is when people are using it as a primary weapon when it's a piece of equipment. It's like when people spend all game running down...
- by Parson Atreides - at 2013.05.04 21:58:00
|
485. So is it just me or are Logi's going to be better assaults than assaults? - in General Discussions [original thread]
NeoWraith Acedia wrote: I'm telling you, your best bet would be to get them to change the assault class bouns to a damage modifier. We currently don't have people complaining Logi's are OP just because they have more slots, they're supposed to...
- by Parson Atreides - at 2013.05.04 21:48:00
|
486. So is it just me or are Logi's going to be better assaults than assaults? - in General Discussions [original thread]
Logi Bro wrote: My point is this: Do you think a personal armor repair bonus is more suiting to a logi's playstyle, or do you think a bonus to the repair tool is more likely? Lol have you seen the Heavy suit bonus? It's reduction to feedback...
- by Parson Atreides - at 2013.05.04 21:42:00
|
487. So is it just me or are Logi's going to be better assaults than assaults? - in General Discussions [original thread]
Logi Bro wrote: Parson Atreides wrote: Logi Bro wrote: XXfootnoteXX wrote: Logi Bro wrote: I think you messed your translation up. I'm moderately certain that the +1 to armor repair will effect the repair tool and the repair tool on...
- by Parson Atreides - at 2013.05.04 21:34:00
|
488. So is it just me or are Logi's going to be better assaults than assaults? - in General Discussions [original thread]
Logi Bro wrote: XXfootnoteXX wrote: Logi Bro wrote: I think you messed your translation up. I'm moderately certain that the +1 to armor repair will effect the repair tool and the repair tool only. Plus, logi's are slower than assaults, so...
- by Parson Atreides - at 2013.05.04 21:22:00
|
489. So is it just me or are Logi's going to be better assaults than assaults? - in General Discussions [original thread]
Logi Bro wrote: I think you messed your translation up. I'm moderately certain that the +1 to armor repair will effect the repair tool and the repair tool only. Plus, logi's are slower than assaults, so if you factor those two things in, then y...
- by Parson Atreides - at 2013.05.04 21:19:00
|
490. So is it just me or are Logi's going to be better assaults than assaults? - in General Discussions [original thread]
When I first looked at the PG/CPU, equipement slots, base shields/armor, movement speed, etc I thought the exact same thing. The only thing that would keep me from going Logi/AR or something would be if they have a bigger hit box. The Amarr Logi s...
- by Parson Atreides - at 2013.05.04 21:15:00
|
491. Remote Explosives, again? - in General Discussions [original thread]
Bojo The Mighty wrote: I am using militia for a reason...to cut costs....and my gun game has nothing to do when you are fighting a superior skilled player and decked out in proto gear when they're going to cut you like a buzz saw through warm ...
- by Parson Atreides - at 2013.05.04 21:00:00
|
492. UVT may 6 question - in General Discussions [original thread]
Quote: Currently active UVTs are removed from users and their AUR value refunded Straight from the Devblog.
- by Parson Atreides - at 2013.05.04 20:35:00
|
493. Sticky:The future of Factional Warfare in DUST - in General Discussions [original thread]
Still wondering why it's only 16v16.
- by Parson Atreides - at 2013.05.04 20:29:00
|
494. Announcement:Dev Blog: Uprising Skill Point Respec Details - in Announcement and Events [original thread]
InsidiousN wrote: CCP Eterne wrote: Respec FAQ: Q: Will items that are no longer purchasable in the expansion persist such as the Sagaris or Surya? A: These will be refunded to you at their current market price. And what about items that ...
- by Parson Atreides - at 2013.05.04 15:15:00
|
495. Way to Bully your customers CCP - in General Discussions [original thread]
JL3Eleven wrote: Also they just sold booster for 40% off right before they refund you for the full value of it instant profit. Wrong. Quote: What will persist? Boosters that are still in assets.
- by Parson Atreides - at 2013.05.04 14:20:00
|
496. Announcement:Dev Blog: Uprising Skill Point Respec Details - in Announcement and Events [original thread]
CCP Eterne wrote: Parson Atreides wrote: Are we seriously supposed to be able to read this. You need to open it with a spreadsheet viewer, such as Excel, in order to see it properly. Ah alright, thanks. Quote: But read with excel...
- by Parson Atreides - at 2013.05.04 13:32:00
|
497. Remote Explosives, again? - in General Discussions [original thread]
Bojo The Mighty wrote: You guys don't seem to understand.... Increase Throw Speed=Buff=Faster Placement Increase Activation Time=Nerf=Takes longer before RE's can be detonated Increase Number Carried=Buff=Can carry more RE's It's not all buff,...
- by Parson Atreides - at 2013.05.04 13:30:00
|
498. Announcement:Dev Blog: Uprising Skill Point Respec Details - in Announcement and Events [original thread]
Are we seriously supposed to be able to read this.
- by Parson Atreides - at 2013.05.04 13:22:00
|
499. Announcement:Dev Blog: Uprising Skill Point Respec Details - in Announcement and Events [original thread]
Quote: Additionally, we will be offering to all players that purchased the Mercenary Pack or Aurum Packs before January 22nd an optional full character reset with Mercenary Pack or Aurum reimbursement. If you choose an optional character reset,...
- by Parson Atreides - at 2013.05.04 13:16:00
|
500. Remote Explosives, again? - in General Discussions [original thread]
I've noticed that people are starting to do the old "place a remote explosive down and detonate in the middle of a fight" to kill you again because they can't be bothered to actually try to kill you with any amount of skill. It's most notable on m...
- by Parson Atreides - at 2013.05.04 13:07:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
First page | Previous page | Next page | Last page |