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101. Balance issues ( The Story So Far / Episode 1 ) - in Feedback/Requests [original thread]
ROFL! I knew i'll get framed for this.... I know you guys are enjoying your OP killing rampages ( 30 kills / 0 death ), hell i starting to enjoy that my self too..... But we need some perspective here. The full game is OP : Snipers: OP Heavies:...
- by Panther Alpha - at 2013.02.16 23:36:00
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102. skirmish=Battlefields conquest. No CCP! - in Feedback/Requests [original thread]
I was thinking the other day, that will be cool if you could spawn in your squad leader. Maybe with some special module that squad leaders can equip in their dropsuit. Similar to the "drop uplink", with limited uses ( 10 squad re-spawns only ) As...
- by Panther Alpha - at 2013.02.16 11:27:00
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103. Balance issues ( The Story So Far / Episode 1 ) - in Feedback/Requests [original thread]
Vermaak 'Fatal' Kuvakei wrote: Panther Alpha wrote: Vermaak 'Fatal' Kuvakei wrote: You've got the shotty's damage reversed and the ar not as effective against shields anymore, maybe when you've been playing months you'll realize nothing i...
- by Panther Alpha - at 2013.02.16 09:18:00
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104. [ Request ] better ISK rewards per battle - in Feedback/Requests [original thread]
De- -Zell wrote: My current loadout is 63k ISK per death. So I only use it when I know I'm gonna be relativity safe. I.E. if our team is getting owned, I won't waste the suits. If it's an even match or we're winning, I'll use em. Otherwise I us...
- by Panther Alpha - at 2013.02.15 23:34:00
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105. Tired of getting noobs - in Feedback/Requests [original thread]
Kleanur Guy wrote: What is this a MOBA game? Right now, it feels more like a MOBA than a MMO, maybe it will be different in the future.... ? I don't know... you talk me.
- by Panther Alpha - at 2013.02.15 12:23:00
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106. Tired of getting noobs - in Feedback/Requests [original thread]
Eris Ernaga wrote: Panther Alpha wrote: Do you realize that some maps are unbalance ? depending on which side of the map you start the battle, you team is in a disadvantage from the beginning. What you call "noobs", may be people that knows ...
- by Panther Alpha - at 2013.02.15 11:20:00
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107. [Feedback] [Request] A Sandbox full of DUST - in Feedback/Requests [original thread]
To be honest, i still trying to work out exactly what CCP is trying to do here. When i first hear about Dust 514, i thought, "ahhh so PlanetSide 2 for the PS3", then i started playing the game, and was like, " OK, Battlefield 2142 then", after f...
- by Panther Alpha - at 2013.02.15 10:23:00
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108. Tired of getting noobs - in Feedback/Requests [original thread]
Do you realize that some maps are unbalance ? depending on which side of the map you start the battle, you team is in a disadvantage from the beginning. What you call "noobs", may be people that knows this, and they don't want to waste ISK in a lo...
- by Panther Alpha - at 2013.02.15 09:33:00
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109. Request: Take my money - in Feedback/Requests [original thread]
I don't think this game is in that stage get. In fact i'm pretty sure, that the majority of the things in the marketplace, are part of the Beta testing too. In other words, CCP is testing the marketplace interface, when at the same time offering ...
- by Panther Alpha - at 2013.02.15 09:13:00
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110. [ Request ] better ISK rewards per battle - in Feedback/Requests [original thread]
XXfootnoteXX wrote: Panther Alpha wrote: XXfootnoteXX wrote: Panther Alpha wrote: Seriously, i feel like a mathematician, trying to calculate the risk assessment as i play , it also stops me from helping my team some times, because i w...
- by Panther Alpha - at 2013.02.15 00:03:00
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111. [ Request ] better ISK rewards per battle - in Feedback/Requests [original thread]
XXfootnoteXX wrote: Panther Alpha wrote: Seriously, i feel like a mathematician, trying to calculate the risk assessment as i play , it also stops me from helping my team some times, because i worrying about losing to much money. I find my s...
- by Panther Alpha - at 2013.02.14 23:45:00
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112. [ Request ] better ISK rewards per battle - in Feedback/Requests [original thread]
Seriously, i feel like a mathematician, trying to calculate the risk assessment as i play , it also stops me from helping my team some times, because i worrying about losing to much money. I find my self been one of that annoying snipers after 5 d...
- by Panther Alpha - at 2013.02.14 23:22:00
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113. An Open letter to CCP : A year in summary - in Feedback/Requests [original thread]
Sir Eos wrote: Panther Alpha wrote: Sir Eos wrote: You want constructive? Let me put it as bluntly as possible CCP. Your game should play like CoD. WoW!, hold on...no CoD. I don't think that will fit into this game. I will say m...
- by Panther Alpha - at 2013.02.14 15:37:00
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114. An Open letter to CCP : A year in summary - in Feedback/Requests [original thread]
Sir Eos wrote: You want constructive? Let me put it as bluntly as possible CCP. Your game should play like CoD. WoW!, hold on...no CoD. I don't think that will fit into this game. I will say more like "Star Wars: Battlefront 2" the co...
- by Panther Alpha - at 2013.02.14 15:11:00
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115. Balance issues ( The Story So Far / Episode 1 ) - in Feedback/Requests [original thread]
Vermaak 'Fatal' Kuvakei wrote: You've got the shotty's damage reversed and the ar not as effective against shields anymore, maybe when you've been playing months you'll realize nothing is wrong Remember that my observations are base on " Two...
- by Panther Alpha - at 2013.02.14 13:00:00
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116. Request - Switching teams - in Feedback/Requests [original thread]
Ok, i can see where you guys are going with this. But maybe only give that option, to mercs that have a high "lifetime" W/L ratio.
- by Panther Alpha - at 2013.02.14 12:28:00
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117. Request - Switching teams - in Feedback/Requests [original thread]
What if the top players are snipers ? or heavies that only worry about K/D ratio ? I doubt that will help the other team to break the deadlock. The players that can turn a battle around, are the ones that are happy losing ISK , and K/D ratio, for...
- by Panther Alpha - at 2013.02.14 11:51:00
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118. Balance issues ( The Story So Far / Episode 1 ) - in Feedback/Requests [original thread]
Val'herik Dorn wrote: If your close enough for the HMG to hit you... and do that much damage your doing it extremely wrong... extremely extremely wrong... The heavy has the worst movement/sprint speed and the lowest stamina so jumping and runn...
- by Panther Alpha - at 2013.02.14 09:45:00
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119. Balance issues ( The Story So Far / Episode 1 ) - in Feedback/Requests [original thread]
After 2 weeks playing Dust 514, here are my recommendations for better balance : Heavies / HMG 1- Mobility : Heavies are build like a tank with legs, they should move as such. They shouldn't be allow to run, or jump. Their mobility should be s...
- by Panther Alpha - at 2013.02.13 17:33:00
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120. An Open letter to CCP : A year in summary - in Feedback/Requests [original thread]
I finally found the courage to read through all that, was a bit to long. It is interesting to hear the views of some one, that had been involved in the game from the start. It seems to me that has been a bit of a roller coaster, for both CCP, a...
- by Panther Alpha - at 2013.02.13 12:25:00
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