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361. Announcement:Dev Blog: WhatGÇÖs Coming in Uprising, Launch and Beyond - in Announcement and Events [original thread]
CCP Eterne wrote: jpmannu wrote: Can you tell us what happens to all savaged official gear ONCE AND FOR ALL?? there's no CCP devs statement about this matter as far as now. Thank you That is being released in a blog in about 30 minutes....
- by Paladin Sas - at 2013.05.04 12:39:00
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362. Announcement:Dev Blog: WhatGÇÖs Coming in Uprising, Launch and Beyond - in Announcement and Events [original thread]
A note on upcoming suits - we are getting 3 new suit "models" ; Minmatar light, Amarr Medium, Gallente Medium. Within these three new "models" and previous models, we are getting new racial "classes." Ill list all suits by [model -> class] with...
- by Paladin Sas - at 2013.05.04 12:24:00
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363. Announcement:Dev Blog: WhatGÇÖs Coming in Uprising, Launch and Beyond - in Announcement and Events [original thread]
could we please get the fitting requirements of the 3 new weapons in tomorrows devblog? i would like to have them by the 6th so i can go spreadsheet crazy. my choice of assault suit depends on certian CPU/PG requirements, and id hate to not be abl...
- by Paladin Sas - at 2013.05.03 20:49:00
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364. FANFEST - in General Discussions [original thread]
anyone else get up before 3am(PST) just to make sure you dont miss it?
- by Paladin Sas - at 2013.04.25 09:22:00
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365. does any one use the anti tank grenades? - in General Discussions [original thread]
I use standard level Packed AV like a madman, LOVE those things, and if you get grenadier to lv3, the M1 Locust are a beast... really, the fact that you unlock 3 different grenades with one skill made the skill point investment worth it to me.
- by Paladin Sas - at 2013.04.23 10:58:00
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366. Who is jumping right in, and who is letting everyone beta test the new skills/eq... - in General Discussions [original thread]
Takahiro Kashuken wrote: I will check out how badly vehicles have been nerfed and AV buffed if it happens Then i will still skill into vehicles IDK if theres gonna be a nerf/buff, but it may seem like AV getting buffed due to the new AV ...
- by Paladin Sas - at 2013.04.22 18:05:00
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367. Who is jumping right in, and who is letting everyone beta test the new skills/eq... - in General Discussions [original thread]
Im an assault troop through and through. i know im gonna get my AR and SMG, but beyond that, i also like to have options. so, after looking into all the new suits (assuming there are any) to see what compliments my play style, ill be moving toward...
- by Paladin Sas - at 2013.04.22 17:59:00
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368. Is New Eden real? - in General Discussions [original thread]
New Eden is only as real as the people who believe in it. As long as we pour our hearts and souls into her, she exists.
- by Paladin Sas - at 2013.04.17 10:58:00
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369. Sever - Minmatar HAV - in Feedback/Requests [original thread]
I posted a thread about possible projectile turrets earlier id like to add here to go with the minnie tank idea. https://forums.dust514.com/default.aspx?g=posts&t=68468&find=unread
- by Paladin Sas - at 2013.04.12 07:27:00
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370. [Request] My thoughts on possible mechanics behind projectile turrets - in Feedback/Requests [original thread]
post whatever variants you would like :) while i understand that most of these aer already "covered" by ingame turrets, i feel that there are enough mechanics differences to validate having these different projectiles. and in all "reality" i would...
- by Paladin Sas - at 2013.04.12 07:24:00
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371. [Suggestion] MicroTurret Equipment - in Feedback/Requests [original thread]
i actually REALLY like this idea, ive had similar ideas before, but havent had the opportunity to come up with an aplicable solution to how it would fit on a suit. my only issue is that i believe it should be retrieveable, the battlefield is a con...
- by Paladin Sas - at 2013.04.12 07:20:00
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372. [Request] My thoughts on possible mechanics behind projectile turrets - in Feedback/Requests [original thread]
overview - it is my personal belief that if CCP is going to keep the ammunition in turrets unlimited, the same rule should apply to projectile turrets, and i have a few ideas on different variants for CCP's consideration. the artillery and autocan...
- by Paladin Sas - at 2013.04.11 11:09:00
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373. I wonder..... - in General Discussions [original thread]
I happen to agree with XXfootnoteXX. i find they are pretty well balanced. the best tankers out there are near impossible to kill for 2 reasons. 1. they have a healthy respect (not hatred, respect) for the dangers that AV bring to the table 2. the...
- by Paladin Sas - at 2013.04.08 06:17:00
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374. New turret idea! AGAIN! - in General Discussions [original thread]
i want the small minnie autocannons to resemble browning .50 cal
- by Paladin Sas - at 2013.04.07 10:29:00
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375. [Request] Minmatar storm rifle - in Feedback/Requests [original thread]
just a thought, what if it retained the same relative accuracy as comparable ARs, but had an extremely high kick, what this does is allow a skilled gunner to fire in very short bursts putting effective rounds downrange with the other ARs, but if t...
- by Paladin Sas - at 2013.04.06 07:36:00
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376. The 4 Layered Issue - in Technical Support/Bugs [original thread]
so thats whats causing it, i have the 'Official headset v1' and yes, plugging my controller in always fixes it
- by Paladin Sas - at 2013.04.03 22:54:00
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377. A thought on nanohives - in Feedback/Requests [original thread]
from a programmers standpoint, how difficult would it be to impliment a status bar tied into a nanohives symbol on the field that gave an indication of how many nanites were left? or maybe, change the color to indicate an approximate ammount (blue...
- by Paladin Sas - at 2013.04.03 22:46:00
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378. Small, niggling question - in General Discussions [original thread]
while i understand this may be a bit off topic, i feel the need to ask anyway, why does everyone whine about (insert anything in the game here) being OP or "on a high horse" everything takes skills. if a tank is OP, its becaues its driver makes a ...
- by Paladin Sas - at 2013.04.03 10:30:00
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379. Weekly Deal - in General Discussions [original thread]
CCP Eterne Quote: #1 Posted: 2013.04.03 08:35 | Report It's vehicle week! In the mercenary marketplace you'll be able to pick up the following items at promotional prices. GÇó'AI-102' Madrugar - 500 AUR [New] GÇó'HC-130' Gunnlogi - 500 AUR ...
- by Paladin Sas - at 2013.04.03 10:23:00
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380. Announcement:Merc Cast: Your Official DUST 514 Podcast! - in Announcement and Events [original thread]
is it up yet? all i see is a Fanfest background
- by Paladin Sas - at 2013.04.02 16:07:00
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