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41. New WP reward for kills. - in Feedback/Requests [original thread]
Take a look at this thread I opened in GD.
- by Pagl1u M - at 2015.01.13 13:18:00
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42. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Will these changes push PC corps to play with their own players and avoid using too many Ringers? Or at least use alliance friends as ringers. I think Corporation Rank will help in this
- by pagl1u M - at 2014.12.24 13:05:00
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43. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
Fox Gaden wrote: Well I mostly used the Burst HMG anyway, so this is a buff for me, but I am concerned that increasing heat buildup that much on the base model HMG will greatly reduce its effectiveness as a sustained fire suppression weapon. I ...
- by pagl1u M - at 2014.12.17 14:39:00
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44. [Ideas] Salvage-Based Economic Stimulus = More ISK, Better Gameplay - in Feedback/Requests [original thread]
Bump
- by pagl1u M - at 2014.12.17 14:12:00
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45. [Ideas] Salvage-Based Economic Stimulus = More ISK, Better Gameplay - in Feedback/Requests [original thread]
I love the idea, good job! I only have one question? What if I kill a player in an APEX suit or in a bpo suit? Will I earn nothing from them? If the answer is "yes" I strongly disagree with it. I know it is easier to kill these free suits but ...
- by pagl1u M - at 2014.12.16 16:14:00
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46. Easy way to improve NPE - in Feedback/Requests [original thread]
Dubya Guy wrote: I'm a big proponent of encouraging noobs to learn from experienced players, but... With this proposed chat, if players can leave any time, I'd warrant that very few experienced players would stay there. Why? Because the more c...
- by pagl1u M - at 2014.12.16 09:52:00
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47. Easy way to improve NPE - in Feedback/Requests [original thread]
This is so easy I can't believe it isn't implemented yet. We all know that Dust is hard for new players, it is even hard to understand SPs, ISKs, skills, market....at start. What are the possibilities of a new player to understand the game? ...
- by pagl1u M - at 2014.12.15 14:26:00
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48. [REQUEST] Light Damage Mods on Low Slots as well as high slots... - in Feedback/Requests [original thread]
add dampeners, kincats, codebreakers, greendrugs, armor repairers to high slot too and I'm fine with it.
- by pagl1u M - at 2014.12.15 13:54:00
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49. Announcement:Uprising 1.10 Feedback - in Feedback/Requests [original thread]
Reserved
- by pagl1u M - at 2014.12.09 11:36:00
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50. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
jade gamester wrote: pagl1u M wrote: Are you really not balancing sentinels yet? Wow. Are you blind? Show me how they are nerfing sentinels and I'll happily call myself a retrad. PS if you are talking about that nerf to plates I ll l...
- by pagl1u M - at 2014.12.09 10:22:00
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51. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Are you really not balancing sentinels yet? Wow.
- by pagl1u M - at 2014.12.09 09:28:00
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52. strafe penalties on HP mods - in Feedback/Requests [original thread]
CCP Rattati wrote: s so that an Assault can stand a chance by headshotting. Right now, the Sentinel wins 99% of the time. Thank you for understanding this, I still have Faith in CCP only because of you. Why dont you add that strafe penalty...
- by pagl1u M - at 2014.11.25 09:38:00
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53. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Orion Sanjeet wrote: Mister Goo wrote: +1 Pokey Very good analyses of the current situation and side arm logis are not the answer. Not unless ya make Mass Drivers sidearms. But I'd guess pagl1u M is a scout and doesn't like logis being ab...
- by pagl1u M - at 2014.08.18 18:32:00
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54. Skill Tree changes with limited SP - in Feedback/Requests [original thread]
shaman oga wrote: pagl1u M wrote: Come on guys, I love to have 40 kk SP as much as you Like it but it is not Fair that in the same match someone can choose between 4 different suits, 5 different weapons, 2 different tanks, or to use a drops...
- by pagl1u M - at 2014.08.18 18:25:00
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55. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Ok, none said it yet, I m surprised. It looks like I have to say it, dont blame me for proposing it. Only sidearm logis! "Oh no what an idiot""gtfo""blablabla die blabla" But think about it... The main problem is logi's ability to surviv...
- by pagl1u M - at 2014.08.18 16:42:00
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56. Skill Tree changes with limited SP - in Feedback/Requests [original thread]
iKILLu osborne wrote: ccp would effectively make no money unless they sold isk/respec packs, which majority of players have learned from there past sp mistakes and wouldn't make the same mistake twice. Customization would be the best solution...
- by pagl1u M - at 2014.08.18 15:02:00
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57. Skill Tree changes with limited SP - in Feedback/Requests [original thread]
iKILLu osborne wrote: do i dare speak my opinion??? I do first your effectively limiting the versatility of the game, for example if I was to spec all things towards assault/sentinel and there was this sniper that kept pinging me how would i g...
- by pagl1u M - at 2014.08.18 15:01:00
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58. Rattati you could add more content by... - in Feedback/Requests [original thread]
+1, but obviously CCP will have to balance them. We dont want another killertaxiage!
- by pagl1u M - at 2014.08.17 15:47:00
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59. Skill Tree changes with limited SP - in Feedback/Requests [original thread]
Spademan wrote: As a single character person I get shafted while those that have 10+ alts keep going just fine. No thanks. First of all it is forbidden to have alts... Just saying. Anyway I know that there are a lot of players with alts. ...
- by pagl1u M - at 2014.08.17 15:32:00
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60. Skill Tree changes with limited SP - in Feedback/Requests [original thread]
shaman oga wrote: Most of the community have multiple roles, there is no more FOTM chasing imo, as at every new hotfix suits are changing and i see a good variety now. I have 3 pro suit, i want a 4 to fill almost all the roles on the battlefiel...
- by pagl1u M - at 2014.08.17 11:18:00
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